modify zh-TW translation
This commit is contained in:
@@ -55,7 +55,7 @@ schematic.saved = 藍圖已儲存。
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schematic.delete.confirm = 該藍圖將被完全清除。
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schematic.delete.confirm = 該藍圖將被完全清除。
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schematic.rename = 重新命名藍圖
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schematic.rename = 重新命名藍圖
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schematic.info = {0}x{1}, {2}方塊
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schematic.info = {0}x{1}, {2}方塊
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schematic.disabled = [scarlet]Schematics disabled[]\nYou are not allowed to use schematics on this [accent]map[] or [accent]server.
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schematic.disabled = [scarlet]藍圖被進用[]\n你不能在這個[accent]地圖[] 或 [accent]伺服器中使用藍圖.
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stat.wave = 打敗的波次:[accent]{0}
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stat.wave = 打敗的波次:[accent]{0}
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stat.enemiesDestroyed = 摧毀的敵人:[accent]{0}
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stat.enemiesDestroyed = 摧毀的敵人:[accent]{0}
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@@ -115,7 +115,7 @@ mod.disable = 禁用
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mod.content = 內容:
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mod.content = 內容:
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mod.delete.error = 無法刪除模組,檔案可能在使用中。
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mod.delete.error = 無法刪除模組,檔案可能在使用中。
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mod.requiresversion = [scarlet]最低遊戲版本要求:[accent]{0}
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mod.requiresversion = [scarlet]最低遊戲版本要求:[accent]{0}
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mod.outdated = [scarlet]與 V6 不相容(無 minGameVersion: 105)
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mod.outdated = [scarlet]與 V6 不相容(無 最低遊戲版本: 105)
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mod.missingdependencies = [scarlet]缺少依賴關係:{0}
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mod.missingdependencies = [scarlet]缺少依賴關係:{0}
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mod.erroredcontent = [scarlet]內容錯誤
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mod.erroredcontent = [scarlet]內容錯誤
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mod.errors = 載入內容時發生錯誤
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mod.errors = 載入內容時發生錯誤
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@@ -331,7 +331,7 @@ editor.generation = 篩選器:
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editor.ingame = 在遊戲中編輯
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editor.ingame = 在遊戲中編輯
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editor.publish.workshop = 在工作坊上發佈
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editor.publish.workshop = 在工作坊上發佈
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editor.newmap = 新地圖
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editor.newmap = 新地圖
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editor.center = Center
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editor.center = 中心
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workshop = 工作坊
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workshop = 工作坊
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waves.title = 波次
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waves.title = 波次
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waves.remove = 移除
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waves.remove = 移除
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@@ -420,7 +420,7 @@ filters.empty = [lightgray]沒有過濾器!使用下面的按鈕新增一個
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filter.distort = 扭曲
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filter.distort = 扭曲
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filter.noise = 雜訊
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filter.noise = 雜訊
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filter.enemyspawn = 敵人重生選擇
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filter.enemyspawn = 敵人重生選擇
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filter.spawnpath = Path To Spawn
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filter.spawnpath = 生成路徑
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filter.corespawn = 核心選擇
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filter.corespawn = 核心選擇
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filter.median = 平均數
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filter.median = 平均數
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filter.oremedian = 礦石平均數
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filter.oremedian = 礦石平均數
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@@ -445,7 +445,7 @@ filter.option.amount = 數量
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filter.option.block = 方塊
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filter.option.block = 方塊
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filter.option.floor = 地板
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filter.option.floor = 地板
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filter.option.flooronto = 目標地板
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filter.option.flooronto = 目標地板
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filter.option.target = Target
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filter.option.target = 目標
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filter.option.wall = 牆
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filter.option.wall = 牆
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filter.option.ore = 礦石
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filter.option.ore = 礦石
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filter.option.floor2 = 次要地板
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filter.option.floor2 = 次要地板
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@@ -479,7 +479,7 @@ requirement.research = 研究 {0}
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requirement.capture = 捕獲 {0}
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requirement.capture = 捕獲 {0}
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bestwave = [lightgray]最高波次:{0}
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bestwave = [lightgray]最高波次:{0}
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launch.text = 發射
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launch.text = 發射
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research.multiplayer = Only the host can research items.
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research.multiplayer = 只有管理者可以使用這個物品
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uncover = 探索
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uncover = 探索
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configure = 設定
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configure = 設定
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loadout = 裝載
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loadout = 裝載
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@@ -512,7 +512,7 @@ weather.rain.name = 雨
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weather.snow.name = 雪
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weather.snow.name = 雪
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weather.sandstorm.name = 沙塵暴
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weather.sandstorm.name = 沙塵暴
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weather.sporestorm.name = 孢子風暴
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weather.sporestorm.name = 孢子風暴
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weather.fog.name = Fog
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weather.fog.name = 霧
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sectors.unexplored = [lightgray]未探索
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sectors.unexplored = [lightgray]未探索
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sectors.resources = 資源:
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sectors.resources = 資源:
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@@ -522,11 +522,11 @@ sectors.resume = 繼續
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sectors.launch = 發射
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sectors.launch = 發射
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sectors.select = 選取
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sectors.select = 選取
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sectors.nonelaunch = [lightgray]無(太陽)
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sectors.nonelaunch = [lightgray]無(太陽)
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sectors.rename = Rename Sector
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sectors.rename = 重新命名區域
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sector.missingresources = [scarlet]Insufficient Core Resources
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sector.missingresources = [scarlet]核心資源不足
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planet.serpulo.name = Serpulo
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planet.serpulo.name = Serpulo
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planet.sun.name = Sun
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planet.sun.name = 太陽
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sector.groundZero.name = 原點
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sector.groundZero.name = 原點
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sector.craters.name = 火山島
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sector.craters.name = 火山島
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@@ -566,10 +566,10 @@ settings.clear.confirm = 您確定要清除資料嗎?\n此動作無法復原
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settings.clearall.confirm = [scarlet]警告![]\n這會清除所有資料,包括存檔、地圖、解鎖項目和快捷鍵綁定。\n按「是」後,遊戲將刪除所有資料並自動結束。
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settings.clearall.confirm = [scarlet]警告![]\n這會清除所有資料,包括存檔、地圖、解鎖項目和快捷鍵綁定。\n按「是」後,遊戲將刪除所有資料並自動結束。
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settings.clearsaves.confirm = 您確定您想要清除所有存檔嗎?
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settings.clearsaves.confirm = 您確定您想要清除所有存檔嗎?
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settings.clearsaves = 清除存檔
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settings.clearsaves = 清除存檔
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settings.clearresearch = Clear Research
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settings.clearresearch = 清除研究
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settings.clearresearch.confirm = Are you sure you want to clear all of your campaign research?
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settings.clearresearch.confirm = 你確定要清除所有研究?
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settings.clearcampaignsaves = Clear Campaign Saves
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settings.clearcampaignsaves = 清除戰役紀錄
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settings.clearcampaignsaves.confirm = Are you sure you want to clear all of your campaign saves?
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settings.clearcampaignsaves.confirm = 你確定要清除所有戰役紀錄?
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paused = [accent](已暫停)
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paused = [accent](已暫停)
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clear = 清除
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clear = 清除
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banned = [scarlet]已被封鎖
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banned = [scarlet]已被封鎖
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@@ -606,7 +606,7 @@ stat.powerconnections = 最大連結數
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stat.poweruse = 能量使用
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stat.poweruse = 能量使用
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stat.powerdamage = 能量/傷害
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stat.powerdamage = 能量/傷害
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stat.itemcapacity = 物品容量
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stat.itemcapacity = 物品容量
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stat.memorycapacity = Memory Capacity
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stat.memorycapacity = 記憶體容量
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stat.basepowergeneration = 基礎能量生產
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stat.basepowergeneration = 基礎能量生產
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stat.productiontime = 生產時間
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stat.productiontime = 生產時間
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stat.repairtime = 方塊完全修復時間
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stat.repairtime = 方塊完全修復時間
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@@ -626,22 +626,22 @@ stat.reload = 射擊次數/秒
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stat.ammo = 彈藥
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stat.ammo = 彈藥
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stat.shieldhealth = 護盾生命值
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stat.shieldhealth = 護盾生命值
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stat.cooldowntime = 冷確時間
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stat.cooldowntime = 冷確時間
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stat.explosiveness = Explosiveness
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stat.explosiveness = 爆炸性
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stat.basedeflectchance = Base Deflect Chance
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stat.basedeflectchance = 基礎偏移量
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stat.lightningchance = Lightning Chance
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stat.lightningchance = 燃燒機率
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stat.lightningdamage = Lightning Damage
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stat.lightningdamage = 燃燒傷害
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stat.flammability = Flammability
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stat.flammability = 易燃性
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stat.radioactivity = Radioactivity
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stat.radioactivity = 輻射性
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stat.heatcapacity = HeatCapacity
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stat.heatcapacity = 熱容量
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stat.viscosity = Viscosity
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stat.viscosity = 黏度
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stat.temperature = Temperature
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stat.temperature = 溫度
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stat.speed = Speed
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stat.speed = 速度
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stat.buildspeed = Build Speed
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stat.buildspeed = 建築速度
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stat.minespeed = Mine Speed
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stat.minespeed = 挖掘速度
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stat.minetier = Mine Tier
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stat.minetier = 挖掘等級
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stat.payloadcapacity = Payload Capacity
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stat.payloadcapacity = 負荷量
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stat.commandlimit = Command Limit
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stat.commandlimit = 指令限制
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stat.abilities = Abilities
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stat.abilities = 能力
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ability.forcefield = Force Field
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ability.forcefield = Force Field
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ability.repairfield = Repair Field
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ability.repairfield = Repair Field
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@@ -659,7 +659,7 @@ bar.powerbalance = 能量變化:{0}
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bar.powerstored = 能量存量: {0}/{1}
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bar.powerstored = 能量存量: {0}/{1}
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bar.poweramount = 能量:{0}
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bar.poweramount = 能量:{0}
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bar.poweroutput = 能量輸出:{0}
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bar.poweroutput = 能量輸出:{0}
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bar.powerlines = Connections: {0}/{1}
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bar.powerlines = 連線: {0}/{1}
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bar.items = 物品:{0}
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bar.items = 物品:{0}
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bar.capacity = 容量: {0}
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bar.capacity = 容量: {0}
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bar.unitcap = {0} {1}/{2}
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bar.unitcap = {0} {1}/{2}
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@@ -671,7 +671,7 @@ bar.progress = 建造進度
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bar.input = 輸入
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bar.input = 輸入
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bar.output = 輸出
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bar.output = 輸出
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units.processorcontrol = [lightgray]Processor Controlled
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units.processorcontrol = [lightgray]由微處理器控制
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bullet.damage = [stat]{0}[lightgray]傷害
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bullet.damage = [stat]{0}[lightgray]傷害
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bullet.splashdamage = [stat]{0}[lightgray]範圍傷害 ~[stat] {1}[lightgray]格
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bullet.splashdamage = [stat]{0}[lightgray]範圍傷害 ~[stat] {1}[lightgray]格
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@@ -680,15 +680,15 @@ bullet.homing = [stat]追蹤
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bullet.shock = [stat]電擊
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bullet.shock = [stat]電擊
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bullet.frag = [stat]破片彈
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bullet.frag = [stat]破片彈
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bullet.knockback = [stat]{0}[lightgray]擊退
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bullet.knockback = [stat]{0}[lightgray]擊退
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bullet.pierce = [stat]{0}[lightgray]x pierce
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bullet.pierce = [stat]{0}[lightgray]×穿刺
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bullet.infinitepierce = [stat]pierce
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bullet.infinitepierce = [stat]穿刺
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bullet.freezing = [stat]冷凍
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bullet.freezing = [stat]冷凍
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bullet.tarred = [stat]焦油
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bullet.tarred = [stat]焦油
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bullet.multiplier = [stat]{0}[lightgray]×彈藥倍數
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bullet.multiplier = [stat]{0}[lightgray]×彈藥倍數
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bullet.reload = [stat]{0}[lightgray]×射擊速率
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bullet.reload = [stat]{0}[lightgray]×射擊速率
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unit.blocks = 方塊
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unit.blocks = 方塊
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unit.blockssquared = blocks²
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unit.blockssquared = 方塊²
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unit.powersecond = 能量單位/秒
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unit.powersecond = 能量單位/秒
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unit.liquidsecond = 液體單位/秒
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unit.liquidsecond = 液體單位/秒
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unit.itemssecond = 物品/秒
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unit.itemssecond = 物品/秒
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@@ -711,7 +711,7 @@ category.power = 能量
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category.liquids = 液體
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category.liquids = 液體
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category.items = 物品
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category.items = 物品
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category.crafting = 需求
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category.crafting = 需求
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category.function = Function
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category.function = 方法
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category.optional = 可選的強化
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category.optional = 可選的強化
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setting.landscape.name = 鎖定水平畫面
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setting.landscape.name = 鎖定水平畫面
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setting.shadows.name = 陰影
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setting.shadows.name = 陰影
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@@ -861,7 +861,7 @@ mode.custom = 自訂規則
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rules.infiniteresources = 無限資源
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rules.infiniteresources = 無限資源
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rules.reactorexplosions = 反應爐爆炸
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rules.reactorexplosions = 反應爐爆炸
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rules.schematic = Schematics Allowed
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rules.schematic = 允許使用藍圖
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rules.wavetimer = 波次時間
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rules.wavetimer = 波次時間
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rules.waves = 波次
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rules.waves = 波次
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rules.attack = 攻擊模式
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rules.attack = 攻擊模式
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@@ -1007,7 +1007,7 @@ block.darksand-water.name = 黑沙水
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block.char.name = 燒焦
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block.char.name = 燒焦
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block.dacite.name = 英安岩
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block.dacite.name = 英安岩
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block.dacite-wall.name = 英安岩牆
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block.dacite-wall.name = 英安岩牆
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block.dacite-boulder.name = Dacite Boulder
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block.dacite-boulder.name = 英安岩石塊
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block.ice-snow.name = 冰雪
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block.ice-snow.name = 冰雪
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block.stone-wall.name = 石牆
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block.stone-wall.name = 石牆
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block.ice-wall.name = 冰牆
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block.ice-wall.name = 冰牆
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@@ -1151,24 +1151,24 @@ block.command-center.name = 指揮中心
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block.ground-factory.name = 地面工廠
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block.ground-factory.name = 地面工廠
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block.air-factory.name = 航空工廠
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block.air-factory.name = 航空工廠
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block.naval-factory.name = 海軍工廠
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block.naval-factory.name = 海軍工廠
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block.additive-reconstructor.name = 加法重建者
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block.additive-reconstructor.name = 一級升級者
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block.multiplicative-reconstructor.name = 乘法重建者
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block.multiplicative-reconstructor.name = 二級升級者
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block.exponential-reconstructor.name = 指數重建者
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block.exponential-reconstructor.name = 三級升級者
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block.tetrative-reconstructor.name = 特殊重建者
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block.tetrative-reconstructor.name = 四級升級者
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block.payload-conveyor.name = 原料輸送帶
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block.payload-conveyor.name = 原料輸送帶
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block.payload-router.name = 原料分配器
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block.payload-router.name = 原料分配器
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block.disassembler.name = 拆裝機
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block.disassembler.name = 拆裝機
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block.silicon-crucible.name = 矽爐
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block.silicon-crucible.name = 矽爐
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block.overdrive-dome.name = 高速拱頂
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block.overdrive-dome.name = 高速拱頂
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block.switch.name = 交換器
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block.switch.name = 按鈕
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block.micro-processor.name = 微處理器
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block.micro-processor.name = 微處理器
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block.logic-processor.name = 邏輯處理器
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block.logic-processor.name = 邏輯處理器
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block.hyper-processor.name = 超級處理器
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block.hyper-processor.name = 超級處理器
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block.logic-display.name = 邏輯顯示
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block.logic-display.name = 顯示器
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block.large-logic-display.name = 大型邏輯顯示
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block.large-logic-display.name = 大型顯示器
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block.memory-cell.name = 記憶單元
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block.memory-cell.name = 記憶單元
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block.memory-bank.name = Memory Bank
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block.memory-bank.name = 記憶體
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team.blue.name = 藍
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team.blue.name = 藍
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team.crux.name = 紅
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team.crux.name = 紅
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