Crash fix
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@@ -535,7 +535,7 @@ public class MobileInput extends InputHandler implements GestureListener{
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if(mode == breaking){
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Effects.effect(Fx.tapBlock, cursor.worldx(), cursor.worldy(), 1f);
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}else{
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}else if(recipe != null){
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Effects.effect(Fx.tapBlock, cursor.worldx() + recipe.result.offset(), cursor.worldy() + recipe.result.offset(), recipe.result.size);
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}
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@@ -127,7 +127,7 @@ public class MechPad extends Block{
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if(checkValidTap(tile, player)){
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Call.onMechFactoryTap(player, tile);
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}else if(player.isLocal && mobile){
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}else if(player.isLocal && mobile && !player.isDead()){
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player.moveTarget = tile.entity;
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}
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}
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