Merge branch 'master' of https://github.com/Anuken/Mindustry into 7.0-features

This commit is contained in:
Anuken
2021-08-22 09:52:19 -04:00
9 changed files with 34 additions and 10 deletions

View File

@@ -2329,11 +2329,15 @@ public class Blocks implements ContentList{
payloadSource = new PayloadSource("payload-source"){{
requirements(Category.units, BuildVisibility.sandboxOnly, with());
size = 5;
alwaysUnlocked = true;
group = BlockGroup.units;
}};
payloadVoid = new PayloadVoid("payload-void"){{
requirements(Category.units, BuildVisibility.sandboxOnly, with());
size = 5;
alwaysUnlocked = true;
group = BlockGroup.units;
}};
//TODO move

View File

@@ -135,7 +135,7 @@ public class EntityCollisions{
public static boolean waterSolid(int x, int y){
Tile tile = world.tile(x, y);
return tile == null || (tile.solid() || !tile.floor().isLiquid);
return tile == null || tile.solid() || !tile.floor().isLiquid;
}
public static boolean solid(int x, int y){

View File

@@ -27,13 +27,14 @@ abstract class WaterMoveComp implements Posc, Velc, Hitboxc, Flyingc, Unitc{
@Override
public void update(){
boolean flying = isFlying();
for(int i = 0; i < 2; i++){
Trail t = i == 0 ? tleft : tright;
t.length = type.trailLength;
int sign = i == 0 ? -1 : 1;
float cx = Angles.trnsx(rotation - 90, type.trailX * sign, type.trailY) + x, cy = Angles.trnsy(rotation - 90, type.trailX * sign, type.trailY) + y;
t.update(cx, cy, world.floorWorld(cx, cy).isLiquid ? 1 : 0);
t.update(cx, cy, world.floorWorld(cx, cy).isLiquid && !flying ? 1 : 0);
}
}
@@ -71,6 +72,12 @@ abstract class WaterMoveComp implements Posc, Velc, Hitboxc, Flyingc, Unitc{
return isFlying() ? null : EntityCollisions::waterSolid;
}
@Replace
@Override
public boolean onSolid(){
return EntityCollisions.waterSolid(tileX(), tileY());
}
@Replace
public float floorSpeedMultiplier(){
Floor on = isFlying() ? Blocks.air.asFloor() : floorOn();

View File

@@ -605,7 +605,7 @@ public class SettingsMenuDialog extends Dialog{
rebuild();
}
void rebuild(){
public void rebuild(){
clearChildren();
for(Setting setting : list){
@@ -626,7 +626,7 @@ public class SettingsMenuDialog extends Dialog{
public String title;
public @Nullable String description;
Setting(String name){
public Setting(String name){
this.name = name;
String winkey = "setting." + name + ".name.windows";
title = OS.isWindows && bundle.has(winkey) ? bundle.get(winkey) : bundle.get("setting." + name + ".name");
@@ -658,7 +658,7 @@ public class SettingsMenuDialog extends Dialog{
boolean def;
Boolc changed;
CheckSetting(String name, boolean def, Boolc changed){
public CheckSetting(String name, boolean def, Boolc changed){
super(name);
this.def = def;
this.changed = changed;
@@ -687,7 +687,7 @@ public class SettingsMenuDialog extends Dialog{
int def, min, max, step;
StringProcessor sp;
SliderSetting(String name, int def, int min, int max, int step, StringProcessor s){
public SliderSetting(String name, int def, int min, int max, int step, StringProcessor s){
super(name);
this.def = def;
this.min = min;

View File

@@ -443,7 +443,7 @@ public class PlacementFragment extends Fragment{
}
boolean unlocked(Block block){
return block.unlockedNow();
return block.unlockedNow() && block.placeablePlayer;
}
boolean hasInfoBox(){

View File

@@ -101,6 +101,8 @@ public class Block extends UnlockableContent{
public boolean requiresWater = false;
/** whether this block can be placed on any liquids, anywhere */
public boolean placeableLiquid = false;
/** whether this block can be placed directly by the player via PlacementFragment */
public boolean placeablePlayer = true;
/** whether this floor can be placed on. */
public boolean placeableOn = true;
/** whether this block has insulating properties. */

View File

@@ -16,6 +16,7 @@ import mindustry.core.*;
import mindustry.entities.*;
import mindustry.entities.Units.*;
import mindustry.entities.bullet.*;
import mindustry.game.*;
import mindustry.game.EventType.*;
import mindustry.gen.*;
import mindustry.graphics.*;
@@ -64,6 +65,7 @@ public class Turret extends ReloadTurret{
public boolean accurateDelay = false;
public boolean targetAir = true;
public boolean targetGround = true;
public boolean targetHealing = false;
//charging
public float chargeTime = -1f;
@@ -320,7 +322,11 @@ public class Turret extends ReloadTurret{
}
protected boolean validateTarget(){
return !Units.invalidateTarget(target, team, x, y) || isControlled() || logicControlled();
return !Units.invalidateTarget(target, canHeal() ? Team.derelict : team, x, y) || isControlled() || logicControlled();
}
protected boolean canHeal(){
return targetHealing && hasAmmo() && peekAmmo().collidesTeam && peekAmmo().healPercent > 0;
}
protected void findTarget(){
@@ -328,6 +334,10 @@ public class Turret extends ReloadTurret{
target = Units.bestEnemy(team, x, y, range, e -> !e.dead() && !e.isGrounded(), unitSort);
}else{
target = Units.bestTarget(team, x, y, range, e -> !e.dead() && (e.isGrounded() || targetAir) && (!e.isGrounded() || targetGround), b -> true, unitSort);
if(target == null && canHeal()){
target = Units.findAllyTile(team, x, y, range, b -> b.damaged() && b != this);
}
}
}

View File

@@ -55,6 +55,7 @@ public class CoreBlock extends StorageBlock{
envEnabled = Env.any;
drawDisabled = false;
replaceable = false;
rebuildable = false;
}
@Remote(called = Loc.server)