Support of mods with textures in different resolution (HD or low-res) (#7602)
* HDustry - scl() & private map Co-Authored-By: citrusMarmelade <20476281+citrusMarmelade@users.noreply.github.com> * MEEP stop doing stuff when i work <3 <3 * Replaced Draw.scl Co-authored-by: citrusMarmelade <20476281+citrusMarmelade@users.noreply.github.com> Co-authored-by: Anuken <arnukren@gmail.com>
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citrusMarmelade
Anuken
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0e9e3de11f
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@@ -43,7 +43,8 @@ abstract class LaunchCoreComp implements Drawc, Timedc{
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Draw.z(Layer.weather - 1);
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TextureRegion region = block.fullIcon;
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float rw = region.width * Draw.scl * scale, rh = region.height * Draw.scl * scale;
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scale *= region.scl();
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float rw = region.width * scale, rh = region.height * scale;
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Draw.alpha(alpha);
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Draw.rect(region, cx, cy, rw, rh, rotation - 45);
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