More map balance / Fixed 'oh no' on 5x5+ block destruction
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@@ -542,8 +542,8 @@ public class Zones implements ContentList{
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.drops(ItemStack.with(Items.copper, 2000, Items.lead, 1500, Items.silicon, 1000, Items.graphite, 1000, Items.thorium, 200, Items.titanium, 2000, Items.metaglass, 1000))
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.decor(new Decoration(Blocks.snow, Blocks.sporeCluster, 0.01))){{
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loadout = Loadouts.basicNucleus;
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baseLaunchCost = ItemStack.with(Items.copper, 500, Items.lead, 500, Items.silicon, 200, Items.metaglass, 100);
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startingItems = ItemStack.list(Items.copper, 2500, Items.lead, 1500, Items.silicon, 800, Items.metaglass, 400);
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baseLaunchCost = ItemStack.with(Items.copper, 500, Items.silicon, 200, Items.metaglass, 100);
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startingItems = ItemStack.list(Items.copper, 2500, Items.lead, 3000, Items.silicon, 800, Items.metaglass, 400);
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itemRequirements = ItemStack.with(Items.copper, 10000, Items.titanium, 8000, Items.metaglass, 6000, Items.plastanium, 2000);
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conditionWave = 30;
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launchPeriod = 15;
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