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@@ -1,384 +1,389 @@
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//Generated class. Do not modify.
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//Generated class. Do not modify.
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const Core = Java.type('io.anuke.arc.Core')
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const Boolc = Java.type('io.anuke.arc.func.Boolc')
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const Boolf = Java.type('io.anuke.arc.func.Boolf')
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const Boolf2 = Java.type('io.anuke.arc.func.Boolf2')
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const Boolp = Java.type('io.anuke.arc.func.Boolp')
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const Cons = Java.type('io.anuke.arc.func.Cons')
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const Cons2 = Java.type('io.anuke.arc.func.Cons2')
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const Floatc = Java.type('io.anuke.arc.func.Floatc')
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const Floatc2 = Java.type('io.anuke.arc.func.Floatc2')
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const Floatc4 = Java.type('io.anuke.arc.func.Floatc4')
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const Floatf = Java.type('io.anuke.arc.func.Floatf')
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const Floatp = Java.type('io.anuke.arc.func.Floatp')
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const Func = Java.type('io.anuke.arc.func.Func')
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const Func2 = Java.type('io.anuke.arc.func.Func2')
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const Func3 = Java.type('io.anuke.arc.func.Func3')
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const Intc = Java.type('io.anuke.arc.func.Intc')
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const Intc2 = Java.type('io.anuke.arc.func.Intc2')
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const Intc4 = Java.type('io.anuke.arc.func.Intc4')
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const Intf = Java.type('io.anuke.arc.func.Intf')
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const Intp = Java.type('io.anuke.arc.func.Intp')
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const Prov = Java.type('io.anuke.arc.func.Prov')
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const Draw = Java.type('io.anuke.arc.graphics.g2d.Draw')
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const TextureAtlas = Java.type('io.anuke.arc.graphics.g2d.TextureAtlas')
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const TextureRegion = Java.type('io.anuke.arc.graphics.g2d.TextureRegion')
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const Time = Java.type('io.anuke.arc.util.Time')
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const Vars = Java.type('io.anuke.mindustry.Vars')
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const BlockIndexer = Java.type('io.anuke.mindustry.ai.BlockIndexer')
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const Pathfinder = Java.type('io.anuke.mindustry.ai.Pathfinder')
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const WaveSpawner = Java.type('io.anuke.mindustry.ai.WaveSpawner')
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const Blocks = Java.type('io.anuke.mindustry.content.Blocks')
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const Bullets = Java.type('io.anuke.mindustry.content.Bullets')
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const Fx = Java.type('io.anuke.mindustry.content.Fx')
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const Items = Java.type('io.anuke.mindustry.content.Items')
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const Liquids = Java.type('io.anuke.mindustry.content.Liquids')
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const Loadouts = Java.type('io.anuke.mindustry.content.Loadouts')
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const Mechs = Java.type('io.anuke.mindustry.content.Mechs')
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const StatusEffects = Java.type('io.anuke.mindustry.content.StatusEffects')
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const TechTree = Java.type('io.anuke.mindustry.content.TechTree')
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const TypeIDs = Java.type('io.anuke.mindustry.content.TypeIDs')
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const UnitTypes = Java.type('io.anuke.mindustry.content.UnitTypes')
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const Zones = Java.type('io.anuke.mindustry.content.Zones')
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const ContentLoader = Java.type('io.anuke.mindustry.core.ContentLoader')
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const Control = Java.type('io.anuke.mindustry.core.Control')
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const FileTree = Java.type('io.anuke.mindustry.core.FileTree')
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const GameState = Java.type('io.anuke.mindustry.core.GameState')
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const Logic = Java.type('io.anuke.mindustry.core.Logic')
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const Platform = Java.type('io.anuke.mindustry.core.Platform')
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const Renderer = Java.type('io.anuke.mindustry.core.Renderer')
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const UI = Java.type('io.anuke.mindustry.core.UI')
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const Version = Java.type('io.anuke.mindustry.core.Version')
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const World = Java.type('io.anuke.mindustry.core.World')
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const Content = Java.type('io.anuke.mindustry.ctype.Content')
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const ContentList = Java.type('io.anuke.mindustry.ctype.ContentList')
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const MappableContent = Java.type('io.anuke.mindustry.ctype.MappableContent')
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const UnlockableContent = Java.type('io.anuke.mindustry.ctype.UnlockableContent')
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const DrawOperation = Java.type('io.anuke.mindustry.editor.DrawOperation')
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const EditorTile = Java.type('io.anuke.mindustry.editor.EditorTile')
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const EditorTool = Java.type('io.anuke.mindustry.editor.EditorTool')
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const MapEditor = Java.type('io.anuke.mindustry.editor.MapEditor')
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const MapRenderer = Java.type('io.anuke.mindustry.editor.MapRenderer')
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const OperationStack = Java.type('io.anuke.mindustry.editor.OperationStack')
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const Damage = Java.type('io.anuke.mindustry.entities.Damage')
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const Effects = Java.type('io.anuke.mindustry.entities.Effects')
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const Entities = Java.type('io.anuke.mindustry.entities.Entities')
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const EntityCollisions = Java.type('io.anuke.mindustry.entities.EntityCollisions')
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const EntityGroup = Java.type('io.anuke.mindustry.entities.EntityGroup')
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const Predict = Java.type('io.anuke.mindustry.entities.Predict')
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const TargetPriority = Java.type('io.anuke.mindustry.entities.TargetPriority')
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const Units = Java.type('io.anuke.mindustry.entities.Units')
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const ArtilleryBulletType = Java.type('io.anuke.mindustry.entities.bullet.ArtilleryBulletType')
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const BasicBulletType = Java.type('io.anuke.mindustry.entities.bullet.BasicBulletType')
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const BombBulletType = Java.type('io.anuke.mindustry.entities.bullet.BombBulletType')
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const BulletType = Java.type('io.anuke.mindustry.entities.bullet.BulletType')
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const FlakBulletType = Java.type('io.anuke.mindustry.entities.bullet.FlakBulletType')
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const HealBulletType = Java.type('io.anuke.mindustry.entities.bullet.HealBulletType')
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const LiquidBulletType = Java.type('io.anuke.mindustry.entities.bullet.LiquidBulletType')
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const MassDriverBolt = Java.type('io.anuke.mindustry.entities.bullet.MassDriverBolt')
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const MissileBulletType = Java.type('io.anuke.mindustry.entities.bullet.MissileBulletType')
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const Decal = Java.type('io.anuke.mindustry.entities.effect.Decal')
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const Fire = Java.type('io.anuke.mindustry.entities.effect.Fire')
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const GroundEffectEntity = Java.type('io.anuke.mindustry.entities.effect.GroundEffectEntity')
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const ItemTransfer = Java.type('io.anuke.mindustry.entities.effect.ItemTransfer')
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const Lightning = Java.type('io.anuke.mindustry.entities.effect.Lightning')
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const Puddle = Java.type('io.anuke.mindustry.entities.effect.Puddle')
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const RubbleDecal = Java.type('io.anuke.mindustry.entities.effect.RubbleDecal')
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const ScorchDecal = Java.type('io.anuke.mindustry.entities.effect.ScorchDecal')
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const AbsorbTrait = Java.type('io.anuke.mindustry.entities.traits.AbsorbTrait')
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const BelowLiquidTrait = Java.type('io.anuke.mindustry.entities.traits.BelowLiquidTrait')
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const BuilderMinerTrait = Java.type('io.anuke.mindustry.entities.traits.BuilderMinerTrait')
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const BuilderTrait = Java.type('io.anuke.mindustry.entities.traits.BuilderTrait')
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const DamageTrait = Java.type('io.anuke.mindustry.entities.traits.DamageTrait')
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const DrawTrait = Java.type('io.anuke.mindustry.entities.traits.DrawTrait')
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const Entity = Java.type('io.anuke.mindustry.entities.traits.Entity')
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const HealthTrait = Java.type('io.anuke.mindustry.entities.traits.HealthTrait')
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const KillerTrait = Java.type('io.anuke.mindustry.entities.traits.KillerTrait')
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const MinerTrait = Java.type('io.anuke.mindustry.entities.traits.MinerTrait')
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const MoveTrait = Java.type('io.anuke.mindustry.entities.traits.MoveTrait')
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const SaveTrait = Java.type('io.anuke.mindustry.entities.traits.SaveTrait')
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const Saveable = Java.type('io.anuke.mindustry.entities.traits.Saveable')
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const ScaleTrait = Java.type('io.anuke.mindustry.entities.traits.ScaleTrait')
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const ShooterTrait = Java.type('io.anuke.mindustry.entities.traits.ShooterTrait')
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const SolidTrait = Java.type('io.anuke.mindustry.entities.traits.SolidTrait')
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const SpawnerTrait = Java.type('io.anuke.mindustry.entities.traits.SpawnerTrait')
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const SyncTrait = Java.type('io.anuke.mindustry.entities.traits.SyncTrait')
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const TargetTrait = Java.type('io.anuke.mindustry.entities.traits.TargetTrait')
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const TeamTrait = Java.type('io.anuke.mindustry.entities.traits.TeamTrait')
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const TimeTrait = Java.type('io.anuke.mindustry.entities.traits.TimeTrait')
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const TypeTrait = Java.type('io.anuke.mindustry.entities.traits.TypeTrait')
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const VelocityTrait = Java.type('io.anuke.mindustry.entities.traits.VelocityTrait')
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const BaseEntity = Java.type('io.anuke.mindustry.entities.type.BaseEntity')
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const BaseUnit = Java.type('io.anuke.mindustry.entities.type.BaseUnit')
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const Bullet = Java.type('io.anuke.mindustry.entities.type.Bullet')
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const DestructibleEntity = Java.type('io.anuke.mindustry.entities.type.DestructibleEntity')
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const EffectEntity = Java.type('io.anuke.mindustry.entities.type.EffectEntity')
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const Player = Java.type('io.anuke.mindustry.entities.type.Player')
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const SolidEntity = Java.type('io.anuke.mindustry.entities.type.SolidEntity')
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const TileEntity = Java.type('io.anuke.mindustry.entities.type.TileEntity')
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const TimedEntity = Java.type('io.anuke.mindustry.entities.type.TimedEntity')
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const Unit = Java.type('io.anuke.mindustry.entities.type.Unit')
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const BaseDrone = Java.type('io.anuke.mindustry.entities.type.base.BaseDrone')
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const BuilderDrone = Java.type('io.anuke.mindustry.entities.type.base.BuilderDrone')
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const Crawler = Java.type('io.anuke.mindustry.entities.type.base.Crawler')
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const Dagger = Java.type('io.anuke.mindustry.entities.type.base.Dagger')
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const Draug = Java.type('io.anuke.mindustry.entities.type.base.Draug')
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const Eruptor = Java.type('io.anuke.mindustry.entities.type.base.Eruptor')
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const FlyingUnit = Java.type('io.anuke.mindustry.entities.type.base.FlyingUnit')
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const Fortress = Java.type('io.anuke.mindustry.entities.type.base.Fortress')
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const Ghoul = Java.type('io.anuke.mindustry.entities.type.base.Ghoul')
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const GroundUnit = Java.type('io.anuke.mindustry.entities.type.base.GroundUnit')
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const MinerDrone = Java.type('io.anuke.mindustry.entities.type.base.MinerDrone')
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const Phantom = Java.type('io.anuke.mindustry.entities.type.base.Phantom')
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const RepairDrone = Java.type('io.anuke.mindustry.entities.type.base.RepairDrone')
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const Revenant = Java.type('io.anuke.mindustry.entities.type.base.Revenant')
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const Spirit = Java.type('io.anuke.mindustry.entities.type.base.Spirit')
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const Titan = Java.type('io.anuke.mindustry.entities.type.base.Titan')
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const Wraith = Java.type('io.anuke.mindustry.entities.type.base.Wraith')
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const StateMachine = Java.type('io.anuke.mindustry.entities.units.StateMachine')
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const Statuses = Java.type('io.anuke.mindustry.entities.units.Statuses')
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const UnitCommand = Java.type('io.anuke.mindustry.entities.units.UnitCommand')
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const UnitDrops = Java.type('io.anuke.mindustry.entities.units.UnitDrops')
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const UnitState = Java.type('io.anuke.mindustry.entities.units.UnitState')
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const DefaultWaves = Java.type('io.anuke.mindustry.game.DefaultWaves')
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const Difficulty = Java.type('io.anuke.mindustry.game.Difficulty')
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const EventType = Java.type('io.anuke.mindustry.game.EventType')
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const Gamemode = Java.type('io.anuke.mindustry.game.Gamemode')
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const GlobalData = Java.type('io.anuke.mindustry.game.GlobalData')
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const LoopControl = Java.type('io.anuke.mindustry.game.LoopControl')
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const MusicControl = Java.type('io.anuke.mindustry.game.MusicControl')
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const Objective = Java.type('io.anuke.mindustry.game.Objective')
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const Objectives = Java.type('io.anuke.mindustry.game.Objectives')
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const Rules = Java.type('io.anuke.mindustry.game.Rules')
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const Saves = Java.type('io.anuke.mindustry.game.Saves')
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const Schematic = Java.type('io.anuke.mindustry.game.Schematic')
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const Schematics = Java.type('io.anuke.mindustry.game.Schematics')
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const SoundLoop = Java.type('io.anuke.mindustry.game.SoundLoop')
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const SpawnGroup = Java.type('io.anuke.mindustry.game.SpawnGroup')
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const Stats = Java.type('io.anuke.mindustry.game.Stats')
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const Team = Java.type('io.anuke.mindustry.game.Team')
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const Teams = Java.type('io.anuke.mindustry.game.Teams')
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const Tutorial = Java.type('io.anuke.mindustry.game.Tutorial')
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const BlockRenderer = Java.type('io.anuke.mindustry.graphics.BlockRenderer')
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const Bloom = Java.type('io.anuke.mindustry.graphics.Bloom')
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const CacheLayer = Java.type('io.anuke.mindustry.graphics.CacheLayer')
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const Drawf = Java.type('io.anuke.mindustry.graphics.Drawf')
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const FloorRenderer = Java.type('io.anuke.mindustry.graphics.FloorRenderer')
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const IndexedRenderer = Java.type('io.anuke.mindustry.graphics.IndexedRenderer')
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const Layer = Java.type('io.anuke.mindustry.graphics.Layer')
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const LightRenderer = Java.type('io.anuke.mindustry.graphics.LightRenderer')
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const MenuRenderer = Java.type('io.anuke.mindustry.graphics.MenuRenderer')
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const MinimapRenderer = Java.type('io.anuke.mindustry.graphics.MinimapRenderer')
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const MultiPacker = Java.type('io.anuke.mindustry.graphics.MultiPacker')
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const OverlayRenderer = Java.type('io.anuke.mindustry.graphics.OverlayRenderer')
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const Pal = Java.type('io.anuke.mindustry.graphics.Pal')
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const Pixelator = Java.type('io.anuke.mindustry.graphics.Pixelator')
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const Shaders = Java.type('io.anuke.mindustry.graphics.Shaders')
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const Binding = Java.type('io.anuke.mindustry.input.Binding')
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const DesktopInput = Java.type('io.anuke.mindustry.input.DesktopInput')
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const InputHandler = Java.type('io.anuke.mindustry.input.InputHandler')
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const MobileInput = Java.type('io.anuke.mindustry.input.MobileInput')
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const PlaceMode = Java.type('io.anuke.mindustry.input.PlaceMode')
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const Placement = Java.type('io.anuke.mindustry.input.Placement')
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const Map = Java.type('io.anuke.mindustry.maps.Map')
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const Maps = Java.type('io.anuke.mindustry.maps.Maps')
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const BlendFilter = Java.type('io.anuke.mindustry.maps.filters.BlendFilter')
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const ClearFilter = Java.type('io.anuke.mindustry.maps.filters.ClearFilter')
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const DistortFilter = Java.type('io.anuke.mindustry.maps.filters.DistortFilter')
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const FilterOption = Java.type('io.anuke.mindustry.maps.filters.FilterOption')
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const GenerateFilter = Java.type('io.anuke.mindustry.maps.filters.GenerateFilter')
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const MedianFilter = Java.type('io.anuke.mindustry.maps.filters.MedianFilter')
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const MirrorFilter = Java.type('io.anuke.mindustry.maps.filters.MirrorFilter')
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const NoiseFilter = Java.type('io.anuke.mindustry.maps.filters.NoiseFilter')
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const OreFilter = Java.type('io.anuke.mindustry.maps.filters.OreFilter')
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const OreMedianFilter = Java.type('io.anuke.mindustry.maps.filters.OreMedianFilter')
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const RiverNoiseFilter = Java.type('io.anuke.mindustry.maps.filters.RiverNoiseFilter')
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const ScatterFilter = Java.type('io.anuke.mindustry.maps.filters.ScatterFilter')
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const TerrainFilter = Java.type('io.anuke.mindustry.maps.filters.TerrainFilter')
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const BasicGenerator = Java.type('io.anuke.mindustry.maps.generators.BasicGenerator')
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const Generator = Java.type('io.anuke.mindustry.maps.generators.Generator')
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const MapGenerator = Java.type('io.anuke.mindustry.maps.generators.MapGenerator')
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const RandomGenerator = Java.type('io.anuke.mindustry.maps.generators.RandomGenerator')
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const DesertWastesGenerator = Java.type('io.anuke.mindustry.maps.zonegen.DesertWastesGenerator')
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const OvergrowthGenerator = Java.type('io.anuke.mindustry.maps.zonegen.OvergrowthGenerator')
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const Category = Java.type('io.anuke.mindustry.type.Category')
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const ContentType = Java.type('io.anuke.mindustry.type.ContentType')
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const Item = Java.type('io.anuke.mindustry.type.Item')
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const ItemStack = Java.type('io.anuke.mindustry.type.ItemStack')
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const ItemType = Java.type('io.anuke.mindustry.type.ItemType')
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const Liquid = Java.type('io.anuke.mindustry.type.Liquid')
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const LiquidStack = Java.type('io.anuke.mindustry.type.LiquidStack')
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const Mech = Java.type('io.anuke.mindustry.type.Mech')
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const Publishable = Java.type('io.anuke.mindustry.type.Publishable')
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const StatusEffect = Java.type('io.anuke.mindustry.type.StatusEffect')
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const TypeID = Java.type('io.anuke.mindustry.type.TypeID')
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const UnitType = Java.type('io.anuke.mindustry.type.UnitType')
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const Weapon = Java.type('io.anuke.mindustry.type.Weapon')
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const WeatherEvent = Java.type('io.anuke.mindustry.type.WeatherEvent')
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const Zone = Java.type('io.anuke.mindustry.type.Zone')
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const Cicon = Java.type('io.anuke.mindustry.ui.Cicon')
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const ContentDisplay = Java.type('io.anuke.mindustry.ui.ContentDisplay')
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const Fonts = Java.type('io.anuke.mindustry.ui.Fonts')
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const IconSize = Java.type('io.anuke.mindustry.ui.IconSize')
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const IntFormat = Java.type('io.anuke.mindustry.ui.IntFormat')
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const Links = Java.type('io.anuke.mindustry.ui.Links')
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const Styles = Java.type('io.anuke.mindustry.ui.Styles')
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const BlockConfigFragment = Java.type('io.anuke.mindustry.ui.fragments.BlockConfigFragment')
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const BlockInventoryFragment = Java.type('io.anuke.mindustry.ui.fragments.BlockInventoryFragment')
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const FadeInFragment = Java.type('io.anuke.mindustry.ui.fragments.FadeInFragment')
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const Fragment = Java.type('io.anuke.mindustry.ui.fragments.Fragment')
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const HudFragment = Java.type('io.anuke.mindustry.ui.fragments.HudFragment')
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const LoadingFragment = Java.type('io.anuke.mindustry.ui.fragments.LoadingFragment')
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const MenuFragment = Java.type('io.anuke.mindustry.ui.fragments.MenuFragment')
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const OverlayFragment = Java.type('io.anuke.mindustry.ui.fragments.OverlayFragment')
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const PlacementFragment = Java.type('io.anuke.mindustry.ui.fragments.PlacementFragment')
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const PlayerListFragment = Java.type('io.anuke.mindustry.ui.fragments.PlayerListFragment')
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const BranchTreeLayout = Java.type('io.anuke.mindustry.ui.layout.BranchTreeLayout')
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const RadialTreeLayout = Java.type('io.anuke.mindustry.ui.layout.RadialTreeLayout')
|
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const TreeLayout = Java.type('io.anuke.mindustry.ui.layout.TreeLayout')
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const Block = Java.type('io.anuke.mindustry.world.Block')
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const BlockStorage = Java.type('io.anuke.mindustry.world.BlockStorage')
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const Build = Java.type('io.anuke.mindustry.world.Build')
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const CachedTile = Java.type('io.anuke.mindustry.world.CachedTile')
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const DirectionalItemBuffer = Java.type('io.anuke.mindustry.world.DirectionalItemBuffer')
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const Edges = Java.type('io.anuke.mindustry.world.Edges')
|
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const ItemBuffer = Java.type('io.anuke.mindustry.world.ItemBuffer')
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const LegacyColorMapper = Java.type('io.anuke.mindustry.world.LegacyColorMapper')
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const Pos = Java.type('io.anuke.mindustry.world.Pos')
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const StaticTree = Java.type('io.anuke.mindustry.world.StaticTree')
|
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|
const Tile = Java.type('io.anuke.mindustry.world.Tile')
|
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const WorldContext = Java.type('io.anuke.mindustry.world.WorldContext')
|
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|
const Attributes = Java.type('io.anuke.mindustry.world.blocks.Attributes')
|
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|
const Autotiler = Java.type('io.anuke.mindustry.world.blocks.Autotiler')
|
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|
const BlockPart = Java.type('io.anuke.mindustry.world.blocks.BlockPart')
|
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|
const BuildBlock = Java.type('io.anuke.mindustry.world.blocks.BuildBlock')
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|
const DoubleOverlayFloor = Java.type('io.anuke.mindustry.world.blocks.DoubleOverlayFloor')
|
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|
const Floor = Java.type('io.anuke.mindustry.world.blocks.Floor')
|
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|
const ItemSelection = Java.type('io.anuke.mindustry.world.blocks.ItemSelection')
|
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|
const LiquidBlock = Java.type('io.anuke.mindustry.world.blocks.LiquidBlock')
|
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|
|
const OreBlock = Java.type('io.anuke.mindustry.world.blocks.OreBlock')
|
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|
|
const OverlayFloor = Java.type('io.anuke.mindustry.world.blocks.OverlayFloor')
|
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|
const PowerBlock = Java.type('io.anuke.mindustry.world.blocks.PowerBlock')
|
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|
const RespawnBlock = Java.type('io.anuke.mindustry.world.blocks.RespawnBlock')
|
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|
const Rock = Java.type('io.anuke.mindustry.world.blocks.Rock')
|
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|
|
const StaticWall = Java.type('io.anuke.mindustry.world.blocks.StaticWall')
|
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|
|
const TreeBlock = Java.type('io.anuke.mindustry.world.blocks.TreeBlock')
|
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|
|
const DeflectorWall = Java.type('io.anuke.mindustry.world.blocks.defense.DeflectorWall')
|
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|
|
const Door = Java.type('io.anuke.mindustry.world.blocks.defense.Door')
|
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|
|
const ForceProjector = Java.type('io.anuke.mindustry.world.blocks.defense.ForceProjector')
|
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|
const MendProjector = Java.type('io.anuke.mindustry.world.blocks.defense.MendProjector')
|
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|
|
const OverdriveProjector = Java.type('io.anuke.mindustry.world.blocks.defense.OverdriveProjector')
|
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|
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|
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|
|
const ShockMine = Java.type('io.anuke.mindustry.world.blocks.defense.ShockMine')
|
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|
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|
|
const SurgeWall = Java.type('io.anuke.mindustry.world.blocks.defense.SurgeWall')
|
|
|
|
|
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|
|
const Wall = Java.type('io.anuke.mindustry.world.blocks.defense.Wall')
|
|
|
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|
|
const ArtilleryTurret = Java.type('io.anuke.mindustry.world.blocks.defense.turrets.ArtilleryTurret')
|
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|
const BurstTurret = Java.type('io.anuke.mindustry.world.blocks.defense.turrets.BurstTurret')
|
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|
const ChargeTurret = Java.type('io.anuke.mindustry.world.blocks.defense.turrets.ChargeTurret')
|
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|
|
const CooledTurret = Java.type('io.anuke.mindustry.world.blocks.defense.turrets.CooledTurret')
|
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|
|
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|
|
const DoubleTurret = Java.type('io.anuke.mindustry.world.blocks.defense.turrets.DoubleTurret')
|
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|
|
const ItemTurret = Java.type('io.anuke.mindustry.world.blocks.defense.turrets.ItemTurret')
|
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|
|
const LaserTurret = Java.type('io.anuke.mindustry.world.blocks.defense.turrets.LaserTurret')
|
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|
|
|
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|
|
const LiquidTurret = Java.type('io.anuke.mindustry.world.blocks.defense.turrets.LiquidTurret')
|
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|
|
const PowerTurret = Java.type('io.anuke.mindustry.world.blocks.defense.turrets.PowerTurret')
|
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|
|
const Turret = Java.type('io.anuke.mindustry.world.blocks.defense.turrets.Turret')
|
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|
|
const ArmoredConveyor = Java.type('io.anuke.mindustry.world.blocks.distribution.ArmoredConveyor')
|
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|
|
const BufferedItemBridge = Java.type('io.anuke.mindustry.world.blocks.distribution.BufferedItemBridge')
|
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|
|
const Conveyor = Java.type('io.anuke.mindustry.world.blocks.distribution.Conveyor')
|
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|
|
const ExtendingItemBridge = Java.type('io.anuke.mindustry.world.blocks.distribution.ExtendingItemBridge')
|
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|
|
const ItemBridge = Java.type('io.anuke.mindustry.world.blocks.distribution.ItemBridge')
|
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|
|
const Junction = Java.type('io.anuke.mindustry.world.blocks.distribution.Junction')
|
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|
|
const MassDriver = Java.type('io.anuke.mindustry.world.blocks.distribution.MassDriver')
|
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|
|
const OverflowGate = Java.type('io.anuke.mindustry.world.blocks.distribution.OverflowGate')
|
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|
|
const Router = Java.type('io.anuke.mindustry.world.blocks.distribution.Router')
|
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|
|
const Sorter = Java.type('io.anuke.mindustry.world.blocks.distribution.Sorter')
|
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|
|
const ArmoredConduit = Java.type('io.anuke.mindustry.world.blocks.liquid.ArmoredConduit')
|
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|
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|
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|
|
const Conduit = Java.type('io.anuke.mindustry.world.blocks.liquid.Conduit')
|
|
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|
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|
|
const LiquidBridge = Java.type('io.anuke.mindustry.world.blocks.liquid.LiquidBridge')
|
|
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|
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|
|
const LiquidExtendingBridge = Java.type('io.anuke.mindustry.world.blocks.liquid.LiquidExtendingBridge')
|
|
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|
|
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|
|
const LiquidJunction = Java.type('io.anuke.mindustry.world.blocks.liquid.LiquidJunction')
|
|
|
|
|
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|
|
const LiquidOverflowGate = Java.type('io.anuke.mindustry.world.blocks.liquid.LiquidOverflowGate')
|
|
|
|
|
|
|
|
const LiquidRouter = Java.type('io.anuke.mindustry.world.blocks.liquid.LiquidRouter')
|
|
|
|
|
|
|
|
const LiquidTank = Java.type('io.anuke.mindustry.world.blocks.liquid.LiquidTank')
|
|
|
|
|
|
|
|
const LogicBlock = Java.type('io.anuke.mindustry.world.blocks.logic.LogicBlock')
|
|
|
|
|
|
|
|
const MessageBlock = Java.type('io.anuke.mindustry.world.blocks.logic.MessageBlock')
|
|
|
|
|
|
|
|
const Battery = Java.type('io.anuke.mindustry.world.blocks.power.Battery')
|
|
|
|
|
|
|
|
const BurnerGenerator = Java.type('io.anuke.mindustry.world.blocks.power.BurnerGenerator')
|
|
|
|
|
|
|
|
const ConditionalConsumePower = Java.type('io.anuke.mindustry.world.blocks.power.ConditionalConsumePower')
|
|
|
|
|
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|
|
const DecayGenerator = Java.type('io.anuke.mindustry.world.blocks.power.DecayGenerator')
|
|
|
|
|
|
|
|
const ImpactReactor = Java.type('io.anuke.mindustry.world.blocks.power.ImpactReactor')
|
|
|
|
|
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|
|
const ItemLiquidGenerator = Java.type('io.anuke.mindustry.world.blocks.power.ItemLiquidGenerator')
|
|
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|
|
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|
|
const LightBlock = Java.type('io.anuke.mindustry.world.blocks.power.LightBlock')
|
|
|
|
|
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|
|
const NuclearReactor = Java.type('io.anuke.mindustry.world.blocks.power.NuclearReactor')
|
|
|
|
|
|
|
|
const PowerDiode = Java.type('io.anuke.mindustry.world.blocks.power.PowerDiode')
|
|
|
|
|
|
|
|
const PowerDistributor = Java.type('io.anuke.mindustry.world.blocks.power.PowerDistributor')
|
|
|
|
|
|
|
|
const PowerGenerator = Java.type('io.anuke.mindustry.world.blocks.power.PowerGenerator')
|
|
|
|
|
|
|
|
const PowerGraph = Java.type('io.anuke.mindustry.world.blocks.power.PowerGraph')
|
|
|
|
|
|
|
|
const PowerNode = Java.type('io.anuke.mindustry.world.blocks.power.PowerNode')
|
|
|
|
|
|
|
|
const SingleTypeGenerator = Java.type('io.anuke.mindustry.world.blocks.power.SingleTypeGenerator')
|
|
|
|
|
|
|
|
const SolarGenerator = Java.type('io.anuke.mindustry.world.blocks.power.SolarGenerator')
|
|
|
|
|
|
|
|
const ThermalGenerator = Java.type('io.anuke.mindustry.world.blocks.power.ThermalGenerator')
|
|
|
|
|
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|
|
const Cultivator = Java.type('io.anuke.mindustry.world.blocks.production.Cultivator')
|
|
|
|
|
|
|
|
const Drill = Java.type('io.anuke.mindustry.world.blocks.production.Drill')
|
|
|
|
|
|
|
|
const Fracker = Java.type('io.anuke.mindustry.world.blocks.production.Fracker')
|
|
|
|
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|
|
const GenericCrafter = Java.type('io.anuke.mindustry.world.blocks.production.GenericCrafter')
|
|
|
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|
|
const GenericSmelter = Java.type('io.anuke.mindustry.world.blocks.production.GenericSmelter')
|
|
|
|
|
|
|
|
const Incinerator = Java.type('io.anuke.mindustry.world.blocks.production.Incinerator')
|
|
|
|
|
|
|
|
const LiquidConverter = Java.type('io.anuke.mindustry.world.blocks.production.LiquidConverter')
|
|
|
|
|
|
|
|
const Pump = Java.type('io.anuke.mindustry.world.blocks.production.Pump')
|
|
|
|
|
|
|
|
const Separator = Java.type('io.anuke.mindustry.world.blocks.production.Separator')
|
|
|
|
|
|
|
|
const SolidPump = Java.type('io.anuke.mindustry.world.blocks.production.SolidPump')
|
|
|
|
|
|
|
|
const ItemSource = Java.type('io.anuke.mindustry.world.blocks.sandbox.ItemSource')
|
|
|
|
|
|
|
|
const ItemVoid = Java.type('io.anuke.mindustry.world.blocks.sandbox.ItemVoid')
|
|
|
|
|
|
|
|
const LiquidSource = Java.type('io.anuke.mindustry.world.blocks.sandbox.LiquidSource')
|
|
|
|
|
|
|
|
const PowerSource = Java.type('io.anuke.mindustry.world.blocks.sandbox.PowerSource')
|
|
|
|
|
|
|
|
const PowerVoid = Java.type('io.anuke.mindustry.world.blocks.sandbox.PowerVoid')
|
|
|
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|
|
const CoreBlock = Java.type('io.anuke.mindustry.world.blocks.storage.CoreBlock')
|
|
|
|
|
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|
|
const LaunchPad = Java.type('io.anuke.mindustry.world.blocks.storage.LaunchPad')
|
|
|
|
|
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|
|
const StorageBlock = Java.type('io.anuke.mindustry.world.blocks.storage.StorageBlock')
|
|
|
|
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|
|
const Unloader = Java.type('io.anuke.mindustry.world.blocks.storage.Unloader')
|
|
|
|
|
|
|
|
const Vault = Java.type('io.anuke.mindustry.world.blocks.storage.Vault')
|
|
|
|
|
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|
|
const CommandCenter = Java.type('io.anuke.mindustry.world.blocks.units.CommandCenter')
|
|
|
|
|
|
|
|
const MechPad = Java.type('io.anuke.mindustry.world.blocks.units.MechPad')
|
|
|
|
|
|
|
|
const RallyPoint = Java.type('io.anuke.mindustry.world.blocks.units.RallyPoint')
|
|
|
|
|
|
|
|
const RepairPoint = Java.type('io.anuke.mindustry.world.blocks.units.RepairPoint')
|
|
|
|
|
|
|
|
const UnitFactory = Java.type('io.anuke.mindustry.world.blocks.units.UnitFactory')
|
|
|
|
|
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|
|
const Consume = Java.type('io.anuke.mindustry.world.consumers.Consume')
|
|
|
|
|
|
|
|
const ConsumeItemFilter = Java.type('io.anuke.mindustry.world.consumers.ConsumeItemFilter')
|
|
|
|
|
|
|
|
const ConsumeItems = Java.type('io.anuke.mindustry.world.consumers.ConsumeItems')
|
|
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|
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|
|
const ConsumeLiquid = Java.type('io.anuke.mindustry.world.consumers.ConsumeLiquid')
|
|
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|
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|
|
const ConsumeLiquidBase = Java.type('io.anuke.mindustry.world.consumers.ConsumeLiquidBase')
|
|
|
|
|
|
|
|
const ConsumeLiquidFilter = Java.type('io.anuke.mindustry.world.consumers.ConsumeLiquidFilter')
|
|
|
|
|
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|
|
const ConsumePower = Java.type('io.anuke.mindustry.world.consumers.ConsumePower')
|
|
|
|
|
|
|
|
const ConsumeType = Java.type('io.anuke.mindustry.world.consumers.ConsumeType')
|
|
|
|
|
|
|
|
const Consumers = Java.type('io.anuke.mindustry.world.consumers.Consumers')
|
|
|
|
|
|
|
|
const Attribute = Java.type('io.anuke.mindustry.world.meta.Attribute')
|
|
|
|
|
|
|
|
const BlockBars = Java.type('io.anuke.mindustry.world.meta.BlockBars')
|
|
|
|
|
|
|
|
const BlockFlag = Java.type('io.anuke.mindustry.world.meta.BlockFlag')
|
|
|
|
|
|
|
|
const BlockGroup = Java.type('io.anuke.mindustry.world.meta.BlockGroup')
|
|
|
|
|
|
|
|
const BlockStat = Java.type('io.anuke.mindustry.world.meta.BlockStat')
|
|
|
|
|
|
|
|
const BlockStats = Java.type('io.anuke.mindustry.world.meta.BlockStats')
|
|
|
|
|
|
|
|
const BuildVisibility = Java.type('io.anuke.mindustry.world.meta.BuildVisibility')
|
|
|
|
|
|
|
|
const PowerType = Java.type('io.anuke.mindustry.world.meta.PowerType')
|
|
|
|
|
|
|
|
const Producers = Java.type('io.anuke.mindustry.world.meta.Producers')
|
|
|
|
|
|
|
|
const StatCategory = Java.type('io.anuke.mindustry.world.meta.StatCategory')
|
|
|
|
|
|
|
|
const StatUnit = Java.type('io.anuke.mindustry.world.meta.StatUnit')
|
|
|
|
|
|
|
|
const StatValue = Java.type('io.anuke.mindustry.world.meta.StatValue')
|
|
|
|
|
|
|
|
const AmmoListValue = Java.type('io.anuke.mindustry.world.meta.values.AmmoListValue')
|
|
|
|
|
|
|
|
const BooleanValue = Java.type('io.anuke.mindustry.world.meta.values.BooleanValue')
|
|
|
|
|
|
|
|
const BoosterListValue = Java.type('io.anuke.mindustry.world.meta.values.BoosterListValue')
|
|
|
|
|
|
|
|
const ItemFilterValue = Java.type('io.anuke.mindustry.world.meta.values.ItemFilterValue')
|
|
|
|
|
|
|
|
const ItemListValue = Java.type('io.anuke.mindustry.world.meta.values.ItemListValue')
|
|
|
|
|
|
|
|
const LiquidFilterValue = Java.type('io.anuke.mindustry.world.meta.values.LiquidFilterValue')
|
|
|
|
|
|
|
|
const LiquidValue = Java.type('io.anuke.mindustry.world.meta.values.LiquidValue')
|
|
|
|
|
|
|
|
const NumberValue = Java.type('io.anuke.mindustry.world.meta.values.NumberValue')
|
|
|
|
|
|
|
|
const StringValue = Java.type('io.anuke.mindustry.world.meta.values.StringValue')
|
|
|
|
|
|
|
|
const BlockModule = Java.type('io.anuke.mindustry.world.modules.BlockModule')
|
|
|
|
|
|
|
|
const ConsumeModule = Java.type('io.anuke.mindustry.world.modules.ConsumeModule')
|
|
|
|
|
|
|
|
const ItemModule = Java.type('io.anuke.mindustry.world.modules.ItemModule')
|
|
|
|
|
|
|
|
const LiquidModule = Java.type('io.anuke.mindustry.world.modules.LiquidModule')
|
|
|
|
|
|
|
|
const PowerModule = Java.type('io.anuke.mindustry.world.modules.PowerModule')
|
|
|
|
|
|
|
|
const Produce = Java.type('io.anuke.mindustry.world.producers.Produce')
|
|
|
|
|
|
|
|
const ProduceItem = Java.type('io.anuke.mindustry.world.producers.ProduceItem')
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
const extend = Java.extend
|
|
|
|
const print = function(obj){
|
|
|
|
|
|
|
|
java.lang.System.out.println(obj ? String(obj) : "null")
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
const extend = function(classType, params){
|
|
|
|
|
|
|
|
return new JavaAdapter(classType, params)
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
const Core = Packages.io.anuke.arc.Core
|
|
|
|
|
|
|
|
const Boolc = Packages.io.anuke.arc.func.Boolc
|
|
|
|
|
|
|
|
const Boolf = Packages.io.anuke.arc.func.Boolf
|
|
|
|
|
|
|
|
const Boolf2 = Packages.io.anuke.arc.func.Boolf2
|
|
|
|
|
|
|
|
const Boolp = Packages.io.anuke.arc.func.Boolp
|
|
|
|
|
|
|
|
const Cons = Packages.io.anuke.arc.func.Cons
|
|
|
|
|
|
|
|
const Cons2 = Packages.io.anuke.arc.func.Cons2
|
|
|
|
|
|
|
|
const Floatc = Packages.io.anuke.arc.func.Floatc
|
|
|
|
|
|
|
|
const Floatc2 = Packages.io.anuke.arc.func.Floatc2
|
|
|
|
|
|
|
|
const Floatc4 = Packages.io.anuke.arc.func.Floatc4
|
|
|
|
|
|
|
|
const Floatf = Packages.io.anuke.arc.func.Floatf
|
|
|
|
|
|
|
|
const Floatp = Packages.io.anuke.arc.func.Floatp
|
|
|
|
|
|
|
|
const Func = Packages.io.anuke.arc.func.Func
|
|
|
|
|
|
|
|
const Func2 = Packages.io.anuke.arc.func.Func2
|
|
|
|
|
|
|
|
const Func3 = Packages.io.anuke.arc.func.Func3
|
|
|
|
|
|
|
|
const Intc = Packages.io.anuke.arc.func.Intc
|
|
|
|
|
|
|
|
const Intc2 = Packages.io.anuke.arc.func.Intc2
|
|
|
|
|
|
|
|
const Intc4 = Packages.io.anuke.arc.func.Intc4
|
|
|
|
|
|
|
|
const Intf = Packages.io.anuke.arc.func.Intf
|
|
|
|
|
|
|
|
const Intp = Packages.io.anuke.arc.func.Intp
|
|
|
|
|
|
|
|
const Prov = Packages.io.anuke.arc.func.Prov
|
|
|
|
|
|
|
|
const Draw = Packages.io.anuke.arc.graphics.g2d.Draw
|
|
|
|
|
|
|
|
const TextureAtlas = Packages.io.anuke.arc.graphics.g2d.TextureAtlas
|
|
|
|
|
|
|
|
const TextureRegion = Packages.io.anuke.arc.graphics.g2d.TextureRegion
|
|
|
|
|
|
|
|
const Time = Packages.io.anuke.arc.util.Time
|
|
|
|
|
|
|
|
const Vars = Packages.io.anuke.mindustry.Vars
|
|
|
|
|
|
|
|
const BlockIndexer = Packages.io.anuke.mindustry.ai.BlockIndexer
|
|
|
|
|
|
|
|
const Pathfinder = Packages.io.anuke.mindustry.ai.Pathfinder
|
|
|
|
|
|
|
|
const WaveSpawner = Packages.io.anuke.mindustry.ai.WaveSpawner
|
|
|
|
|
|
|
|
const Blocks = Packages.io.anuke.mindustry.content.Blocks
|
|
|
|
|
|
|
|
const Bullets = Packages.io.anuke.mindustry.content.Bullets
|
|
|
|
|
|
|
|
const Fx = Packages.io.anuke.mindustry.content.Fx
|
|
|
|
|
|
|
|
const Items = Packages.io.anuke.mindustry.content.Items
|
|
|
|
|
|
|
|
const Liquids = Packages.io.anuke.mindustry.content.Liquids
|
|
|
|
|
|
|
|
const Loadouts = Packages.io.anuke.mindustry.content.Loadouts
|
|
|
|
|
|
|
|
const Mechs = Packages.io.anuke.mindustry.content.Mechs
|
|
|
|
|
|
|
|
const StatusEffects = Packages.io.anuke.mindustry.content.StatusEffects
|
|
|
|
|
|
|
|
const TechTree = Packages.io.anuke.mindustry.content.TechTree
|
|
|
|
|
|
|
|
const TypeIDs = Packages.io.anuke.mindustry.content.TypeIDs
|
|
|
|
|
|
|
|
const UnitTypes = Packages.io.anuke.mindustry.content.UnitTypes
|
|
|
|
|
|
|
|
const Zones = Packages.io.anuke.mindustry.content.Zones
|
|
|
|
|
|
|
|
const ContentLoader = Packages.io.anuke.mindustry.core.ContentLoader
|
|
|
|
|
|
|
|
const Control = Packages.io.anuke.mindustry.core.Control
|
|
|
|
|
|
|
|
const FileTree = Packages.io.anuke.mindustry.core.FileTree
|
|
|
|
|
|
|
|
const GameState = Packages.io.anuke.mindustry.core.GameState
|
|
|
|
|
|
|
|
const Logic = Packages.io.anuke.mindustry.core.Logic
|
|
|
|
|
|
|
|
const Platform = Packages.io.anuke.mindustry.core.Platform
|
|
|
|
|
|
|
|
const Renderer = Packages.io.anuke.mindustry.core.Renderer
|
|
|
|
|
|
|
|
const UI = Packages.io.anuke.mindustry.core.UI
|
|
|
|
|
|
|
|
const Version = Packages.io.anuke.mindustry.core.Version
|
|
|
|
|
|
|
|
const World = Packages.io.anuke.mindustry.core.World
|
|
|
|
|
|
|
|
const Content = Packages.io.anuke.mindustry.ctype.Content
|
|
|
|
|
|
|
|
const ContentList = Packages.io.anuke.mindustry.ctype.ContentList
|
|
|
|
|
|
|
|
const MappableContent = Packages.io.anuke.mindustry.ctype.MappableContent
|
|
|
|
|
|
|
|
const UnlockableContent = Packages.io.anuke.mindustry.ctype.UnlockableContent
|
|
|
|
|
|
|
|
const DrawOperation = Packages.io.anuke.mindustry.editor.DrawOperation
|
|
|
|
|
|
|
|
const EditorTile = Packages.io.anuke.mindustry.editor.EditorTile
|
|
|
|
|
|
|
|
const EditorTool = Packages.io.anuke.mindustry.editor.EditorTool
|
|
|
|
|
|
|
|
const MapEditor = Packages.io.anuke.mindustry.editor.MapEditor
|
|
|
|
|
|
|
|
const MapRenderer = Packages.io.anuke.mindustry.editor.MapRenderer
|
|
|
|
|
|
|
|
const OperationStack = Packages.io.anuke.mindustry.editor.OperationStack
|
|
|
|
|
|
|
|
const Damage = Packages.io.anuke.mindustry.entities.Damage
|
|
|
|
|
|
|
|
const Effects = Packages.io.anuke.mindustry.entities.Effects
|
|
|
|
|
|
|
|
const Entities = Packages.io.anuke.mindustry.entities.Entities
|
|
|
|
|
|
|
|
const EntityCollisions = Packages.io.anuke.mindustry.entities.EntityCollisions
|
|
|
|
|
|
|
|
const EntityGroup = Packages.io.anuke.mindustry.entities.EntityGroup
|
|
|
|
|
|
|
|
const Predict = Packages.io.anuke.mindustry.entities.Predict
|
|
|
|
|
|
|
|
const TargetPriority = Packages.io.anuke.mindustry.entities.TargetPriority
|
|
|
|
|
|
|
|
const Units = Packages.io.anuke.mindustry.entities.Units
|
|
|
|
|
|
|
|
const ArtilleryBulletType = Packages.io.anuke.mindustry.entities.bullet.ArtilleryBulletType
|
|
|
|
|
|
|
|
const BasicBulletType = Packages.io.anuke.mindustry.entities.bullet.BasicBulletType
|
|
|
|
|
|
|
|
const BombBulletType = Packages.io.anuke.mindustry.entities.bullet.BombBulletType
|
|
|
|
|
|
|
|
const BulletType = Packages.io.anuke.mindustry.entities.bullet.BulletType
|
|
|
|
|
|
|
|
const FlakBulletType = Packages.io.anuke.mindustry.entities.bullet.FlakBulletType
|
|
|
|
|
|
|
|
const HealBulletType = Packages.io.anuke.mindustry.entities.bullet.HealBulletType
|
|
|
|
|
|
|
|
const LiquidBulletType = Packages.io.anuke.mindustry.entities.bullet.LiquidBulletType
|
|
|
|
|
|
|
|
const MassDriverBolt = Packages.io.anuke.mindustry.entities.bullet.MassDriverBolt
|
|
|
|
|
|
|
|
const MissileBulletType = Packages.io.anuke.mindustry.entities.bullet.MissileBulletType
|
|
|
|
|
|
|
|
const Decal = Packages.io.anuke.mindustry.entities.effect.Decal
|
|
|
|
|
|
|
|
const Fire = Packages.io.anuke.mindustry.entities.effect.Fire
|
|
|
|
|
|
|
|
const GroundEffectEntity = Packages.io.anuke.mindustry.entities.effect.GroundEffectEntity
|
|
|
|
|
|
|
|
const ItemTransfer = Packages.io.anuke.mindustry.entities.effect.ItemTransfer
|
|
|
|
|
|
|
|
const Lightning = Packages.io.anuke.mindustry.entities.effect.Lightning
|
|
|
|
|
|
|
|
const Puddle = Packages.io.anuke.mindustry.entities.effect.Puddle
|
|
|
|
|
|
|
|
const RubbleDecal = Packages.io.anuke.mindustry.entities.effect.RubbleDecal
|
|
|
|
|
|
|
|
const ScorchDecal = Packages.io.anuke.mindustry.entities.effect.ScorchDecal
|
|
|
|
|
|
|
|
const AbsorbTrait = Packages.io.anuke.mindustry.entities.traits.AbsorbTrait
|
|
|
|
|
|
|
|
const BelowLiquidTrait = Packages.io.anuke.mindustry.entities.traits.BelowLiquidTrait
|
|
|
|
|
|
|
|
const BuilderMinerTrait = Packages.io.anuke.mindustry.entities.traits.BuilderMinerTrait
|
|
|
|
|
|
|
|
const BuilderTrait = Packages.io.anuke.mindustry.entities.traits.BuilderTrait
|
|
|
|
|
|
|
|
const DamageTrait = Packages.io.anuke.mindustry.entities.traits.DamageTrait
|
|
|
|
|
|
|
|
const DrawTrait = Packages.io.anuke.mindustry.entities.traits.DrawTrait
|
|
|
|
|
|
|
|
const Entity = Packages.io.anuke.mindustry.entities.traits.Entity
|
|
|
|
|
|
|
|
const HealthTrait = Packages.io.anuke.mindustry.entities.traits.HealthTrait
|
|
|
|
|
|
|
|
const KillerTrait = Packages.io.anuke.mindustry.entities.traits.KillerTrait
|
|
|
|
|
|
|
|
const MinerTrait = Packages.io.anuke.mindustry.entities.traits.MinerTrait
|
|
|
|
|
|
|
|
const MoveTrait = Packages.io.anuke.mindustry.entities.traits.MoveTrait
|
|
|
|
|
|
|
|
const SaveTrait = Packages.io.anuke.mindustry.entities.traits.SaveTrait
|
|
|
|
|
|
|
|
const Saveable = Packages.io.anuke.mindustry.entities.traits.Saveable
|
|
|
|
|
|
|
|
const ScaleTrait = Packages.io.anuke.mindustry.entities.traits.ScaleTrait
|
|
|
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const ShooterTrait = Packages.io.anuke.mindustry.entities.traits.ShooterTrait
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const SolidTrait = Packages.io.anuke.mindustry.entities.traits.SolidTrait
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const SpawnerTrait = Packages.io.anuke.mindustry.entities.traits.SpawnerTrait
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const SyncTrait = Packages.io.anuke.mindustry.entities.traits.SyncTrait
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const TargetTrait = Packages.io.anuke.mindustry.entities.traits.TargetTrait
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const TeamTrait = Packages.io.anuke.mindustry.entities.traits.TeamTrait
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const TimeTrait = Packages.io.anuke.mindustry.entities.traits.TimeTrait
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const TypeTrait = Packages.io.anuke.mindustry.entities.traits.TypeTrait
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const VelocityTrait = Packages.io.anuke.mindustry.entities.traits.VelocityTrait
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const BaseEntity = Packages.io.anuke.mindustry.entities.type.BaseEntity
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const BaseUnit = Packages.io.anuke.mindustry.entities.type.BaseUnit
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const Bullet = Packages.io.anuke.mindustry.entities.type.Bullet
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const DestructibleEntity = Packages.io.anuke.mindustry.entities.type.DestructibleEntity
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const EffectEntity = Packages.io.anuke.mindustry.entities.type.EffectEntity
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const Player = Packages.io.anuke.mindustry.entities.type.Player
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const SolidEntity = Packages.io.anuke.mindustry.entities.type.SolidEntity
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const TileEntity = Packages.io.anuke.mindustry.entities.type.TileEntity
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const TimedEntity = Packages.io.anuke.mindustry.entities.type.TimedEntity
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const Unit = Packages.io.anuke.mindustry.entities.type.Unit
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const BaseDrone = Packages.io.anuke.mindustry.entities.type.base.BaseDrone
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const BuilderDrone = Packages.io.anuke.mindustry.entities.type.base.BuilderDrone
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const Crawler = Packages.io.anuke.mindustry.entities.type.base.Crawler
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const Dagger = Packages.io.anuke.mindustry.entities.type.base.Dagger
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const Draug = Packages.io.anuke.mindustry.entities.type.base.Draug
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const Eruptor = Packages.io.anuke.mindustry.entities.type.base.Eruptor
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const FlyingUnit = Packages.io.anuke.mindustry.entities.type.base.FlyingUnit
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const Fortress = Packages.io.anuke.mindustry.entities.type.base.Fortress
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const Ghoul = Packages.io.anuke.mindustry.entities.type.base.Ghoul
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const GroundUnit = Packages.io.anuke.mindustry.entities.type.base.GroundUnit
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const MinerDrone = Packages.io.anuke.mindustry.entities.type.base.MinerDrone
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const Phantom = Packages.io.anuke.mindustry.entities.type.base.Phantom
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const RepairDrone = Packages.io.anuke.mindustry.entities.type.base.RepairDrone
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const Revenant = Packages.io.anuke.mindustry.entities.type.base.Revenant
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const Spirit = Packages.io.anuke.mindustry.entities.type.base.Spirit
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const Titan = Packages.io.anuke.mindustry.entities.type.base.Titan
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const Wraith = Packages.io.anuke.mindustry.entities.type.base.Wraith
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const StateMachine = Packages.io.anuke.mindustry.entities.units.StateMachine
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const Statuses = Packages.io.anuke.mindustry.entities.units.Statuses
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const UnitCommand = Packages.io.anuke.mindustry.entities.units.UnitCommand
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const UnitDrops = Packages.io.anuke.mindustry.entities.units.UnitDrops
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const UnitState = Packages.io.anuke.mindustry.entities.units.UnitState
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const DefaultWaves = Packages.io.anuke.mindustry.game.DefaultWaves
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const Difficulty = Packages.io.anuke.mindustry.game.Difficulty
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const EventType = Packages.io.anuke.mindustry.game.EventType
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const Gamemode = Packages.io.anuke.mindustry.game.Gamemode
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const GlobalData = Packages.io.anuke.mindustry.game.GlobalData
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const LoopControl = Packages.io.anuke.mindustry.game.LoopControl
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const MusicControl = Packages.io.anuke.mindustry.game.MusicControl
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const Objective = Packages.io.anuke.mindustry.game.Objective
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const Objectives = Packages.io.anuke.mindustry.game.Objectives
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const Rules = Packages.io.anuke.mindustry.game.Rules
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const Saves = Packages.io.anuke.mindustry.game.Saves
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const Schematic = Packages.io.anuke.mindustry.game.Schematic
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const Schematics = Packages.io.anuke.mindustry.game.Schematics
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const SoundLoop = Packages.io.anuke.mindustry.game.SoundLoop
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const SpawnGroup = Packages.io.anuke.mindustry.game.SpawnGroup
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const Stats = Packages.io.anuke.mindustry.game.Stats
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const Team = Packages.io.anuke.mindustry.game.Team
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const Teams = Packages.io.anuke.mindustry.game.Teams
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const Tutorial = Packages.io.anuke.mindustry.game.Tutorial
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const BlockRenderer = Packages.io.anuke.mindustry.graphics.BlockRenderer
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const Bloom = Packages.io.anuke.mindustry.graphics.Bloom
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const CacheLayer = Packages.io.anuke.mindustry.graphics.CacheLayer
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const Drawf = Packages.io.anuke.mindustry.graphics.Drawf
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const FloorRenderer = Packages.io.anuke.mindustry.graphics.FloorRenderer
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const IndexedRenderer = Packages.io.anuke.mindustry.graphics.IndexedRenderer
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const Layer = Packages.io.anuke.mindustry.graphics.Layer
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const LightRenderer = Packages.io.anuke.mindustry.graphics.LightRenderer
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const MenuRenderer = Packages.io.anuke.mindustry.graphics.MenuRenderer
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const MinimapRenderer = Packages.io.anuke.mindustry.graphics.MinimapRenderer
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const MultiPacker = Packages.io.anuke.mindustry.graphics.MultiPacker
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const OverlayRenderer = Packages.io.anuke.mindustry.graphics.OverlayRenderer
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const Pal = Packages.io.anuke.mindustry.graphics.Pal
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const Pixelator = Packages.io.anuke.mindustry.graphics.Pixelator
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const Shaders = Packages.io.anuke.mindustry.graphics.Shaders
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const Binding = Packages.io.anuke.mindustry.input.Binding
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const DesktopInput = Packages.io.anuke.mindustry.input.DesktopInput
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const InputHandler = Packages.io.anuke.mindustry.input.InputHandler
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const MobileInput = Packages.io.anuke.mindustry.input.MobileInput
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const PlaceMode = Packages.io.anuke.mindustry.input.PlaceMode
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const Placement = Packages.io.anuke.mindustry.input.Placement
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const Map = Packages.io.anuke.mindustry.maps.Map
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const Maps = Packages.io.anuke.mindustry.maps.Maps
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const BlendFilter = Packages.io.anuke.mindustry.maps.filters.BlendFilter
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const ClearFilter = Packages.io.anuke.mindustry.maps.filters.ClearFilter
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const DistortFilter = Packages.io.anuke.mindustry.maps.filters.DistortFilter
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const FilterOption = Packages.io.anuke.mindustry.maps.filters.FilterOption
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const GenerateFilter = Packages.io.anuke.mindustry.maps.filters.GenerateFilter
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const MedianFilter = Packages.io.anuke.mindustry.maps.filters.MedianFilter
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const MirrorFilter = Packages.io.anuke.mindustry.maps.filters.MirrorFilter
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const NoiseFilter = Packages.io.anuke.mindustry.maps.filters.NoiseFilter
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const OreFilter = Packages.io.anuke.mindustry.maps.filters.OreFilter
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const OreMedianFilter = Packages.io.anuke.mindustry.maps.filters.OreMedianFilter
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const RiverNoiseFilter = Packages.io.anuke.mindustry.maps.filters.RiverNoiseFilter
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const ScatterFilter = Packages.io.anuke.mindustry.maps.filters.ScatterFilter
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const TerrainFilter = Packages.io.anuke.mindustry.maps.filters.TerrainFilter
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const BasicGenerator = Packages.io.anuke.mindustry.maps.generators.BasicGenerator
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const Generator = Packages.io.anuke.mindustry.maps.generators.Generator
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const MapGenerator = Packages.io.anuke.mindustry.maps.generators.MapGenerator
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const RandomGenerator = Packages.io.anuke.mindustry.maps.generators.RandomGenerator
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const DesertWastesGenerator = Packages.io.anuke.mindustry.maps.zonegen.DesertWastesGenerator
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const OvergrowthGenerator = Packages.io.anuke.mindustry.maps.zonegen.OvergrowthGenerator
|
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const Category = Packages.io.anuke.mindustry.type.Category
|
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const ContentType = Packages.io.anuke.mindustry.type.ContentType
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const Item = Packages.io.anuke.mindustry.type.Item
|
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const ItemStack = Packages.io.anuke.mindustry.type.ItemStack
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const ItemType = Packages.io.anuke.mindustry.type.ItemType
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const Liquid = Packages.io.anuke.mindustry.type.Liquid
|
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const LiquidStack = Packages.io.anuke.mindustry.type.LiquidStack
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const Mech = Packages.io.anuke.mindustry.type.Mech
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const Publishable = Packages.io.anuke.mindustry.type.Publishable
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const StatusEffect = Packages.io.anuke.mindustry.type.StatusEffect
|
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|
|
const TypeID = Packages.io.anuke.mindustry.type.TypeID
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const UnitType = Packages.io.anuke.mindustry.type.UnitType
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const Weapon = Packages.io.anuke.mindustry.type.Weapon
|
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const WeatherEvent = Packages.io.anuke.mindustry.type.WeatherEvent
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|
const Zone = Packages.io.anuke.mindustry.type.Zone
|
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const Cicon = Packages.io.anuke.mindustry.ui.Cicon
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const ContentDisplay = Packages.io.anuke.mindustry.ui.ContentDisplay
|
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const Fonts = Packages.io.anuke.mindustry.ui.Fonts
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|
const IconSize = Packages.io.anuke.mindustry.ui.IconSize
|
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|
const IntFormat = Packages.io.anuke.mindustry.ui.IntFormat
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const Links = Packages.io.anuke.mindustry.ui.Links
|
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const Styles = Packages.io.anuke.mindustry.ui.Styles
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const BlockConfigFragment = Packages.io.anuke.mindustry.ui.fragments.BlockConfigFragment
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const BlockInventoryFragment = Packages.io.anuke.mindustry.ui.fragments.BlockInventoryFragment
|
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|
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const FadeInFragment = Packages.io.anuke.mindustry.ui.fragments.FadeInFragment
|
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const Fragment = Packages.io.anuke.mindustry.ui.fragments.Fragment
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const HudFragment = Packages.io.anuke.mindustry.ui.fragments.HudFragment
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const LoadingFragment = Packages.io.anuke.mindustry.ui.fragments.LoadingFragment
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const MenuFragment = Packages.io.anuke.mindustry.ui.fragments.MenuFragment
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const OverlayFragment = Packages.io.anuke.mindustry.ui.fragments.OverlayFragment
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const PlacementFragment = Packages.io.anuke.mindustry.ui.fragments.PlacementFragment
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const PlayerListFragment = Packages.io.anuke.mindustry.ui.fragments.PlayerListFragment
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const BranchTreeLayout = Packages.io.anuke.mindustry.ui.layout.BranchTreeLayout
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const RadialTreeLayout = Packages.io.anuke.mindustry.ui.layout.RadialTreeLayout
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const TreeLayout = Packages.io.anuke.mindustry.ui.layout.TreeLayout
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|
const Block = Packages.io.anuke.mindustry.world.Block
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|
const BlockStorage = Packages.io.anuke.mindustry.world.BlockStorage
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|
const Build = Packages.io.anuke.mindustry.world.Build
|
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|
const CachedTile = Packages.io.anuke.mindustry.world.CachedTile
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|
const DirectionalItemBuffer = Packages.io.anuke.mindustry.world.DirectionalItemBuffer
|
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|
|
const Edges = Packages.io.anuke.mindustry.world.Edges
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|
|
const ItemBuffer = Packages.io.anuke.mindustry.world.ItemBuffer
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|
|
const LegacyColorMapper = Packages.io.anuke.mindustry.world.LegacyColorMapper
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|
|
const Pos = Packages.io.anuke.mindustry.world.Pos
|
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|
|
const StaticTree = Packages.io.anuke.mindustry.world.StaticTree
|
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|
|
const Tile = Packages.io.anuke.mindustry.world.Tile
|
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|
|
const WorldContext = Packages.io.anuke.mindustry.world.WorldContext
|
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|
|
const Attributes = Packages.io.anuke.mindustry.world.blocks.Attributes
|
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|
|
const Autotiler = Packages.io.anuke.mindustry.world.blocks.Autotiler
|
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|
|
const BlockPart = Packages.io.anuke.mindustry.world.blocks.BlockPart
|
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|
|
const BuildBlock = Packages.io.anuke.mindustry.world.blocks.BuildBlock
|
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|
|
const DoubleOverlayFloor = Packages.io.anuke.mindustry.world.blocks.DoubleOverlayFloor
|
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|
|
const Floor = Packages.io.anuke.mindustry.world.blocks.Floor
|
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|
|
const ItemSelection = Packages.io.anuke.mindustry.world.blocks.ItemSelection
|
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|
|
|
|
|
const LiquidBlock = Packages.io.anuke.mindustry.world.blocks.LiquidBlock
|
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|
|
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|
|
const OreBlock = Packages.io.anuke.mindustry.world.blocks.OreBlock
|
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|
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|
|
const OverlayFloor = Packages.io.anuke.mindustry.world.blocks.OverlayFloor
|
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|
|
const PowerBlock = Packages.io.anuke.mindustry.world.blocks.PowerBlock
|
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|
|
const RespawnBlock = Packages.io.anuke.mindustry.world.blocks.RespawnBlock
|
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|
|
const Rock = Packages.io.anuke.mindustry.world.blocks.Rock
|
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|
|
const StaticWall = Packages.io.anuke.mindustry.world.blocks.StaticWall
|
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|
|
const TreeBlock = Packages.io.anuke.mindustry.world.blocks.TreeBlock
|
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|
|
const DeflectorWall = Packages.io.anuke.mindustry.world.blocks.defense.DeflectorWall
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|
|
const Door = Packages.io.anuke.mindustry.world.blocks.defense.Door
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|
|
const ForceProjector = Packages.io.anuke.mindustry.world.blocks.defense.ForceProjector
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|
|
const MendProjector = Packages.io.anuke.mindustry.world.blocks.defense.MendProjector
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const OverdriveProjector = Packages.io.anuke.mindustry.world.blocks.defense.OverdriveProjector
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const ShockMine = Packages.io.anuke.mindustry.world.blocks.defense.ShockMine
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const SurgeWall = Packages.io.anuke.mindustry.world.blocks.defense.SurgeWall
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const Wall = Packages.io.anuke.mindustry.world.blocks.defense.Wall
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const ArtilleryTurret = Packages.io.anuke.mindustry.world.blocks.defense.turrets.ArtilleryTurret
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const BurstTurret = Packages.io.anuke.mindustry.world.blocks.defense.turrets.BurstTurret
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const ChargeTurret = Packages.io.anuke.mindustry.world.blocks.defense.turrets.ChargeTurret
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const CooledTurret = Packages.io.anuke.mindustry.world.blocks.defense.turrets.CooledTurret
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const DoubleTurret = Packages.io.anuke.mindustry.world.blocks.defense.turrets.DoubleTurret
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const ItemTurret = Packages.io.anuke.mindustry.world.blocks.defense.turrets.ItemTurret
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const LaserTurret = Packages.io.anuke.mindustry.world.blocks.defense.turrets.LaserTurret
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const LiquidTurret = Packages.io.anuke.mindustry.world.blocks.defense.turrets.LiquidTurret
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const PowerTurret = Packages.io.anuke.mindustry.world.blocks.defense.turrets.PowerTurret
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const Turret = Packages.io.anuke.mindustry.world.blocks.defense.turrets.Turret
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const ArmoredConveyor = Packages.io.anuke.mindustry.world.blocks.distribution.ArmoredConveyor
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const BufferedItemBridge = Packages.io.anuke.mindustry.world.blocks.distribution.BufferedItemBridge
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const Conveyor = Packages.io.anuke.mindustry.world.blocks.distribution.Conveyor
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const ExtendingItemBridge = Packages.io.anuke.mindustry.world.blocks.distribution.ExtendingItemBridge
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const ItemBridge = Packages.io.anuke.mindustry.world.blocks.distribution.ItemBridge
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const Junction = Packages.io.anuke.mindustry.world.blocks.distribution.Junction
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const MassDriver = Packages.io.anuke.mindustry.world.blocks.distribution.MassDriver
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const OverflowGate = Packages.io.anuke.mindustry.world.blocks.distribution.OverflowGate
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const Router = Packages.io.anuke.mindustry.world.blocks.distribution.Router
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const Sorter = Packages.io.anuke.mindustry.world.blocks.distribution.Sorter
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const ArmoredConduit = Packages.io.anuke.mindustry.world.blocks.liquid.ArmoredConduit
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const Conduit = Packages.io.anuke.mindustry.world.blocks.liquid.Conduit
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const LiquidBridge = Packages.io.anuke.mindustry.world.blocks.liquid.LiquidBridge
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const LiquidExtendingBridge = Packages.io.anuke.mindustry.world.blocks.liquid.LiquidExtendingBridge
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const LiquidJunction = Packages.io.anuke.mindustry.world.blocks.liquid.LiquidJunction
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const LiquidOverflowGate = Packages.io.anuke.mindustry.world.blocks.liquid.LiquidOverflowGate
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const LiquidRouter = Packages.io.anuke.mindustry.world.blocks.liquid.LiquidRouter
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const LiquidTank = Packages.io.anuke.mindustry.world.blocks.liquid.LiquidTank
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const LogicBlock = Packages.io.anuke.mindustry.world.blocks.logic.LogicBlock
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const MessageBlock = Packages.io.anuke.mindustry.world.blocks.logic.MessageBlock
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const Battery = Packages.io.anuke.mindustry.world.blocks.power.Battery
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const BurnerGenerator = Packages.io.anuke.mindustry.world.blocks.power.BurnerGenerator
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const ConditionalConsumePower = Packages.io.anuke.mindustry.world.blocks.power.ConditionalConsumePower
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const DecayGenerator = Packages.io.anuke.mindustry.world.blocks.power.DecayGenerator
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const ImpactReactor = Packages.io.anuke.mindustry.world.blocks.power.ImpactReactor
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const ItemLiquidGenerator = Packages.io.anuke.mindustry.world.blocks.power.ItemLiquidGenerator
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const LightBlock = Packages.io.anuke.mindustry.world.blocks.power.LightBlock
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const NuclearReactor = Packages.io.anuke.mindustry.world.blocks.power.NuclearReactor
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const PowerDiode = Packages.io.anuke.mindustry.world.blocks.power.PowerDiode
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const PowerDistributor = Packages.io.anuke.mindustry.world.blocks.power.PowerDistributor
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const PowerGenerator = Packages.io.anuke.mindustry.world.blocks.power.PowerGenerator
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const PowerGraph = Packages.io.anuke.mindustry.world.blocks.power.PowerGraph
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const PowerNode = Packages.io.anuke.mindustry.world.blocks.power.PowerNode
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const SingleTypeGenerator = Packages.io.anuke.mindustry.world.blocks.power.SingleTypeGenerator
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const SolarGenerator = Packages.io.anuke.mindustry.world.blocks.power.SolarGenerator
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const ThermalGenerator = Packages.io.anuke.mindustry.world.blocks.power.ThermalGenerator
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const Cultivator = Packages.io.anuke.mindustry.world.blocks.production.Cultivator
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const Drill = Packages.io.anuke.mindustry.world.blocks.production.Drill
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const Fracker = Packages.io.anuke.mindustry.world.blocks.production.Fracker
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const GenericCrafter = Packages.io.anuke.mindustry.world.blocks.production.GenericCrafter
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const GenericSmelter = Packages.io.anuke.mindustry.world.blocks.production.GenericSmelter
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const Incinerator = Packages.io.anuke.mindustry.world.blocks.production.Incinerator
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const LiquidConverter = Packages.io.anuke.mindustry.world.blocks.production.LiquidConverter
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const Pump = Packages.io.anuke.mindustry.world.blocks.production.Pump
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const Separator = Packages.io.anuke.mindustry.world.blocks.production.Separator
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const SolidPump = Packages.io.anuke.mindustry.world.blocks.production.SolidPump
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const ItemSource = Packages.io.anuke.mindustry.world.blocks.sandbox.ItemSource
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const ItemVoid = Packages.io.anuke.mindustry.world.blocks.sandbox.ItemVoid
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const LiquidSource = Packages.io.anuke.mindustry.world.blocks.sandbox.LiquidSource
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const PowerSource = Packages.io.anuke.mindustry.world.blocks.sandbox.PowerSource
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const PowerVoid = Packages.io.anuke.mindustry.world.blocks.sandbox.PowerVoid
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const CoreBlock = Packages.io.anuke.mindustry.world.blocks.storage.CoreBlock
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const LaunchPad = Packages.io.anuke.mindustry.world.blocks.storage.LaunchPad
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const StorageBlock = Packages.io.anuke.mindustry.world.blocks.storage.StorageBlock
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const Unloader = Packages.io.anuke.mindustry.world.blocks.storage.Unloader
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const Vault = Packages.io.anuke.mindustry.world.blocks.storage.Vault
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const CommandCenter = Packages.io.anuke.mindustry.world.blocks.units.CommandCenter
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const MechPad = Packages.io.anuke.mindustry.world.blocks.units.MechPad
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const RallyPoint = Packages.io.anuke.mindustry.world.blocks.units.RallyPoint
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const RepairPoint = Packages.io.anuke.mindustry.world.blocks.units.RepairPoint
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const UnitFactory = Packages.io.anuke.mindustry.world.blocks.units.UnitFactory
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const Consume = Packages.io.anuke.mindustry.world.consumers.Consume
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const ConsumeItemFilter = Packages.io.anuke.mindustry.world.consumers.ConsumeItemFilter
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const ConsumeItems = Packages.io.anuke.mindustry.world.consumers.ConsumeItems
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const ConsumeLiquid = Packages.io.anuke.mindustry.world.consumers.ConsumeLiquid
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const ConsumeLiquidBase = Packages.io.anuke.mindustry.world.consumers.ConsumeLiquidBase
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const ConsumeLiquidFilter = Packages.io.anuke.mindustry.world.consumers.ConsumeLiquidFilter
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const ConsumePower = Packages.io.anuke.mindustry.world.consumers.ConsumePower
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const ConsumeType = Packages.io.anuke.mindustry.world.consumers.ConsumeType
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const Consumers = Packages.io.anuke.mindustry.world.consumers.Consumers
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const Attribute = Packages.io.anuke.mindustry.world.meta.Attribute
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const BlockBars = Packages.io.anuke.mindustry.world.meta.BlockBars
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const BlockFlag = Packages.io.anuke.mindustry.world.meta.BlockFlag
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const BlockGroup = Packages.io.anuke.mindustry.world.meta.BlockGroup
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const BlockStat = Packages.io.anuke.mindustry.world.meta.BlockStat
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const BlockStats = Packages.io.anuke.mindustry.world.meta.BlockStats
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const BuildVisibility = Packages.io.anuke.mindustry.world.meta.BuildVisibility
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const PowerType = Packages.io.anuke.mindustry.world.meta.PowerType
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const Producers = Packages.io.anuke.mindustry.world.meta.Producers
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const StatCategory = Packages.io.anuke.mindustry.world.meta.StatCategory
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const StatUnit = Packages.io.anuke.mindustry.world.meta.StatUnit
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const StatValue = Packages.io.anuke.mindustry.world.meta.StatValue
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const AmmoListValue = Packages.io.anuke.mindustry.world.meta.values.AmmoListValue
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const BooleanValue = Packages.io.anuke.mindustry.world.meta.values.BooleanValue
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const BoosterListValue = Packages.io.anuke.mindustry.world.meta.values.BoosterListValue
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const ItemFilterValue = Packages.io.anuke.mindustry.world.meta.values.ItemFilterValue
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const ItemListValue = Packages.io.anuke.mindustry.world.meta.values.ItemListValue
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const LiquidFilterValue = Packages.io.anuke.mindustry.world.meta.values.LiquidFilterValue
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const LiquidValue = Packages.io.anuke.mindustry.world.meta.values.LiquidValue
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const NumberValue = Packages.io.anuke.mindustry.world.meta.values.NumberValue
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const StringValue = Packages.io.anuke.mindustry.world.meta.values.StringValue
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const BlockModule = Packages.io.anuke.mindustry.world.modules.BlockModule
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const ConsumeModule = Packages.io.anuke.mindustry.world.modules.ConsumeModule
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const ItemModule = Packages.io.anuke.mindustry.world.modules.ItemModule
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const LiquidModule = Packages.io.anuke.mindustry.world.modules.LiquidModule
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const PowerModule = Packages.io.anuke.mindustry.world.modules.PowerModule
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const Produce = Packages.io.anuke.mindustry.world.producers.Produce
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const ProduceItem = Packages.io.anuke.mindustry.world.producers.ProduceItem
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