Don't allow mixtech in new maps

This commit is contained in:
Anuken
2022-09-03 11:00:01 -04:00
parent b48053cda4
commit 1f4372ebc7

View File

@@ -9,7 +9,6 @@ import arc.scene.ui.ImageButton.*;
import arc.scene.ui.layout.*;
import arc.struct.*;
import arc.util.*;
import mindustry.*;
import mindustry.content.*;
import mindustry.ctype.*;
import mindustry.game.*;
@@ -237,13 +236,16 @@ public class CustomRulesDialog extends BaseDialog{
rules.env = planet.defaultEnv;
rules.hiddenBuildItems.clear();
rules.hiddenBuildItems.addAll(planet.hiddenItems);
}).group(group).checked(rules.env == planet.defaultEnv);
}).group(group).checked(b -> rules.env == planet.defaultEnv);
}
t.button("@rules.anyenv", style, () -> {
rules.env = Vars.defaultEnv;
rules.hiddenBuildItems.clear();
}).group(group).checked(rules.hiddenBuildItems.size == 0);
//unlocalized for now
ui.showInfo("[accent]'Any' environment, or 'mixed tech', is no longer allowed.[]\n\nReasoning: Serpulo and Erekir tech were never meant to be used in the same map. They are not compatible.\nI have received far too many complains in this regard.");
//rules.env = Vars.defaultEnv;
//rules.hiddenBuildItems.clear();
}).group(group).checked(b -> rules.hiddenBuildItems.size == 0);
}).left().fill(false).expand(false, false).row();
title("@rules.title.teams");