Fixed unit drowning effects

This commit is contained in:
Anuken
2020-02-15 12:39:13 -05:00
parent 024f2d62e2
commit 1f65ba185a
6 changed files with 29 additions and 6 deletions

View File

@@ -7,6 +7,7 @@ import arc.struct.*;
import arc.util.*;
import arc.util.io.*;
import mindustry.*;
import mindustry.content.*;
import mindustry.core.*;
import mindustry.ctype.*;
import mindustry.net.Net;
@@ -58,6 +59,9 @@ public class SectorDataGenerator{
if(!tile.block().isStatic()){
floors.increment(tile.floor());
if(tile.overlay() != Blocks.air){
floors.increment(tile.overlay());
}
}
}
@@ -76,7 +80,7 @@ public class SectorDataGenerator{
data.resources = content.asArray().sort(Structs.comps(Structs.comparing(Content::getContentType), Structs.comparingInt(c -> c.id))).toArray(Content.class);
if(count[0]++ % 5 == 0){
if(count[0]++ % 10 == 0){
Log.info("&lyDone with sector &lm{0}/{1}", count[0], planet.sectors.size);
}