Corrected loadout placement function
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@@ -301,7 +301,7 @@ public class Control implements ApplicationListener, Loadable{
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Groups.unit.clear();
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Groups.unit.clear();
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Tile spawn = world.tile(sector.info.spawnPosition);
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Tile spawn = world.tile(sector.info.spawnPosition);
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Schematics.placeLoadout(universe.getLastLoadout(), spawn.x, spawn.y);
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Schematics.placeLaunchLoadout(spawn.x, spawn.y);
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//set up camera/player locations
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//set up camera/player locations
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player.set(spawn.x * tilesize, spawn.y * tilesize);
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player.set(spawn.x * tilesize, spawn.y * tilesize);
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