Fixed payload moving

This commit is contained in:
Anuken
2022-02-27 19:50:37 -05:00
parent 6f51750780
commit 1fc7f0e58a

View File

@@ -186,8 +186,8 @@ public class PayloadBlock extends Block{
Vec2 dest = Tmp.v1.trns(rotdeg(), size * tilesize/2f);
payRotation = Angles.moveToward(payRotation, rotdeg(), payloadRotateSpeed * edelta());
payVector.approach(dest, payloadSpeed * edelta());
payRotation = Angles.moveToward(payRotation, rotdeg(), payloadRotateSpeed * delta());
payVector.approach(dest, payloadSpeed * delta());
Building front = front();
boolean canDump = front == null || !front.tile().solid();