Fixed player turning white before drowning on multiplayer
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@@ -30,7 +30,7 @@ public class LiquidBlocks extends BlockList implements ContentList{
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thermalPump = new Pump("thermal-pump"){{
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shadow = "shadow-rounded-2";
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pumpAmount = 0.3f;
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pumpAmount = 0.275f;
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consumes.power(0.03f);
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liquidCapacity = 40f;
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hasPower = true;
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