Sort Steam server lists, ignore version when unimportant
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@@ -7,14 +7,13 @@ import com.codedisaster.steamworks.SteamNetworking.*;
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import io.anuke.arc.*;
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import io.anuke.arc.collection.*;
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import io.anuke.arc.function.*;
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import io.anuke.arc.input.*;
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import io.anuke.arc.util.*;
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import io.anuke.arc.util.pooling.*;
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import io.anuke.mindustry.game.EventType.*;
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import io.anuke.mindustry.game.Version;
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import io.anuke.mindustry.game.*;
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import io.anuke.mindustry.net.*;
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import io.anuke.mindustry.net.ArcNetImpl.*;
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import io.anuke.mindustry.net.*;
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import io.anuke.mindustry.net.Net.*;
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import io.anuke.mindustry.net.Packets.*;
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@@ -302,6 +301,7 @@ public class SNet implements SteamNetworkingCallback, SteamMatchmakingCallback,
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Log.info("found {0} matches {1}", matches, lobbyDoneCallback);
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if(lobbyDoneCallback != null){
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Array<Host> hosts = new Array<>();
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for(int i = 0; i < matches; i++){
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try{
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SteamID lobby = smat.getLobbyByIndex(i);
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@@ -316,13 +316,15 @@ public class SNet implements SteamNetworkingCallback, SteamMatchmakingCallback,
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Gamemode.valueOf(smat.getLobbyData(lobby, "gamemode")),
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smat.getLobbyMemberLimit(lobby)
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);
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lobbyCallback.accept(out);
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hosts.add(out);
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}catch(Exception e){
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Log.err(e);
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}
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}
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hosts.sort(Structs.comparingInt(h -> -h.players));
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hosts.each(lobbyCallback);
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lobbyDoneCallback.run();
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}
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}
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@@ -344,7 +346,7 @@ public class SNet implements SteamNetworkingCallback, SteamMatchmakingCallback,
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currentLobby = steamID;
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smat.setLobbyData(steamID, "name", player.name);
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smat.setLobbyData(steamID, "mapname", world.getMap() == null ? "Unknown" : world.getMap().name());
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smat.setLobbyData(steamID, "mapname", world.getMap() == null ? "Unknown" : state.rules.zone == null ? world.getMap().name() : state.rules.zone.localizedName);
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smat.setLobbyData(steamID, "version", Version.build + "");
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smat.setLobbyData(steamID, "versionType", Version.type);
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smat.setLobbyData(steamID, "wave", state.wave + "");
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