More commands added to server, new logging

This commit is contained in:
Anuken
2018-01-28 14:18:21 -05:00
parent adfa66a73b
commit 205c4e723a
26 changed files with 308 additions and 178 deletions
+3 -3
View File
@@ -7,9 +7,9 @@ import com.badlogic.gdx.math.Vector2;
import io.anuke.mindustry.entities.enemies.Enemy;
import io.anuke.mindustry.game.SpawnPoint;
import io.anuke.mindustry.world.Tile;
import io.anuke.ucore.UCore;
import io.anuke.ucore.core.Timers;
import io.anuke.ucore.util.Angles;
import io.anuke.ucore.util.Log;
import io.anuke.ucore.util.Mathf;
import io.anuke.ucore.util.Tmp;
@@ -109,7 +109,7 @@ public class Pathfind{
/**Re-calculate paths for all enemies. Runs when a path changes while moving.*/
private void remakePath(){
for(int i = 0; i < enemyGroup.amount(); i ++){
for(int i = 0; i < enemyGroup.size(); i ++){
Enemy enemy = enemyGroup.all().get(i);
enemy.node = -1;
}
@@ -160,7 +160,7 @@ public class Pathfind{
point.finder.searchNodePath(point.start, world.getCore(), state.difficulty.heuristic, point.path);
point.path.clear();
}
UCore.log("Time elapsed: " + Timers.elapsed() + "ms\nAverage MS per path: " + Timers.elapsed()/amount);
Log.info("Time elapsed: {0}ms\nAverage MS per path: {1}", Timers.elapsed(), Timers.elapsed()/amount);
}
/**Reset and clear the paths.*/