Prototype T1 naval unit

This commit is contained in:
Anuken
2020-07-16 21:09:42 -04:00
parent a193351bd7
commit 208105f21d
9 changed files with 1363 additions and 1276 deletions

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@@ -669,14 +669,16 @@ public class UnitTypes implements ContentList{
//region naval attack //region naval attack
risse = new UnitType("risse"){{ risse = new UnitType("risse"){{
speed = 1.3f; speed = 1.1f;
drag = 0.1f; drag = 0.13f;
hitsize = 10f; hitsize = 9f;
health = 130; health = 200;
immunities = ObjectSet.with(StatusEffects.wet); immunities = ObjectSet.with(StatusEffects.wet);
weapons.add(new Weapon("mount-weapon"){{ weapons.add(new Weapon("mount-weapon"){{
reload = 10f; reload = 12f;
x = 4f; x = 4f;
shootY = 4f;
y = 1.5f;
rotate = true; rotate = true;
ejectEffect = Fx.shellEjectSmall; ejectEffect = Fx.shellEjectSmall;
bullet = Bullets.standardCopper; bullet = Bullets.standardCopper;
@@ -686,6 +688,7 @@ public class UnitTypes implements ContentList{
mirror = false; mirror = false;
reload = 20f; reload = 20f;
x = 0f; x = 0f;
y = -5f;
rotate = true; rotate = true;
ejectEffect = Fx.shellEjectSmall; ejectEffect = Fx.shellEjectSmall;
bullet = new MissileBulletType(2.7f, 12, "missile"){{ bullet = new MissileBulletType(2.7f, 12, "missile"){{