Merged in better multithreading

This commit is contained in:
Anuken
2018-10-20 11:39:00 -04:00
21 changed files with 119 additions and 391 deletions
@@ -113,7 +113,6 @@ public class WaveSpawner{
if(group.type.isFlying){
FlyerSpawn spawn = flySpawns.get(flyCount);
//TODO verify flyer spawn
float margin = 40f; //how far away from the edge flying units spawn
spawnX = world.width() * tilesize / 2f + Mathf.sqrwavex(spawn.angle) * (world.width() / 2f * tilesize + margin);