Zone unlocking tweak
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@@ -1191,11 +1191,11 @@ public class Blocks implements ContentList{
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);
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size = 2;
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recoil = 0f;
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reload = 3f;
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reload = 2f;
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inaccuracy = 5f;
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shootCone = 50f;
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shootEffect = Fx.shootLiquid;
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range = 100f;
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range = 110f;
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health = 250*size*size;
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drawer = (tile, entity) -> {
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