Zone unlocking tweak
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@@ -10,11 +10,12 @@ import io.anuke.mindustry.world.Tile;
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public class EventType{
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/**Called when a zone's requirements are met.*/
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public static class ZoneCompleteEvent implements Event{
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public final Zone zone;
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public static class ZoneRequireCompleteEvent implements Event{
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public final Zone zone, required;
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public ZoneCompleteEvent(Zone zone){
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public ZoneRequireCompleteEvent(Zone zone, Zone required){
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this.zone = zone;
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this.required = required;
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}
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}
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