Android inset support, API level upgrade & editor inset fix
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@@ -90,6 +90,9 @@ public class EditorRenderer implements Disposable{
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boolean prev = renderer.animateWater;
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renderer.animateWater = false;
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Tmp.m4.set(Draw.trans());
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Draw.trans().idt();
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Tmp.v3.set(Core.camera.position);
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Core.camera.position.set(world.width()/2f * tilesize, world.height()/2f * tilesize);
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Core.camera.width = 999999f;
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@@ -144,7 +147,9 @@ public class EditorRenderer implements Disposable{
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}
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}
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Core.camera.position.set(Tmp.v3);
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Draw.trans(Tmp.m4);
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}
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void updateStatic(int x, int y){
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