Switched to different Kryonet fork; full Android support
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@@ -43,6 +43,7 @@ public class Vars{
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public static final int zoomScale = Math.round(Unit.dp.scl(1));
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//if true, player speed will be increased, massive amounts of resources will be given on start, and other debug options will be available
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public static boolean debug = false;
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public static boolean debugNet = false;
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//whether the player can clip through walls
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public static boolean noclip = false;
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//whether to draw chunk borders
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