Better portrait UI for mobile in-game editor
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@@ -271,6 +271,7 @@ public class MapEditorDialog extends Dialog implements Disposable{
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));
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world.endMapLoad();
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player.set(world.width() * tilesize/2f, world.height() * tilesize/2f);
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Core.camera.position.set(player);
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player.clearUnit();
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for(var unit : Groups.unit){
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