More unit abilities

This commit is contained in:
Anuken
2020-07-10 13:22:45 -04:00
parent baa9f22a0b
commit 21170634bd
10 changed files with 164 additions and 21 deletions
@@ -122,7 +122,7 @@ public class ForceProjector extends Block{
if(buildup >= breakage && !broken){
broken = true;
buildup = breakage;
Fx.shieldBreak.at(x, y, radius);
Fx.shieldBreak.at(x, y, radius, team.color);
}
if(hit > 0f){
@@ -162,8 +162,6 @@ public class ForceProjector extends Block{
if(Core.settings.getBool("animatedshields")){
Fill.poly(x, y, 6, radius);
Draw.z(Layer.shields + 0.01f);
}else{
Lines.stroke(1.5f);
Draw.alpha(0.09f + Mathf.clamp(0.08f * hit));