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Anuken
2024-01-07 08:52:35 -05:00
parent 981796a5b2
commit 2191c89fe3
2 changed files with 1 additions and 0 deletions

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@@ -1926,6 +1926,7 @@ onset.turrets = Units are effective, but [accent]turrets[] provide better defens
onset.turretammo = Supply the turret with [accent]beryllium[] as ammo, using ducts. onset.turretammo = Supply the turret with [accent]beryllium[] as ammo, using ducts.
onset.walls = [accent]Walls[] can prevent oncoming damage from reaching buildings.\nPlace some \uF6EE [accent]beryllium walls[] around the turret. onset.walls = [accent]Walls[] can prevent oncoming damage from reaching buildings.\nPlace some \uF6EE [accent]beryllium walls[] around the turret.
onset.enemies = Enemy incoming, prepare to defend. onset.enemies = Enemy incoming, prepare to defend.
onset.defenses = [accent]Set up defenses:[lightgray] {0}
onset.attack = The enemy is vulnerable. Counter-attack. onset.attack = The enemy is vulnerable. Counter-attack.
onset.cores = New cores can be placed on [accent]core tiles[].\nNew cores function as forward bases and share a resource inventory with other cores.\nPlace a \uF725 core. onset.cores = New cores can be placed on [accent]core tiles[].\nNew cores function as forward bases and share a resource inventory with other cores.\nPlace a \uF725 core.
onset.detect = The enemy will be able to detect you in 2 minutes.\nSet up defenses, mining, and production. onset.detect = The enemy will be able to detect you in 2 minutes.\nSet up defenses, mining, and production.

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