Merge branch 'master' into unit-stats

This commit is contained in:
genNAowl
2020-11-11 16:50:37 -08:00
committed by GitHub
14 changed files with 40 additions and 10 deletions

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@@ -10,6 +10,12 @@ import mindustry.*;
public class LoopControl{
private ObjectMap<Sound, SoundData> sounds = new ObjectMap<>();
public void play(Sound sound, float volume){
if(Vars.headless) return;
play(sound, Core.camera.position, volume);
}
public void play(Sound sound, Position pos, float volume){
if(Vars.headless) return;

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@@ -728,7 +728,7 @@ public class Blocks implements ContentList{
hasItems = hasPower = true;
drawer = new DrawRotator();
ambientSound = Sounds.grinding;
ambientSoundVolume = 0.02f;
ambientSoundVolume = 0.025f;
consumes.item(Items.scrap, 1);
consumes.power(0.50f);
@@ -1229,7 +1229,7 @@ public class Blocks implements ContentList{
thoriumReactor = new NuclearReactor("thorium-reactor"){{
requirements(Category.power, with(Items.lead, 300, Items.silicon, 200, Items.graphite, 150, Items.thorium, 150, Items.metaglass, 50));
ambientSound = Sounds.hum;
ambientSoundVolume = 0.2f;
ambientSoundVolume = 0.24f;
size = 3;
health = 700;
itemDuration = 360f;

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@@ -1309,6 +1309,9 @@ public class UnitTypes implements ContentList{
reload = 55f;
minShootVelocity = 0.01f;
soundPitchMin = 1f;
shootSound = Sounds.plasmadrop;
bullet = new BasicBulletType(){{
sprite = "large-bomb";
width = height = 120/4f;
@@ -1320,9 +1323,10 @@ public class UnitTypes implements ContentList{
frontColor = Color.white;
mixColorTo = Color.white;
hitSound = Sounds.plasmaboom;
shootCone = 180f;
ejectEffect = Fx.none;
shootSound = Sounds.none;
despawnShake = 4f;
collidesAir = false;

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@@ -365,6 +365,7 @@ public class NetClient implements ApplicationListener{
@Remote(variants = Variant.one)
public static void setPosition(float x, float y){
player.unit().set(x, y);
player.set(x, y);
}

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@@ -204,6 +204,9 @@ public class LExecutor{
//no units of this type found
exec.setconst(varUnit, null);
}
}else if(exec.obj(type) instanceof Unit u && u.team == exec.team){
//bind to specific unit object
exec.setconst(varUnit, u);
}else{
exec.setconst(varUnit, null);
}

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@@ -89,9 +89,9 @@ public abstract class Weather extends UnlockableContent{
}
}
if(sound != Sounds.none){
if(!headless && sound != Sounds.none){
float noise = soundVolOscMag > 0 ? (float)Math.abs(Noise.rawNoise(Time.time() / soundVolOscScl)) * soundVolOscMag : 0;
loops.play(sound, Core.camera.position, Math.max((soundVol + noise) * state.opacity, soundVolMin));
loops.play(sound, Math.max((soundVol + noise) * state.opacity, soundVolMin));
}
}

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@@ -67,7 +67,7 @@ public class Drill extends Block{
liquidCapacity = 5f;
hasItems = true;
ambientSound = Sounds.drill;
ambientSoundVolume = 0.015f;
ambientSoundVolume = 0.018f;
}
@Override
@@ -209,6 +209,11 @@ public class Drill extends Block{
return efficiency() > 0.01f && items.total() < itemCapacity;
}
@Override
public float ambientVolume(){
return efficiency() * (size * size) / 4f;
}
@Override
public void drawSelect(){
if(dominantItem != null){

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@@ -2,6 +2,7 @@ package mindustry.world.blocks.production;
import arc.graphics.g2d.*;
import mindustry.annotations.Annotations.*;
import mindustry.gen.*;
import mindustry.graphics.*;
import mindustry.world.meta.*;
@@ -15,6 +16,8 @@ public class Fracker extends SolidPump{
public Fracker(String name){
super(name);
hasItems = true;
ambientSound = Sounds.drill;
ambientSoundVolume = 0.03f;
}
@Override

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@@ -46,11 +46,13 @@ public class AmmoListValue<T extends UnlockableContent> implements StatValue{
sep(bt, Core.bundle.format("bullet.splashdamage", (int)type.splashDamage, Strings.fixed(type.splashDamageRadius / tilesize, 1)));
}
//ammo multiplyers do not make sense for units
if(!(t instanceof UnitType) && !Mathf.equal(type.ammoMultiplier, 1f))
if(!(t instanceof UnitType) && !Mathf.equal(type.ammoMultiplier, 1f) && !(type instanceof LiquidBulletType)){
sep(bt, Core.bundle.format("bullet.multiplier", (int)type.ammoMultiplier));
if(!Mathf.equal(type.reloadMultiplier, 1f))
}
if(!Mathf.equal(type.reloadMultiplier, 1f)){
sep(bt, Core.bundle.format("bullet.reload", Strings.fixed(type.reloadMultiplier, 1)));
}
if(type.knockback > 0){
sep(bt, Core.bundle.format("bullet.knockback", Strings.fixed(type.knockback, 1)));

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@@ -0,0 +1,3 @@
- Fixed server weather-related crash
- Fixed music not loading on certain systems
- Added sounds for quad unit

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@@ -0,0 +1,3 @@
- Fixed server weather-related crash
- Fixed music not loading on certain systems
- Added sounds for quad unit