Interplanetary Accelerator re-added with functionality (WIP)
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@@ -6362,8 +6362,9 @@ public class Blocks{
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}};
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interplanetaryAccelerator = new Accelerator("interplanetary-accelerator"){{
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requirements(Category.effect, BuildVisibility.hidden, with(Items.copper, 16000, Items.silicon, 11000, Items.thorium, 13000, Items.titanium, 12000, Items.surgeAlloy, 6000, Items.phaseFabric, 5000));
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requirements(Category.effect, BuildVisibility.campaignOnly, with(Items.copper, 16000, Items.silicon, 11000, Items.thorium, 13000, Items.titanium, 12000, Items.surgeAlloy, 6000, Items.phaseFabric, 5000));
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researchCostMultiplier = 0.1f;
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powerBufferRequirement = 1_000_000f;
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size = 7;
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hasPower = true;
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consumePower(10f);
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@@ -153,6 +153,7 @@ public class Planets{
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atmosphereRadOut = 0.3f;
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startSector = 15;
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alwaysUnlocked = true;
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allowSelfSectorLaunch = true;
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landCloudColor = Pal.spore.cpy().a(0.5f);
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}};
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@@ -20,10 +20,9 @@ public class SerpuloTechTree{
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node(junction, () -> {
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node(router, () -> {
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node(launchPad, Seq.with(new SectorComplete(extractionOutpost)), () -> {
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//no longer necessary to beat the campaign
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//node(interplanetaryAccelerator, Seq.with(new SectorComplete(planetaryTerminal)), () -> {
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node(interplanetaryAccelerator, Seq.with(new SectorComplete(planetaryTerminal)), () -> {
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//});
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});
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});
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node(distributor);
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