Fixed sector damage calculations / Campaign balance

This commit is contained in:
Anuken
2020-11-23 18:09:20 -05:00
parent 06929ee8f3
commit 2282cb89b1
6 changed files with 21 additions and 16 deletions
+1 -1
View File
@@ -88,7 +88,7 @@ public class Vars implements Loadable{
/** duration of time between turns in ticks */
public static final float turnDuration = 2 * Time.toMinutes;
/** chance of an invasion per turn, 1 = 100% */
public static final float baseInvasionChance = 1f / 55f;
public static final float baseInvasionChance = 1f / 60f;
/** how many turns have to pass before invasions start */
public static final int invasionGracePeriod = 20;
/** min armor fraction damage; e.g. 0.05 = at least 5% damage */