Fixed sector damage calculations / Campaign balance

This commit is contained in:
Anuken
2020-11-23 18:09:20 -05:00
parent 06929ee8f3
commit 2282cb89b1
6 changed files with 21 additions and 16 deletions

View File

@@ -277,7 +277,7 @@ public class Waves{
int cap = 150;
float shieldStart = 30, shieldsPerWave = 20 + difficulty*30f;
float[] scaling = {1, 1.2f, 1.5f, 3f, 4f};
float[] scaling = {1, 1.2f, 2f, 3f, 4f};
Intc createProgression = start -> {
//main sequence