Cleanup of some GL stuff
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@@ -4680,7 +4680,7 @@ public class Blocks{
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forceDark = true;
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privileged = true;
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size = 1;
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maxInstructionsPerTick = 50;
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maxInstructionsPerTick = 100;
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}};
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worldCell = new MemoryBlock("world-cell"){{
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