Fixed shore world borders / Core size tweaks

This commit is contained in:
Anuken
2019-02-08 17:25:17 -05:00
parent ce3b0f2d8f
commit 22dad88ff7
6 changed files with 29 additions and 9734 deletions

View File

@@ -390,7 +390,7 @@ public class Zones implements ContentList{
}};
desolateRift = new Zone("desolateRift", new MapGenerator("desolateRift")
.core(Blocks.coreFoundation).dist(2f)){{
.core(Blocks.coreNucleus).dist(2f)){{
deployCost = ItemStack.with(Items.copper, 2000);
startingItems = ItemStack.with(Items.copper, 1500);
itemRequirements = ItemStack.with(Items.copper, 8000, Items.metaglass, 2000, Items.graphite, 3000);
@@ -483,7 +483,8 @@ public class Zones implements ContentList{
*/
nuclearComplex = new Zone("nuclearComplex", new MapGenerator("nuclearProductionComplex", 1)
.drops(ItemStack.with(Items.copper, 2000, Items.lead, 1500, Items.silicon, 1000, Items.graphite, 1000, Items.thorium, 200, Items.titanium, 2000, Items.metaglass, 1000))
.decor(new Decoration(Blocks.snow, Blocks.sporeCluster, 0.01))){{
.decor(new Decoration(Blocks.snow, Blocks.sporeCluster, 0.01))
.core(Blocks.coreFoundation)){{
deployCost = ItemStack.with(Items.copper, 3000, Items.lead, 2000, Items.silicon, 1000, Items.metaglass, 500);
startingItems = ItemStack.with(Items.copper, 2500, Items.lead, 1500, Items.silicon, 800, Items.metaglass, 400);
itemRequirements = ItemStack.with(Items.copper, 10000, Items.titanium, 8000, Items.metaglass, 6000, Items.plastanium, 2000);