Fixed shore world borders / Core size tweaks
This commit is contained in:
@@ -390,7 +390,7 @@ public class Zones implements ContentList{
|
||||
}};
|
||||
|
||||
desolateRift = new Zone("desolateRift", new MapGenerator("desolateRift")
|
||||
.core(Blocks.coreFoundation).dist(2f)){{
|
||||
.core(Blocks.coreNucleus).dist(2f)){{
|
||||
deployCost = ItemStack.with(Items.copper, 2000);
|
||||
startingItems = ItemStack.with(Items.copper, 1500);
|
||||
itemRequirements = ItemStack.with(Items.copper, 8000, Items.metaglass, 2000, Items.graphite, 3000);
|
||||
@@ -483,7 +483,8 @@ public class Zones implements ContentList{
|
||||
*/
|
||||
nuclearComplex = new Zone("nuclearComplex", new MapGenerator("nuclearProductionComplex", 1)
|
||||
.drops(ItemStack.with(Items.copper, 2000, Items.lead, 1500, Items.silicon, 1000, Items.graphite, 1000, Items.thorium, 200, Items.titanium, 2000, Items.metaglass, 1000))
|
||||
.decor(new Decoration(Blocks.snow, Blocks.sporeCluster, 0.01))){{
|
||||
.decor(new Decoration(Blocks.snow, Blocks.sporeCluster, 0.01))
|
||||
.core(Blocks.coreFoundation)){{
|
||||
deployCost = ItemStack.with(Items.copper, 3000, Items.lead, 2000, Items.silicon, 1000, Items.metaglass, 500);
|
||||
startingItems = ItemStack.with(Items.copper, 2500, Items.lead, 1500, Items.silicon, 800, Items.metaglass, 400);
|
||||
itemRequirements = ItemStack.with(Items.copper, 10000, Items.titanium, 8000, Items.metaglass, 6000, Items.plastanium, 2000);
|
||||
|
||||
Reference in New Issue
Block a user