Started working on discovery, implemented GWT saving

This commit is contained in:
Anuken
2018-01-01 21:33:51 -05:00
parent 1b55d00254
commit 24248df4af
13 changed files with 190 additions and 61 deletions

View File

@@ -0,0 +1,12 @@
package io.anuke.mindustry.ui;
public class JoinDialog extends FloatingDialog {
public JoinDialog(){
super("$text.joingame");
}
void setup(){
content().clear();
}
}

View File

@@ -44,7 +44,7 @@ public class MenuDialog extends FloatingDialog{
ui.showPrefs();
});
if(!Vars.gwt){
//if(!Vars.gwt){
content().row();
content().addButton("$text.savegame", () -> {
save.show();
@@ -54,7 +54,7 @@ public class MenuDialog extends FloatingDialog{
content().addButton("$text.loadgame", () -> {
load.show();
});
}
//}
content().row();

View File

@@ -34,10 +34,11 @@ public class MenuFragment implements Fragment{
add(new MenuButton("$text.tutorial", group, ()-> control.playMap(world.maps().getMap("tutorial"))));
row();
add(new MenuButton("$text.loadgame", group, ui::showLoadGame));
row();
if(!gwt){
add(new MenuButton("$text.loadgame", group, ui::showLoadGame));
row();
add(new MenuButton("$text.editor", group, ui::showEditor));
row();