Disabled NetworkIO entity writing

This commit is contained in:
Anuken
2022-08-03 23:44:07 -04:00
parent 3138f05cc2
commit 243a672a5b

View File

@@ -49,19 +49,6 @@ public class NetworkIO{
stream.writeInt(player.id);
player.write(write);
boolean any = !state.rules.fog;
stream.writeInt(any ? Groups.sync.size() : 0);
if(any){
//write all synced entities *immediately*
for(Syncc entity : Groups.sync){
stream.writeInt(entity.id());
stream.writeByte(entity.classId());
entity.writeSync(write);
}
}
SaveIO.getSaveWriter().writeContentHeader(stream);
SaveIO.getSaveWriter().writeMap(stream);
SaveIO.getSaveWriter().writeTeamBlocks(stream);
@@ -93,12 +80,6 @@ public class NetworkIO{
player.id = id;
player.add();
int entities = stream.readInt();
for(int j = 0; j < entities; j++){
NetClient.readSyncEntity(stream, read);
}
SaveIO.getSaveWriter().readContentHeader(stream);
SaveIO.getSaveWriter().readMap(stream, world.context);
SaveIO.getSaveWriter().readTeamBlocks(stream);