Removed Tile#bc(), use Tile.build instead

This commit is contained in:
Anuken
2020-12-07 11:44:57 -05:00
parent 5d4b8a43e3
commit 25125f5a9b
18 changed files with 42 additions and 44 deletions
@@ -26,8 +26,7 @@ import static mindustry.Vars.*;
/** A block in the process of construction. */
public class ConstructBlock extends Block{
public static final int maxSize = 16;
private static final ConstructBlock[] consBlocks = new ConstructBlock[maxSize];
private static final ConstructBlock[] consBlocks = new ConstructBlock[maxBlockSize];
private static long lastTime = 0;
private static int pitchSeq = 0;
@@ -46,7 +45,7 @@ public class ConstructBlock extends Block{
/** Returns a ConstructBlock by size. */
public static ConstructBlock get(int size){
if(size > maxSize) throw new IllegalArgumentException("No. Don't place ConstructBlock of size greater than " + maxSize);
if(size > maxBlockSize) throw new IllegalArgumentException("No. Don't place ConstructBlock of size greater than " + maxBlockSize);
return consBlocks[size - 1];
}
@@ -147,6 +146,7 @@ public class ConstructBlock extends Block{
*/
public Block previous;
public Object lastConfig;
public boolean wasConstructing;
@Nullable
public Unit lastBuilder;
@@ -218,6 +218,7 @@ public class ConstructBlock extends Block{
}
public void construct(Unit builder, @Nullable Building core, float amount, Object config){
wasConstructing = true;
if(cblock == null){
kill();
return;
@@ -252,6 +253,7 @@ public class ConstructBlock extends Block{
}
public void deconstruct(Unit builder, @Nullable Building core, float amount){
wasConstructing = false;
float deconstructMultiplier = state.rules.deconstructRefundMultiplier;
if(builder.isPlayer()){
@@ -331,6 +333,7 @@ public class ConstructBlock extends Block{
}
public void setConstruct(Block previous, Block block){
wasConstructing = true;
this.cblock = block;
this.previous = previous;
this.accumulator = new float[block.requirements.length];
@@ -340,6 +343,7 @@ public class ConstructBlock extends Block{
public void setDeconstruct(Block previous){
if(previous == null) return;
wasConstructing = false;
this.previous = previous;
this.progress = 1f;
if(previous.buildCost >= 0.01f){
@@ -120,7 +120,7 @@ public class ItemBridge extends Block{
return ((other.block() == tile.block() && tile.block() == this) || (!(tile.block() instanceof ItemBridge) && other.block() == this))
&& (other.team() == tile.team() || tile.block() != this)
&& (!checkDouble || other.<ItemBridgeBuild>bc().link != tile.pos());
&& (!checkDouble || ((ItemBridgeBuild)other.build).link != tile.pos());
}
public Tile findLink(int x, int y){
@@ -238,7 +238,7 @@ public class ItemBridge extends Block{
while(it.hasNext){
int i = it.next();
Tile other = world.tile(i);
if(!linkValid(tile, other, false) || other.<ItemBridgeBuild>bc().link != tile.pos()){
if(!linkValid(tile, other, false) || ((ItemBridgeBuild)other.build).link != tile.pos()){
it.remove();
}
}
@@ -302,8 +302,7 @@ public class MassDriver extends Block{
protected boolean shooterValid(Tile other){
if(other == null) return true;
if(!(other.block() instanceof MassDriver)) return false;
MassDriverBuild entity = other.bc();
if(!(other.build instanceof MassDriverBuild entity)) return false;
return entity.link == tile.pos() && tile.dst(other) <= range;
}
@@ -43,7 +43,8 @@ public class Sorter extends Block{
@Override
public int minimapColor(Tile tile){
return tile.<SorterBuild>bc().sortItem == null ? 0 : tile.<SorterBuild>bc().sortItem.color.rgba();
var build = (SorterBuild)tile.build;
return build == null || build.sortItem == null ? 0 : build.sortItem.color.rgba();
}
public class SorterBuild extends Building{
@@ -58,9 +58,8 @@ public class CoreBlock extends StorageBlock{
@Remote(called = Loc.server)
public static void playerSpawn(Tile tile, Player player){
if(player == null || tile == null) return;
if(player == null || tile == null || !(tile.build instanceof CoreBuild entity)) return;
CoreBuild entity = tile.bc();
CoreBlock block = (CoreBlock)tile.block();
Fx.spawn.at(entity);
@@ -27,8 +27,8 @@ public class UnitBlock extends PayloadAcceptor{
@Remote(called = Loc.server)
public static void unitBlockSpawn(Tile tile){
if(!(tile.build instanceof UnitBuild)) return;
tile.<UnitBuild>bc().spawned();
if(!(tile.build instanceof UnitBuild build)) return;
build.spawned();
}
public class UnitBuild extends PayloadAcceptorBuild<UnitPayload>{