This commit is contained in:
Anuken
2020-08-15 18:54:57 -04:00
parent 0cc5945331
commit 2526224820
8 changed files with 24 additions and 203 deletions

View File

@@ -54,7 +54,7 @@ public abstract class BulletType extends Content{
/** Status effect applied on hit. */
public StatusEffect status = StatusEffects.none;
/** Intensity of applied status effect in terms of duration. */
public float statusDuration = 60 * 10f;
public float statusDuration = 60 * 8f;
/** Whether this bullet type collides with tiles. */
public boolean collidesTiles = true;
/** Whether this bullet type collides with tiles that are of the same team. */

View File

@@ -25,7 +25,7 @@ public class LiquidBulletType extends BulletType{
}
lifetime = 74f;
statusDuration = 90f;
statusDuration = 60f * 2f;
despawnEffect = Fx.none;
hitEffect = Fx.hitLiquid;
smokeEffect = Fx.none;