Minor balance changes (made coal less rare, nerfed blast enemies)
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@@ -14,7 +14,7 @@ public class Vars{
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//respawn time in frames
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public static final float respawnduration = 60*4;
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//time between waves in frames
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public static final float wavespace = 30*60*(android ? 1 : 1);
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public static final float wavespace = 35*60*(android ? 1 : 1);
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//waves can last no longer than 6 minutes, otherwise the next one spawns
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public static final float maxwavespace = 60*60*6;
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//how far away from spawn points the player can't place blocks
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@@ -50,38 +50,4 @@ public class Vars{
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"- [RED]freemusicarchive.org[] for music",
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"- Music made by [GREEN]RoccoW[]",
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};
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public static String[] tutorialText = {
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"[GREEN]Default Controls:",
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"[WHITE][YELLOW][[WASD][] to move, [YELLOW][[R][] to rotate blocks.",
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"Hold [YELLOW][[R-MOUSE][] to destroy blocks, click [YELLOW][[L-MOUSE][] to place them.",
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"[YELLOW][[L-MOUSE][] to shoot.",
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"[yellow][[scrollwheel] to switch weapons.",
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"",
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"[GOLD]Every "+wavespace/60+" seconds, a new wave will appear.",
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"Build turrets to defend the core.",
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"If the core is destroyed, you lose the game.",
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"",
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"[LIME]To collect building resources, move them into the core with conveyors.",
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"[LIME]Place [ORANGE]drills[] on the right material,they will automatically mine material",
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"and dump it to nearby conveyors or turrets.",
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"",
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"[SCARLET]To produce steel, feed coal and iron into a smelter."
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};
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public static String[] androidTutorialText = {
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"[GREEN]Default Controls:",
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"[WHITE]Use [YELLOW]one finger[] to pan the camera, or two while placing blocks.",
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"[YELLOW]Hold and tap[] to destroy blocks.",
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"",
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"[GOLD]Every "+wavespace/60+" seconds, a new wave will appear.",
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"Build turrets to defend the core.",
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"If the core is destroyed, you lose the game.",
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"",
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"[LIME]To collect building resources, move them into the core with conveyors.",
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"[LIME]Place [ORANGE]drills[] on the right material,they will automatically mine material",
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"and dump it to nearby conveyors or turrets.",
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"",
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"[SCARLET]To produce steel, feed coal and iron into a smelter."
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};
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}
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