Fixed build shader / Server now displays map directory

This commit is contained in:
Anuken
2019-02-06 13:59:10 -05:00
parent 4f9e64588f
commit 25658f2a0a
4 changed files with 13 additions and 12 deletions

View File

@@ -673,9 +673,10 @@ public class Blocks implements ContentList{
}};
junction = new Junction("junction"){{
requirements(Category.distribution, ItemStack.with(Items.copper, 2));
requirements(Category.distribution, ItemStack.with(Items.copper, 3));
speed = 26;
capacity = 32;
health = 25;
}};
itemBridge = new BufferedItemBridge("bridge-conveyor"){{

View File

@@ -251,7 +251,7 @@ public class PlacementFragment extends Fragment{
//update category empty values
for(Category cat : Category.values()){
Array<Block> blocks = getByCategory(cat);
categoryEmpty[cat.ordinal()] = returnArray.isEmpty() || !returnArray.first().unlocked();
categoryEmpty[cat.ordinal()] = blocks.isEmpty() || !blocks.first().unlocked();
}
int f = 0;