Create FileTreeInitEvent (#4489)
* filetree init event * actions do your thing
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@@ -68,6 +68,8 @@ public class EventType{
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public static class ContentInitEvent{}
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/** Called when the client game is first loaded. */
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public static class ClientLoadEvent{}
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/** Called *after* all the modded files have been added into Vars.tree */
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public static class FileTreeInitEvent{}
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/** Called when a game begins and the world is loaded. */
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public static class WorldLoadEvent{}
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