Minor cleanup / Another slight vela buff
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@@ -411,7 +411,7 @@ public class UnitTypes implements ContentList{
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mechStepShake = 0.15f;
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ammoType = AmmoTypes.powerHigh;
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speed = 0.38f;
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speed = 0.39f;
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boostMultiplier = 2.2f;
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engineOffset = 12f;
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engineSize = 6f;
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@@ -442,7 +442,7 @@ public class UnitTypes implements ContentList{
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cooldownTime = 200f;
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bullet = new ContinuousLaserBulletType(){{
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damage = 28f;
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damage = 30f;
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length = 175f;
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hitEffect = Fx.hitMeltHeal;
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drawSize = 420f;
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@@ -453,7 +453,7 @@ public class UnitTypes implements ContentList{
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shootEffect = Fx.greenLaserChargeSmall;
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incendChance = 0.09f;
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incendChance = 0.1f;
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incendSpread = 5f;
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incendAmount = 1;
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