Fixed black atlas bug
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@@ -99,8 +99,8 @@ public class MultiPacker implements Disposable{
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//rubble page - scorch textures for unit deaths & wrecks
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//ui page (sprites5.png) - content icons, white icons, fonts and UI elements
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public enum PageType{
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//main page can be massive.
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main(8192),
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//main page can be massive, but 8192 throws GL_OUT_OF_MEMORY on some GPUs and I can't deal with it yet.
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main(4096),
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environment(4096, 2048),
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editor(4096, 2048),
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