diff --git a/core/assets/bundles/bundle.properties b/core/assets/bundles/bundle.properties index 22e4027a46..b25b9484a9 100644 --- a/core/assets/bundles/bundle.properties +++ b/core/assets/bundles/bundle.properties @@ -643,7 +643,8 @@ setting.buildautopause.name = Auto-Pause Building setting.animatedwater.name = Animated Water setting.animatedshields.name = Animated Shields setting.antialias.name = Antialias[lightgray] (requires restart)[] -setting.indicators.name = Enemy/Ally Indicators +setting.playerindicators = Player Indicators +setting.indicators.name = Enemy Indicators setting.autotarget.name = Auto-Target setting.keyboard.name = Mouse+Keyboard Controls setting.touchscreen.name = Touchscreen Controls diff --git a/core/src/mindustry/graphics/OverlayRenderer.java b/core/src/mindustry/graphics/OverlayRenderer.java index 7f0c8b00aa..3a697ea21e 100644 --- a/core/src/mindustry/graphics/OverlayRenderer.java +++ b/core/src/mindustry/graphics/OverlayRenderer.java @@ -35,7 +35,7 @@ public class OverlayRenderer{ public void drawTop(){ - if(Core.settings.getBool("indicators")){ + if(Core.settings.getBool("playerindicators")){ for(Playerc player : Groups.player){ if(Vars.player != player && Vars.player.team() == player.team()){ if(!rect.setSize(Core.camera.width * 0.9f, Core.camera.height * 0.9f) @@ -49,7 +49,9 @@ public class OverlayRenderer{ } } } + } + if(Core.settings.getBool("indicators")){ Groups.unit.each(unit -> { if(!unit.isLocal() && unit.team() != player.team() && !rect.setSize(Core.camera.width * 0.9f, Core.camera.height * 0.9f).setCenter(Core.camera.position.x, Core.camera.position.y).contains(unit.x(), unit.y())){ Tmp.v1.set(unit.x(), unit.y()).sub(Core.camera.position.x, Core.camera.position.y).setLength(indicatorLength); diff --git a/core/src/mindustry/ui/dialogs/SchematicsDialog.java b/core/src/mindustry/ui/dialogs/SchematicsDialog.java index e81031be21..660fc0209e 100644 --- a/core/src/mindustry/ui/dialogs/SchematicsDialog.java +++ b/core/src/mindustry/ui/dialogs/SchematicsDialog.java @@ -313,7 +313,11 @@ public class SchematicsDialog extends FloatingDialog{ int i = 0; for(ItemStack s : arr){ r.addImage(s.item.icon(Cicon.small)).left(); - r.add(s.amount + "").padLeft(2).left().color(Color.lightGray).padRight(4); + r.label(() -> { + Tilec core = player.closestCore(); + if(core == null || state.rules.infiniteResources || core.items().has(s.item, s.amount)) return "[lightgray]" + s.amount + ""; + return (core.items().has(s.item, s.amount) ? "[lightgray]" : "[scarlet]") + Math.min(core.items().get(s.item), s.amount) + "[lightgray]/" + s.amount; + }).padLeft(2).left().padRight(4); if(++i % 4 == 0){ r.row(); diff --git a/core/src/mindustry/ui/dialogs/SettingsMenuDialog.java b/core/src/mindustry/ui/dialogs/SettingsMenuDialog.java index 77f70f2195..8d48be4422 100644 --- a/core/src/mindustry/ui/dialogs/SettingsMenuDialog.java +++ b/core/src/mindustry/ui/dialogs/SettingsMenuDialog.java @@ -326,6 +326,7 @@ public class SettingsMenuDialog extends SettingsDialog{ if(!mobile){ graphics.checkPref("blockselectkeys", true); } + graphics.checkPref("playerindicators", true); graphics.checkPref("indicators", true); graphics.checkPref("animatedwater", true); if(Shaders.shield != null){