Merge branch 'master' of https://github.com/Anuken/Mindustry into v105
2
core/assets/baseparts/1591368647700.msch
Normal file
@@ -0,0 +1,2 @@
|
||||
mschxœ-ŒÑ
|
||||
à E¯U»BÊ>ć}’³aZ‹Õ<E280B9>ýý’v ¹9¹$Á„›‚Ù|&¨Çˆ{(ûNÕ}|J.ùú"èµÌ±QvGé5–}£ž}‹Á5¦„y<E2809E>G«ñÙ[©˜BÙÞôe."ê’<C3AA>SIÓPÂÆŠ¯™þÀaΙ
|
||||
2
core/assets/baseparts/1591368707268.msch
Normal file
@@ -0,0 +1,2 @@
|
||||
mschxś%LŃ
|
||||
Ă <›*…AÇ>ħ}‘kC+ŘV˘˛ßźYIrwÜ%Á„É`<ĂÁ0o‡×rĺĚâż!%ź‚lŚq1á+ľ\MĆ3źÜŽPăâW‰©§k,Uâ§ŐK0oňŢ÷}.ŔÜ<07>‚ąače”Fµµ€%ęĘuKAwB*ţ™˝?X=V"5ť~˙[ë
|
||||
BIN
core/assets/baseparts/1591369683871.msch
Normal file
BIN
core/assets/baseparts/1591369726023.msch
Normal file
BIN
core/assets/baseparts/1591378058396.msch
Normal file
2
core/assets/baseparts/1591380533871.msch
Normal file
@@ -0,0 +1,2 @@
|
||||
mschxś%Ś]<0E> „GD4ńˇ>ôjĹŤ5A0@Űxů¶KÍţfgö<67><C3B6>i íŚ~ÉTs@KÉaÚŮ=(lŽĽ]Ňć=ú™JátbĚŃS˛ö\/>cÂtÄ7'âÂVô•qwqźźąl1Ř•'*â·Â»Íń™¸IAA52Z4
|
||||
uQ˛I´ZšşÚ%şú~ÄjęţZ<0B>zz]'fa苡/†ľřúňU<C588>ú\ą,Ä
|
||||
2
core/assets/baseparts/1591380739339.msch
Normal file
@@ -0,0 +1,2 @@
|
||||
mschxœŠA
|
||||
!Û…À^rÈ7|”q‡]A•|?cº(h‚ƒï©1üexœcéÍqÊ<71>Ÿ,í»Æ,ÒãÍ<C3A3>5MQ¼ç'õ’S<E28099>—–Zq–É-Yš@Àæ8Ó:L´Ëí"o—@ƒ4'
|
||||
2
core/assets/baseparts/1591381320600.msch
Normal file
@@ -0,0 +1,2 @@
|
||||
mschxœE<C593><45>
|
||||
ƒ0„¯¦þÀ`{Ž>T¦Aµ–*Œ½ûÀõg°@øÂå.<2E>Æ =o‚n)Õãv쎣 ìÅA¯lºMü,ý“ÏSâã&ÓÊÞNìÌs¸/‘ÃjO1!Êq`ûK¢ñû,&<26>[ÀÿR Œ¤(O€®»6EÖ *?»Ê».¡šëº>hRSÉ–-êTQBTP5PýAÙù–Ø(¢
|
||||
1
core/assets/baseparts/1591385128968.msch
Normal file
@@ -0,0 +1 @@
|
||||
mschxœ-Ïknƒ0à±<C3A0>]Ò$mZ”ªgàP!’Á/©·ï.S~ðY»;Æ ßŇ>>ãü¸üŒÝ:Ä¥o›ÇÔ§„²ÍãÖýæ ~ŽiË(×1åøè&TýÒ
|
||||
1
core/assets/baseparts/1591385266195.msch
Normal file
@@ -0,0 +1 @@
|
||||
mschx<>M־a‚0אַLDB׀sp¨)ֵ<>ְF&‰סלˆ³sׁר£i³ץֻ+NP ₪ׁAך¾ןsה£6rhnvװ®<D7B0>µ¡±ויJPg½,ה88<38>ץְ<D7A5>v0צ³½“k<E2809C>םשD¦c
|
||||
2
core/assets/baseparts/1591385293703.msch
Normal file
@@ -0,0 +1,2 @@
|
||||
mschxœ%ŒA
|
||||
Ã0'VKÝB ~ˆeãKjçÐÇ—’J HbwV,<2C>0p«é<C2AB>y”´/%ARŸymí“{¬mÉ„½©Ç-Õ¼FU%O]<n@ðÞq‡ãâzez°Tµ¦\¹˜Í_er¾Mö6ZÉÏ™¬ûÐâe
|
||||
BIN
core/assets/baseparts/1591385372367.msch
Normal file
BIN
core/assets/baseparts/1591385575600.msch
Normal file
BIN
core/assets/baseparts/1591385624323.msch
Normal file
BIN
core/assets/baseparts/1591385989609.msch
Normal file
BIN
core/assets/baseparts/1591389341902.msch
Normal file
BIN
core/assets/baseparts/1591389353247.msch
Normal file
BIN
core/assets/baseparts/1591389407756.msch
Normal file
1
core/assets/baseparts/1591389457130.msch
Normal file
@@ -0,0 +1 @@
|
||||
mschxœ%ŠQƒ0C]RÐÄ>v>9Ê"µˆ¶S(HÜ~)X±_dƒƒÏKŒa•YëDݹ(¼¸äS®¢øü²i©‘§¯ÆmÃ;VIÓ^e0â–s-@
|
||||
3
core/assets/baseparts/1591389561116.msch
Normal file
@@ -0,0 +1,3 @@
|
||||
mschxœ=Љnƒ0`çpKK·Òco±>TшÄ!¨Ô·¯<C2B7>_*‘ø‚c'Á´£C~
|
||||
c¤Csˆ¹ÿLU;OÏøš35clû0¥6<0C>.§a ×m3Õ]ZÖœþ¶Urê´Æñ±Ì[n#ýRy^ðŸ¸b1ñ ÒCp58<35>/ð
|
||||
ÎØßƒJ·³´2nd”;#g—ýÎs(p(pZàdÜôËË0
|
||||
1
core/assets/baseparts/1591389593326.msch
Normal file
@@ -0,0 +1 @@
|
||||
mschxœ=Ž]ƒ „Gå§IoÑ7e”¨I•†jMo_—IÊ3;»nôÖ¯vžòyæi6°CÚ>ñ›2î¯-k¿/C7æåùDXö¸vïtä!B<>GB“Ó±Çà<>r*^5¡ý÷5š¹RS´kJÌú‚3%rÉ6\b8Ìp‰á#…F”¾ Q‰’,Z¶[F¬˜G‰8iÐUC´„eÍÉ?<U<>vÏažÃ¼˜?·ì1
|
||||
2
core/assets/baseparts/1591389611174.msch
Normal file
@@ -0,0 +1,2 @@
|
||||
mschxś%ŚA<0E>07lh‘8đný
|
||||
ŠD’6%Eüľ öÁcÉŁ<C389>ĹĂŔĆ%žŰëüČvZp- <09>Kń'WĘý!aţ¦’ť`zG)a9Ľ›×ě÷Ŕ„{hę2ŠNA…Uô`WÓ7ŹőŞVC}7ő.PÔµ@-°ţµf
|
||||
BIN
core/assets/baseparts/core1.msch
Normal file
BIN
core/assets/baseparts/turret1.msch
Normal file
@@ -14,9 +14,8 @@ uniform float OriginalIntensity;
|
||||
varying MED vec2 v_texCoords;
|
||||
|
||||
void main(){
|
||||
|
||||
vec3 original = texture2D(u_texture0, v_texCoords).rgb;
|
||||
vec3 bloom = texture2D(u_texture1, v_texCoords).rgb * BloomIntensity;
|
||||
original = OriginalIntensity * (original - original * bloom);
|
||||
gl_FragColor.rgb = original + bloom;
|
||||
vec4 original = texture2D(u_texture0, v_texCoords) * OriginalIntensity;
|
||||
vec4 bloom = texture2D(u_texture1, v_texCoords) * BloomIntensity;
|
||||
original = original * (vec4(1.0) - bloom);
|
||||
gl_FragColor = original + bloom;
|
||||
}
|
||||
@@ -496,7 +496,6 @@ error.bloom = Failed to initialize bloom.\nYour device may not support it.
|
||||
|
||||
#NOTE TO TRANSLATORS: don't bother editing these, they'll be removed and/or rewritten anyway
|
||||
sector.groundZero.name = Ground Zero
|
||||
sector.desertWastes.name = Desert Wastes
|
||||
sector.craters.name = The Craters
|
||||
sector.frozenForest.name = Frozen Forest
|
||||
sector.ruinousShores.name = Ruinous Shores
|
||||
@@ -514,7 +513,6 @@ sector.fungalPass.name = Fungal Pass
|
||||
|
||||
sector.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
|
||||
sector.frozenForest.description = Even here, closer to mountains, the spores have spread. The frigid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
|
||||
sector.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
|
||||
sector.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
|
||||
sector.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
|
||||
sector.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
|
||||
@@ -540,6 +538,7 @@ settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, inclu
|
||||
paused = [accent]< Paused >
|
||||
clear = Clear
|
||||
banned = [scarlet]Banned
|
||||
unplaceable.sectorcaptured = [scarlet]Requires captured sector
|
||||
yes = Yes
|
||||
no = No
|
||||
info.title = Info
|
||||
@@ -785,8 +784,6 @@ rules.unitdrops = Unit Drops
|
||||
rules.unitbuildspeedmultiplier = Unit Production Speed Multiplier
|
||||
rules.unithealthmultiplier = Unit Health Multiplier
|
||||
rules.blockhealthmultiplier = Block Health Multiplier
|
||||
rules.playerhealthmultiplier = Player Health Multiplier
|
||||
rules.playerdamagemultiplier = Player Damage Multiplier
|
||||
rules.unitdamagemultiplier = Unit Damage Multiplier
|
||||
rules.enemycorebuildradius = Enemy Core No-Build Radius:[lightgray] (tiles)
|
||||
rules.wavespacing = Wave Spacing:[lightgray] (sec)
|
||||
@@ -796,12 +793,11 @@ rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
|
||||
rules.waitForWaveToEnd = Waves Wait for Enemies
|
||||
rules.dropzoneradius = Drop Zone Radius:[lightgray] (tiles)
|
||||
rules.title.waves = Waves
|
||||
rules.title.respawns = Respawns
|
||||
rules.title.resourcesbuilding = Resources & Building
|
||||
rules.title.player = Players
|
||||
rules.title.enemy = Enemies
|
||||
rules.title.unit = Units
|
||||
rules.title.experimental = Experimental
|
||||
rules.title.environment = Environment
|
||||
rules.lighting = Lighting
|
||||
rules.ambientlight = Ambient Light
|
||||
rules.solarpowermultiplier = Solar Power Multiplier
|
||||
|
||||
@@ -88,3 +88,4 @@ Alicila
|
||||
Daniel Dusek
|
||||
DeltaNedas
|
||||
GioIacca9
|
||||
SnakkiZXZ
|
||||
@@ -235,3 +235,10 @@
|
||||
63509=basic-reconstructor|block-basic-reconstructor-medium
|
||||
63508=block-loader|block-block-loader-medium
|
||||
63507=block-unloader|block-block-unloader-medium
|
||||
63506=core-silo|block-core-silo-medium
|
||||
63505=data-processor|block-data-processor-medium
|
||||
63504=payload-router|block-payload-router-medium
|
||||
63503=silicon-crucible|block-silicon-crucible-medium
|
||||
63502=segment|block-segment-medium
|
||||
63501=large-overdrive-projector|block-large-overdrive-projector-medium
|
||||
63500=disassembler|block-disassembler-medium
|
||||
|
||||
@@ -24,70 +24,72 @@ const extend = function(classType, params){
|
||||
const newEffect = (lifetime, renderer) => new Effects.Effect(lifetime, new Effects.EffectRenderer({render: renderer}))
|
||||
Call = Packages.mindustry.gen.Call
|
||||
|
||||
importPackage(Packages.mindustry.game)
|
||||
importPackage(Packages.arc.func)
|
||||
importPackage(Packages.mindustry.entities)
|
||||
importPackage(Packages.mindustry.graphics.g3d)
|
||||
importPackage(Packages.mindustry.ctype)
|
||||
importPackage(Packages.mindustry.gen)
|
||||
importPackage(Packages.mindustry.core)
|
||||
importPackage(Packages.mindustry.world.blocks.storage)
|
||||
importPackage(Packages.mindustry.ui.dialogs)
|
||||
importPackage(Packages.arc.scene.ui)
|
||||
importPackage(Packages.mindustry.world.blocks.defense.turrets)
|
||||
importPackage(Packages.mindustry.world.blocks.distribution)
|
||||
importPackage(Packages.mindustry.ui)
|
||||
importPackage(Packages.mindustry.content)
|
||||
importPackage(Packages.mindustry.world.blocks.liquid)
|
||||
importPackage(Packages.arc.struct)
|
||||
importPackage(Packages.arc.scene.ui.layout)
|
||||
importPackage(Packages.mindustry.world.modules)
|
||||
importPackage(Packages.arc.util)
|
||||
importPackage(Packages.arc.graphics)
|
||||
importPackage(Packages.mindustry.entities.def)
|
||||
importPackage(Packages.mindustry.maps.generators)
|
||||
importPackage(Packages.arc.scene.actions)
|
||||
importPackage(Packages.mindustry.graphics)
|
||||
importPackage(Packages.mindustry.entities.bullet)
|
||||
importPackage(Packages.mindustry.world.blocks.legacy)
|
||||
importPackage(Packages.mindustry.world.blocks.experimental)
|
||||
importPackage(Packages.mindustry.editor)
|
||||
importPackage(Packages.mindustry.type)
|
||||
importPackage(Packages.arc.scene.ui)
|
||||
importPackage(Packages.arc.math.geom)
|
||||
importPackage(Packages.mindustry.game)
|
||||
importPackage(Packages.mindustry.maps.filters)
|
||||
importPackage(Packages.arc.struct)
|
||||
importPackage(Packages.arc.scene.style)
|
||||
importPackage(Packages.mindustry.ui.dialogs)
|
||||
importPackage(Packages.mindustry.entities.comp)
|
||||
importPackage(Packages.mindustry.world.blocks.defense.turrets)
|
||||
importPackage(Packages.mindustry.async)
|
||||
importPackage(Packages.mindustry.world.blocks.distribution)
|
||||
importPackage(Packages.mindustry.world.blocks.environment)
|
||||
importPackage(Packages.mindustry.world.blocks.campaign)
|
||||
importPackage(Packages.mindustry.world.blocks.liquid)
|
||||
importPackage(Packages.mindustry.ui)
|
||||
importPackage(Packages.mindustry.world.blocks.production)
|
||||
importPackage(Packages.mindustry.ai)
|
||||
importPackage(Packages.mindustry.world.blocks.defense)
|
||||
importPackage(Packages.mindustry.world.meta)
|
||||
importPackage(Packages.mindustry.world.blocks.legacy)
|
||||
importPackage(Packages.mindustry.world.blocks.units)
|
||||
importPackage(Packages.arc.graphics)
|
||||
importPackage(Packages.arc.func)
|
||||
importPackage(Packages.mindustry.content)
|
||||
importPackage(Packages.mindustry.world.blocks.power)
|
||||
importPackage(Packages.mindustry.ui.layout)
|
||||
importPackage(Packages.mindustry.world.blocks)
|
||||
importPackage(Packages.arc.scene.event)
|
||||
importPackage(Packages.mindustry.logic)
|
||||
importPackage(Packages.arc.math)
|
||||
importPackage(Packages.mindustry.world)
|
||||
importPackage(Packages.mindustry.maps)
|
||||
importPackage(Packages.mindustry.maps.generators)
|
||||
importPackage(Packages.mindustry.world.meta.values)
|
||||
importPackage(Packages.mindustry.entities)
|
||||
importPackage(Packages.arc.util)
|
||||
importPackage(Packages.mindustry.graphics)
|
||||
importPackage(Packages.mindustry.world.modules)
|
||||
importPackage(Packages.mindustry.world.blocks.sandbox)
|
||||
importPackage(Packages.mindustry.input)
|
||||
importPackage(Packages.mindustry.world.consumers)
|
||||
importPackage(Packages.mindustry.ui.fragments)
|
||||
importPackage(Packages.mindustry.ai.formations)
|
||||
importPackage(Packages.mindustry.type)
|
||||
importPackage(Packages.mindustry.world.blocks.production)
|
||||
importPackage(Packages.arc.scene.event)
|
||||
importPackage(Packages.arc.math)
|
||||
importPackage(Packages.arc.scene.utils)
|
||||
importPackage(Packages.mindustry.world.blocks.defense)
|
||||
importPackage(Packages.mindustry.graphics.g3d)
|
||||
importPackage(Packages.mindustry.world.meta)
|
||||
importPackage(Packages.mindustry.world.blocks.payloads)
|
||||
importPackage(Packages.mindustry.world)
|
||||
importPackage(Packages.mindustry.async)
|
||||
importPackage(Packages.arc.scene.style)
|
||||
importPackage(Packages.mindustry.world.blocks)
|
||||
importPackage(Packages.arc.math.geom)
|
||||
importPackage(Packages.mindustry.ai)
|
||||
importPackage(Packages.mindustry.maps.filters)
|
||||
importPackage(Packages.arc.graphics.g2d)
|
||||
importPackage(Packages.mindustry.ai.formations.patterns)
|
||||
importPackage(Packages.mindustry.world.blocks.environment)
|
||||
importPackage(Packages.mindustry)
|
||||
importPackage(Packages.mindustry.entities.units)
|
||||
importPackage(Packages.mindustry.ctype)
|
||||
importPackage(Packages.arc.scene.ui.layout)
|
||||
importPackage(Packages.mindustry.ai.types)
|
||||
importPackage(Packages.mindustry.maps)
|
||||
importPackage(Packages.mindustry.world.meta.values)
|
||||
importPackage(Packages.mindustry.world.producers)
|
||||
importPackage(Packages.mindustry.world.blocks.units)
|
||||
importPackage(Packages.mindustry.ai.formations.patterns)
|
||||
importPackage(Packages.arc.scene.utils)
|
||||
importPackage(Packages.mindustry.ai.formations)
|
||||
importPackage(Packages.mindustry.ui.fragments)
|
||||
importPackage(Packages.mindustry.world.blocks.experimental)
|
||||
importPackage(Packages.mindustry.world.blocks.storage)
|
||||
importPackage(Packages.mindustry.audio)
|
||||
importPackage(Packages.mindustry.ui.layout)
|
||||
importPackage(Packages.mindustry.entities.bullet)
|
||||
importPackage(Packages.mindustry.world.consumers)
|
||||
importPackage(Packages.mindustry.core)
|
||||
importPackage(Packages.arc.scene)
|
||||
importPackage(Packages.mindustry.maps.planet)
|
||||
importPackage(Packages.mindustry)
|
||||
importPackage(Packages.arc)
|
||||
importPackage(Packages.mindustry.world.blocks.logic)
|
||||
importPackage(Packages.mindustry.world.blocks.payloads)
|
||||
importPackage(Packages.mindustry.world.producers)
|
||||
importPackage(Packages.arc.graphics.g2d)
|
||||
importPackage(Packages.mindustry.maps.planet)
|
||||
const PlayerIpUnbanEvent = Packages.mindustry.game.EventType.PlayerIpUnbanEvent
|
||||
const PlayerIpBanEvent = Packages.mindustry.game.EventType.PlayerIpBanEvent
|
||||
const PlayerUnbanEvent = Packages.mindustry.game.EventType.PlayerUnbanEvent
|
||||
@@ -95,8 +97,7 @@ const PlayerBanEvent = Packages.mindustry.game.EventType.PlayerBanEvent
|
||||
const PlayerLeave = Packages.mindustry.game.EventType.PlayerLeave
|
||||
const PlayerConnect = Packages.mindustry.game.EventType.PlayerConnect
|
||||
const PlayerJoin = Packages.mindustry.game.EventType.PlayerJoin
|
||||
const MechChangeEvent = Packages.mindustry.game.EventType.MechChangeEvent
|
||||
const ResizeEvent = Packages.mindustry.game.EventType.ResizeEvent
|
||||
const UnitChangeEvent = Packages.mindustry.game.EventType.UnitChangeEvent
|
||||
const UnitCreateEvent = Packages.mindustry.game.EventType.UnitCreateEvent
|
||||
const UnitDestroyEvent = Packages.mindustry.game.EventType.UnitDestroyEvent
|
||||
const BlockDestroyEvent = Packages.mindustry.game.EventType.BlockDestroyEvent
|
||||
@@ -107,12 +108,19 @@ const ResearchEvent = Packages.mindustry.game.EventType.ResearchEvent
|
||||
const UnlockEvent = Packages.mindustry.game.EventType.UnlockEvent
|
||||
const StateChangeEvent = Packages.mindustry.game.EventType.StateChangeEvent
|
||||
const TileChangeEvent = Packages.mindustry.game.EventType.TileChangeEvent
|
||||
const WorldLoadEvent = Packages.mindustry.game.EventType.WorldLoadEvent
|
||||
const GameOverEvent = Packages.mindustry.game.EventType.GameOverEvent
|
||||
const TapConfigEvent = Packages.mindustry.game.EventType.TapConfigEvent
|
||||
const TapEvent = Packages.mindustry.game.EventType.TapEvent
|
||||
const DepositEvent = Packages.mindustry.game.EventType.DepositEvent
|
||||
const WithdrawEvent = Packages.mindustry.game.EventType.WithdrawEvent
|
||||
const SectorCaptureEvent = Packages.mindustry.game.EventType.SectorCaptureEvent
|
||||
const ZoneConfigureCompleteEvent = Packages.mindustry.game.EventType.ZoneConfigureCompleteEvent
|
||||
const ZoneRequireCompleteEvent = Packages.mindustry.game.EventType.ZoneRequireCompleteEvent
|
||||
const PlayerChatEvent = Packages.mindustry.game.EventType.PlayerChatEvent
|
||||
const CommandIssueEvent = Packages.mindustry.game.EventType.CommandIssueEvent
|
||||
const LaunchItemEvent = Packages.mindustry.game.EventType.LaunchItemEvent
|
||||
const WorldLoadEvent = Packages.mindustry.game.EventType.WorldLoadEvent
|
||||
const ClientLoadEvent = Packages.mindustry.game.EventType.ClientLoadEvent
|
||||
const BlockInfoEvent = Packages.mindustry.game.EventType.BlockInfoEvent
|
||||
const CoreItemDeliverEvent = Packages.mindustry.game.EventType.CoreItemDeliverEvent
|
||||
const TurretAmmoDeliverEvent = Packages.mindustry.game.EventType.TurretAmmoDeliverEvent
|
||||
@@ -123,17 +131,13 @@ const PlayEvent = Packages.mindustry.game.EventType.PlayEvent
|
||||
const DisposeEvent = Packages.mindustry.game.EventType.DisposeEvent
|
||||
const ContentReloadEvent = Packages.mindustry.game.EventType.ContentReloadEvent
|
||||
const ServerLoadEvent = Packages.mindustry.game.EventType.ServerLoadEvent
|
||||
const ClientLoadEvent = Packages.mindustry.game.EventType.ClientLoadEvent
|
||||
const ClientCreateEvent = Packages.mindustry.game.EventType.ClientCreateEvent
|
||||
const SaveLoadEvent = Packages.mindustry.game.EventType.SaveLoadEvent
|
||||
const ZoneConfigureCompleteEvent = Packages.mindustry.game.EventType.ZoneConfigureCompleteEvent
|
||||
const ZoneRequireCompleteEvent = Packages.mindustry.game.EventType.ZoneRequireCompleteEvent
|
||||
const PlayerChatEvent = Packages.mindustry.game.EventType.PlayerChatEvent
|
||||
const CommandIssueEvent = Packages.mindustry.game.EventType.CommandIssueEvent
|
||||
const MapPublishEvent = Packages.mindustry.game.EventType.MapPublishEvent
|
||||
const MapMakeEvent = Packages.mindustry.game.EventType.MapMakeEvent
|
||||
const LaunchItemEvent = Packages.mindustry.game.EventType.LaunchItemEvent
|
||||
const ResizeEvent = Packages.mindustry.game.EventType.ResizeEvent
|
||||
const LaunchEvent = Packages.mindustry.game.EventType.LaunchEvent
|
||||
const LoseEvent = Packages.mindustry.game.EventType.LoseEvent
|
||||
const WinEvent = Packages.mindustry.game.EventType.WinEvent
|
||||
const TurnEvent = Packages.mindustry.game.EventType.TurnEvent
|
||||
const Trigger = Packages.mindustry.game.EventType.Trigger
|
||||
|
||||
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Before Width: | Height: | Size: 724 B After Width: | Height: | Size: 761 B |
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Before Width: | Height: | Size: 822 KiB After Width: | Height: | Size: 856 KiB |
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Before Width: | Height: | Size: 128 KiB After Width: | Height: | Size: 124 KiB |
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Before Width: | Height: | Size: 239 KiB After Width: | Height: | Size: 279 KiB |
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Before Width: | Height: | Size: 876 KiB After Width: | Height: | Size: 915 KiB |