Merge branch 'master' of https://github.com/Anuken/Mindustry into v105
This commit is contained in:
@@ -496,7 +496,6 @@ error.bloom = Failed to initialize bloom.\nYour device may not support it.
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#NOTE TO TRANSLATORS: don't bother editing these, they'll be removed and/or rewritten anyway
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sector.groundZero.name = Ground Zero
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sector.desertWastes.name = Desert Wastes
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sector.craters.name = The Craters
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sector.frozenForest.name = Frozen Forest
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sector.ruinousShores.name = Ruinous Shores
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@@ -514,7 +513,6 @@ sector.fungalPass.name = Fungal Pass
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sector.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
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sector.frozenForest.description = Even here, closer to mountains, the spores have spread. The frigid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
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sector.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
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sector.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
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sector.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
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sector.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
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@@ -540,6 +538,7 @@ settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, inclu
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paused = [accent]< Paused >
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clear = Clear
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banned = [scarlet]Banned
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unplaceable.sectorcaptured = [scarlet]Requires captured sector
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yes = Yes
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no = No
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info.title = Info
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@@ -785,8 +784,6 @@ rules.unitdrops = Unit Drops
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rules.unitbuildspeedmultiplier = Unit Production Speed Multiplier
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rules.unithealthmultiplier = Unit Health Multiplier
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rules.blockhealthmultiplier = Block Health Multiplier
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rules.playerhealthmultiplier = Player Health Multiplier
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rules.playerdamagemultiplier = Player Damage Multiplier
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rules.unitdamagemultiplier = Unit Damage Multiplier
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rules.enemycorebuildradius = Enemy Core No-Build Radius:[lightgray] (tiles)
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rules.wavespacing = Wave Spacing:[lightgray] (sec)
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@@ -796,12 +793,11 @@ rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
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rules.waitForWaveToEnd = Waves Wait for Enemies
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rules.dropzoneradius = Drop Zone Radius:[lightgray] (tiles)
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rules.title.waves = Waves
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rules.title.respawns = Respawns
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rules.title.resourcesbuilding = Resources & Building
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rules.title.player = Players
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rules.title.enemy = Enemies
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rules.title.unit = Units
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rules.title.experimental = Experimental
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rules.title.environment = Environment
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rules.lighting = Lighting
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rules.ambientlight = Ambient Light
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rules.solarpowermultiplier = Solar Power Multiplier
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