Merge branch 'master' of https://github.com/Anuken/Mindustry into v105
2
.github/ISSUE_TEMPLATE/bug_report.md
vendored
@@ -2,7 +2,7 @@
|
|||||||
name: Bug report
|
name: Bug report
|
||||||
about: Create a report to help fix an issue.
|
about: Create a report to help fix an issue.
|
||||||
title: ''
|
title: ''
|
||||||
labels: ''
|
labels: bug
|
||||||
assignees: ''
|
assignees: ''
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|||||||
8
.github/ISSUE_TEMPLATE/config.yml
vendored
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
blank_issues_enabled: false
|
||||||
|
contact_links:
|
||||||
|
- name: Feature request
|
||||||
|
url: https://github.com/Anuken/Mindustry-Suggestions/issues/new/choose
|
||||||
|
about: Do not make a new issue for feature requests! Instead, post it in suggestions repository.
|
||||||
|
- name: Question
|
||||||
|
url: https://discord.com/invite/mindustry
|
||||||
|
about: Questions about the game should be asked in the Discord, not in the issue tracker.
|
||||||
11
.github/ISSUE_TEMPLATE/feature_request.md
vendored
@@ -1,11 +0,0 @@
|
|||||||
---
|
|
||||||
name: Feature request
|
|
||||||
about: Do not make a new issue for feature requests! Instead, post in the suggestions
|
|
||||||
repository. See the README.
|
|
||||||
title: ''
|
|
||||||
labels: invalid
|
|
||||||
assignees: ''
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
**Do not make a new issue for feature requests!** Instead, post it in suggestions repository: https://github.com/Anuken/Mindustry-Suggestions/issues/new/choose
|
|
||||||
7
.gitignore
vendored
@@ -10,6 +10,7 @@ logs/
|
|||||||
/desktop/mindustry-saves/
|
/desktop/mindustry-saves/
|
||||||
/desktop/mindustry-maps/
|
/desktop/mindustry-maps/
|
||||||
/desktop/gifexport/
|
/desktop/gifexport/
|
||||||
|
/gifs/
|
||||||
/core/lib/
|
/core/lib/
|
||||||
/ios/assets/
|
/ios/assets/
|
||||||
/core/assets-raw/sprites/generated/
|
/core/assets-raw/sprites/generated/
|
||||||
@@ -28,7 +29,6 @@ core/assets/saves/
|
|||||||
/core/assets/saves/
|
/core/assets/saves/
|
||||||
steam_appid.txt
|
steam_appid.txt
|
||||||
/test_files/
|
/test_files/
|
||||||
/annotations/build/
|
|
||||||
/android/assets/mindustry-maps/
|
/android/assets/mindustry-maps/
|
||||||
/android/assets/mindustry-saves/
|
/android/assets/mindustry-saves/
|
||||||
/core/assets/gifexport/
|
/core/assets/gifexport/
|
||||||
@@ -40,12 +40,9 @@ steam_appid.txt
|
|||||||
ios/robovm.properties
|
ios/robovm.properties
|
||||||
packr-out/
|
packr-out/
|
||||||
config/
|
config/
|
||||||
changelog
|
|
||||||
*.gif
|
*.gif
|
||||||
/core/assets/saves/
|
|
||||||
/out/
|
|
||||||
/core/assets-raw/fontgen/out/
|
|
||||||
|
|
||||||
|
/core/assets/basepartnames
|
||||||
version.properties
|
version.properties
|
||||||
|
|
||||||
.attach_*
|
.attach_*
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ dist: xenial
|
|||||||
android:
|
android:
|
||||||
components:
|
components:
|
||||||
- android-29
|
- android-29
|
||||||
- build-tools-29.0.2
|
- build-tools-29.0.3
|
||||||
|
|
||||||
script:
|
script:
|
||||||
- git clone --depth=1 --branch=master https://github.com/Anuken/MindustryBuilds ../MindustryBuilds
|
- git clone --depth=1 --branch=master https://github.com/Anuken/MindustryBuilds ../MindustryBuilds
|
||||||
|
|||||||
@@ -31,7 +31,7 @@ This means:
|
|||||||
Import [this style file](.github/Mindustry-CodeStyle-IJ.xml) into IntelliJ to get correct formatting when developing Mindustry.
|
Import [this style file](.github/Mindustry-CodeStyle-IJ.xml) into IntelliJ to get correct formatting when developing Mindustry.
|
||||||
|
|
||||||
#### Do not use incompatible Java features (java.util.function, java.awt).
|
#### Do not use incompatible Java features (java.util.function, java.awt).
|
||||||
Android [does not support](https://developer.android.com/studio/write/java8-support#supported_features) many of Java 8's features, such as the packages `java.util.function`, `java.util.stream` or `forEach` in collections. Do not use these in your code.
|
Android and RoboVM (iOS) do not support many of Java 8's features, such as the packages `java.util.function`, `java.util.stream` or `forEach` in collections. Do not use these in your code.
|
||||||
If you need to use functional interfaces, use the ones in `arc.func`, which are more or less the same with different naming schemes.
|
If you need to use functional interfaces, use the ones in `arc.func`, which are more or less the same with different naming schemes.
|
||||||
|
|
||||||
The same applies to any class *outside* of the standard `java.[n]io` / `java.net` / `java.util` packages: Most of them are not supported.
|
The same applies to any class *outside* of the standard `java.[n]io` / `java.net` / `java.util` packages: Most of them are not supported.
|
||||||
|
|||||||
@@ -8,6 +8,8 @@ buildscript{
|
|||||||
}
|
}
|
||||||
|
|
||||||
dependencies{
|
dependencies{
|
||||||
|
//IMPORTANT NOTICE: any version of the plugin after 3.4.1 will break builds for every API level < 24, perhaps even higher.
|
||||||
|
//it appears abstract methods don't get desugared properly (if at all)
|
||||||
classpath 'com.android.tools.build:gradle:3.4.1'
|
classpath 'com.android.tools.build:gradle:3.4.1'
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,6 +1,7 @@
|
|||||||
package mindustry.android;
|
package mindustry.android;
|
||||||
|
|
||||||
import android.*;
|
import android.*;
|
||||||
|
import android.annotation.*;
|
||||||
import android.app.*;
|
import android.app.*;
|
||||||
import android.content.*;
|
import android.content.*;
|
||||||
import android.content.pm.*;
|
import android.content.pm.*;
|
||||||
|
|||||||
@@ -196,14 +196,14 @@ public class EntityProcess extends BaseProcessor{
|
|||||||
|
|
||||||
//skip double classes
|
//skip double classes
|
||||||
if(usedNames.containsKey(name)){
|
if(usedNames.containsKey(name)){
|
||||||
extraNames.getOr(usedNames.get(name), ObjectSet::new).add(type.name());
|
extraNames.get(usedNames.get(name), ObjectSet::new).add(type.name());
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
usedNames.put(name, type);
|
usedNames.put(name, type);
|
||||||
extraNames.getOr(type, ObjectSet::new).add(name);
|
extraNames.get(type, ObjectSet::new).add(name);
|
||||||
if(!type.isType()){
|
if(!type.isType()){
|
||||||
extraNames.getOr(type, ObjectSet::new).add(type.name());
|
extraNames.get(type, ObjectSet::new).add(type.name());
|
||||||
}
|
}
|
||||||
|
|
||||||
TypeSpec.Builder builder = TypeSpec.classBuilder(name).addModifiers(Modifier.PUBLIC);
|
TypeSpec.Builder builder = TypeSpec.classBuilder(name).addModifiers(Modifier.PUBLIC);
|
||||||
@@ -222,6 +222,8 @@ public class EntityProcess extends BaseProcessor{
|
|||||||
Array<Svar> syncedFields = new Array<>();
|
Array<Svar> syncedFields = new Array<>();
|
||||||
Array<Svar> allFields = new Array<>();
|
Array<Svar> allFields = new Array<>();
|
||||||
|
|
||||||
|
boolean isSync = components.contains(s -> s.name().contains("Sync"));
|
||||||
|
|
||||||
//add all components
|
//add all components
|
||||||
for(Stype comp : components){
|
for(Stype comp : components){
|
||||||
|
|
||||||
@@ -257,7 +259,7 @@ public class EntityProcess extends BaseProcessor{
|
|||||||
allFields.add(f);
|
allFields.add(f);
|
||||||
|
|
||||||
//add extra sync fields
|
//add extra sync fields
|
||||||
if(f.has(SyncField.class)){
|
if(f.has(SyncField.class) && isSync){
|
||||||
if(!f.tname().toString().equals("float")) err("All SyncFields must be of type float", f);
|
if(!f.tname().toString().equals("float")) err("All SyncFields must be of type float", f);
|
||||||
|
|
||||||
syncedFields.add(f);
|
syncedFields.add(f);
|
||||||
@@ -277,7 +279,7 @@ public class EntityProcess extends BaseProcessor{
|
|||||||
|
|
||||||
//get all utility methods from components
|
//get all utility methods from components
|
||||||
for(Smethod elem : comp.methods()){
|
for(Smethod elem : comp.methods()){
|
||||||
methods.getOr(elem.toString(), Array::new).add(elem);
|
methods.get(elem.toString(), Array::new).add(elem);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -552,8 +554,8 @@ public class EntityProcess extends BaseProcessor{
|
|||||||
idStore.addStatement("idMap[$L] = $L::new", def.classID, def.name);
|
idStore.addStatement("idMap[$L] = $L::new", def.classID, def.name);
|
||||||
extraNames.get(def.base).each(extra -> {
|
extraNames.get(def.base).each(extra -> {
|
||||||
idStore.addStatement("nameMap.put($S, $L::new)", extra, def.name);
|
idStore.addStatement("nameMap.put($S, $L::new)", extra, def.name);
|
||||||
if(!camelToKebab(extra).equals(extra)){
|
if(!Strings.camelToKebab(extra).equals(extra)){
|
||||||
idStore.addStatement("nameMap.put($S, $L::new)", camelToKebab(extra), def.name);
|
idStore.addStatement("nameMap.put($S, $L::new)", Strings.camelToKebab(extra), def.name);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
@@ -749,22 +751,6 @@ public class EntityProcess extends BaseProcessor{
|
|||||||
return comps.toString("", s -> s.name().replace("Comp", "")) + "Entity";
|
return comps.toString("", s -> s.name().replace("Comp", "")) + "Entity";
|
||||||
}
|
}
|
||||||
|
|
||||||
static String camelToKebab(String s){
|
|
||||||
StringBuilder result = new StringBuilder(s.length() + 1);
|
|
||||||
|
|
||||||
for(int i = 0; i < s.length(); i++){
|
|
||||||
char c = s.charAt(i);
|
|
||||||
if(i > 0 && Character.isUpperCase(s.charAt(i))){
|
|
||||||
result.append('-');
|
|
||||||
}
|
|
||||||
|
|
||||||
result.append(Character.toLowerCase(c));
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
return result.toString();
|
|
||||||
}
|
|
||||||
|
|
||||||
boolean isComponent(Stype type){
|
boolean isComponent(Stype type){
|
||||||
return type.annotation(Component.class) != null;
|
return type.annotation(Component.class) != null;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -30,7 +30,7 @@ public class LoadRegionProcessor extends BaseProcessor{
|
|||||||
err("@LoadRegion field must be public", field);
|
err("@LoadRegion field must be public", field);
|
||||||
}
|
}
|
||||||
|
|
||||||
fieldMap.getOr(field.enclosingType(), Array::new).add(field);
|
fieldMap.get(field.enclosingType(), Array::new).add(field);
|
||||||
}
|
}
|
||||||
|
|
||||||
for(Entry<Stype, Array<Svar>> entry : fieldMap){
|
for(Entry<Stype, Array<Svar>> entry : fieldMap){
|
||||||
|
|||||||
@@ -12,9 +12,11 @@ mindustry.entities.comp.PlayerComp=8
|
|||||||
mindustry.entities.comp.PuddleComp=9
|
mindustry.entities.comp.PuddleComp=9
|
||||||
mindustry.entities.comp.TileComp=10
|
mindustry.entities.comp.TileComp=10
|
||||||
mindustry.type.Weather.WeatherComp=11
|
mindustry.type.Weather.WeatherComp=11
|
||||||
mindustry.world.blocks.storage.LaunchPad.LaunchPayloadComp=12
|
mindustry.world.blocks.campaign.CoreLauncher.LaunchCoreComp=20
|
||||||
|
mindustry.world.blocks.campaign.LaunchPad.LaunchPayloadComp=12
|
||||||
oculon=13
|
oculon=13
|
||||||
phantom=14
|
phantom=14
|
||||||
|
tau=19
|
||||||
titan=15
|
titan=15
|
||||||
trident=18
|
trident=18
|
||||||
vanguard=16
|
vanguard=16
|
||||||
|
|||||||
@@ -0,0 +1 @@
|
|||||||
|
{fields:[{name:armor,type:float,size:4},{name:baseRotation,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:mineTile,type:mindustry.world.Tile,size:-1},{name:requests,type:arc.struct.Queue<mindustry.entities.units.BuildRequest>,size:-1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Array<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
{fields:[{name:lifetime,type:float,size:4},{name:team,type:mindustry.game.Team,size:-1},{name:time,type:float,size:4},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
{version:1,fields:[{name:block,type:mindustry.world.Block,size:-1},{name:lifetime,type:float,size:4},{name:team,type:mindustry.game.Team,size:-1},{name:time,type:float,size:4},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
{version:2,fields:[{name:block,type:mindustry.world.Block,size:-1},{name:lifetime,type:float,size:4},{name:time,type:float,size:4},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
{fields:[{name:armor,type:float,size:4},{name:controller,type:mindustry.entities.units.UnitController,size:-1},{name:elevation,type:float,size:4},{name:health,type:float,size:4},{name:isShooting,type:boolean,size:1},{name:rotation,type:float,size:4},{name:shield,type:float,size:4},{name:spawnedByCore,type:boolean,size:1},{name:stack,type:mindustry.type.ItemStack,size:-1},{name:statuses,type:arc.struct.Array<mindustry.entities.units.StatusEntry>,size:-1},{name:team,type:mindustry.game.Team,size:-1},{name:type,type:mindustry.type.UnitType,size:-1},{name:x,type:float,size:4},{name:y,type:float,size:4}]}
|
||||||
@@ -106,6 +106,7 @@ allprojects{
|
|||||||
output += other.name.substring("bundle".length() + 1, other.name.lastIndexOf('.')) + "\n"
|
output += other.name.substring("bundle".length() + 1, other.name.lastIndexOf('.')) + "\n"
|
||||||
}
|
}
|
||||||
new File(project(':core').projectDir, 'assets/locales').text = output
|
new File(project(':core').projectDir, 'assets/locales').text = output
|
||||||
|
new File(project(':core').projectDir, 'assets/basepartnames').text = new File(project(':core').projectDir, 'assets/baseparts/').list().join("\n")
|
||||||
}
|
}
|
||||||
|
|
||||||
writeVersion = {
|
writeVersion = {
|
||||||
|
|||||||
BIN
core/assets-raw/sprites/blocks/campaign/core-silo.png
Normal file
|
After Width: | Height: | Size: 3.3 KiB |
BIN
core/assets-raw/sprites/blocks/campaign/data-processor.png
Normal file
|
After Width: | Height: | Size: 1.4 KiB |
|
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 1.2 KiB |
|
Before Width: | Height: | Size: 186 B After Width: | Height: | Size: 186 B |
|
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.3 KiB |
|
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.1 KiB |
|
After Width: | Height: | Size: 516 B |
|
After Width: | Height: | Size: 1.3 KiB |
BIN
core/assets-raw/sprites/blocks/defense/segment.png
Normal file
|
After Width: | Height: | Size: 794 B |
|
After Width: | Height: | Size: 129 B |
|
After Width: | Height: | Size: 1000 B |
|
After Width: | Height: | Size: 720 B |
|
After Width: | Height: | Size: 513 B |
BIN
core/assets-raw/sprites/blocks/distribution/payload-router.png
Normal file
|
After Width: | Height: | Size: 307 B |
|
Before Width: | Height: | Size: 174 B |
|
Before Width: | Height: | Size: 98 B |
|
Before Width: | Height: | Size: 283 B |
|
Before Width: | Height: | Size: 302 B |
|
Before Width: | Height: | Size: 474 B |
|
Before Width: | Height: | Size: 488 B |
|
Before Width: | Height: | Size: 327 B |
|
Before Width: | Height: | Size: 339 B |
|
Before Width: | Height: | Size: 965 B After Width: | Height: | Size: 1.5 KiB |
|
Before Width: | Height: | Size: 226 B After Width: | Height: | Size: 347 B |
|
Before Width: | Height: | Size: 779 B After Width: | Height: | Size: 779 B |
|
Before Width: | Height: | Size: 1.6 KiB |
|
Before Width: | Height: | Size: 713 B After Width: | Height: | Size: 1.3 KiB |
|
After Width: | Height: | Size: 430 B |
|
After Width: | Height: | Size: 299 B |
BIN
core/assets-raw/sprites/blocks/production/disassembler.png
Normal file
|
After Width: | Height: | Size: 2.2 KiB |
|
Before Width: | Height: | Size: 701 B After Width: | Height: | Size: 693 B |
|
Before Width: | Height: | Size: 678 B After Width: | Height: | Size: 1.1 KiB |
|
After Width: | Height: | Size: 418 B |
BIN
core/assets-raw/sprites/blocks/production/silicon-crucible.png
Normal file
|
After Width: | Height: | Size: 1.8 KiB |
|
Before Width: | Height: | Size: 640 B After Width: | Height: | Size: 1.1 KiB |
|
Before Width: | Height: | Size: 375 B After Width: | Height: | Size: 620 B |
BIN
core/assets-raw/sprites/units/cix-joint-base.png
Normal file
|
After Width: | Height: | Size: 662 B |
|
Before Width: | Height: | Size: 279 B After Width: | Height: | Size: 641 B |
|
Before Width: | Height: | Size: 408 B After Width: | Height: | Size: 660 B |
BIN
core/assets-raw/sprites/units/cix-old.png
Normal file
|
After Width: | Height: | Size: 1.0 KiB |
|
Before Width: | Height: | Size: 1.0 KiB After Width: | Height: | Size: 1.4 KiB |
BIN
core/assets-raw/sprites/units/eruptor-foot.png
Normal file
|
After Width: | Height: | Size: 359 B |
|
Before Width: | Height: | Size: 230 B After Width: | Height: | Size: 230 B |
BIN
core/assets-raw/sprites/units/eruptor-leg-base.png
Normal file
|
After Width: | Height: | Size: 273 B |
|
Before Width: | Height: | Size: 450 B After Width: | Height: | Size: 400 B |
|
Before Width: | Height: | Size: 1.2 KiB After Width: | Height: | Size: 1.1 KiB |
|
Before Width: | Height: | Size: 4.2 KiB After Width: | Height: | Size: 7.4 KiB |
|
Before Width: | Height: | Size: 11 KiB After Width: | Height: | Size: 11 KiB |
|
Before Width: | Height: | Size: 820 B After Width: | Height: | Size: 950 B |
|
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 2.9 KiB |
|
Before Width: | Height: | Size: 470 B After Width: | Height: | Size: 467 B |
2
core/assets/baseparts/1591368647700.msch
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
mschxœ-ŒÑ
|
||||||
|
à E¯U»BÊ>ć}’³aZ‹Õ<E280B9>ýý’v ¹9¹$Á„›‚Ù|&¨Çˆ{(ûNÕ}|J.ùú"èµÌ±QvGé5–}£ž}‹Á5¦„y<E2809E>G«ñÙ[©˜BÙÞôe."ê’<C3AA>SIÓPÂÆŠ¯™þÀaΙ
|
||||||
2
core/assets/baseparts/1591368707268.msch
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
mschxś%LŃ
|
||||||
|
Ă <›*…AÇ>ħ}‘kC+ŘV˘˛ßźYIrwÜ%Á„É`<ĂÁ0o‡×rĺĚâż!%ź‚lŚq1á+ľ\MĆ3źÜŽPăâW‰©§k,Uâ§ŐK0oňŢ÷}.ŔÜ<07>‚ąače”Fµµ€%ęĘuKAwB*ţ™˝?X=V"5ť~˙[ë
|
||||||
BIN
core/assets/baseparts/1591369683871.msch
Normal file
BIN
core/assets/baseparts/1591369726023.msch
Normal file
BIN
core/assets/baseparts/1591378058396.msch
Normal file
2
core/assets/baseparts/1591380533871.msch
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
mschxś%Ś]<0E> „GD4ńˇ>ôjĹŤ5A0@Űxů¶KÍţfgö<67><C3B6>i íŚ~ÉTs@KÉaÚŮ=(lŽĽ]Ňć=ú™JátbĚŃS˛ö\/>cÂtÄ7'âÂVô•qwqźźąl1Ř•'*â·Â»Íń™¸IAA52Z4
|
||||||
|
uQ˛I´ZšşÚ%şú~ÄjęţZ<0B>zz]'fa苡/†ľřúňU<C588>ú\ą,Ä
|
||||||
2
core/assets/baseparts/1591380739339.msch
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
mschxœŠA
|
||||||
|
!Û…À^rÈ7|”q‡]A•|?cº(h‚ƒï©1üexœcéÍqÊ<71>Ÿ,í»Æ,ÒãÍ<C3A3>5MQ¼ç'õ’S<E28099>—–Zq–É-Yš@Àæ8Ó:L´Ëí"o—@ƒ4'
|
||||||
2
core/assets/baseparts/1591381320600.msch
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
mschxœE<C593><45>
|
||||||
|
ƒ0„¯¦þÀ`{Ž>T¦Aµ–*Œ½ûÀõg°@øÂå.<2E>Æ =o‚n)Õãv쎣 ìÅA¯lºMü,ý“ÏSâã&ÓÊÞNìÌs¸/‘ÃjO1!Êq`ûK¢ñû,&<26>[ÀÿR Œ¤(O€®»6EÖ *?»Ê».¡šëº>hRSÉ–-êTQBTP5PýAÙù–Ø(¢
|
||||||
1
core/assets/baseparts/1591385128968.msch
Normal file
@@ -0,0 +1 @@
|
|||||||
|
mschxœ-Ïknƒ0à±<C3A0>]Ò$mZ”ªgàP!’Á/©·ï.S~ðY»;Æ ßŇ>>ãü¸üŒÝ:Ä¥o›ÇÔ§„²ÍãÖýæ ~ŽiË(×1åøè&TýÒ
|
||||||
1
core/assets/baseparts/1591385266195.msch
Normal file
@@ -0,0 +1 @@
|
|||||||
|
mschx<>M־a‚0אַLDB׀sp¨)ֵ<>ְF&‰סלˆ³sׁר£i³ץֻ+NP ₪ׁAך¾ןsה£6rhnvװ®<D7B0>µ¡±ויJPg½,ה88<38>ץְ<D7A5>v0צ³½“k<E2809C>םשD¦c
|
||||||
2
core/assets/baseparts/1591385293703.msch
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
mschxœ%ŒA
|
||||||
|
Ã0'VKÝB ~ˆeãKjçÐÇ—’J HbwV,<2C>0p«é<C2AB>y”´/%ARŸymí“{¬mÉ„½©Ç-Õ¼FU%O]<n@ðÞq‡ãâzez°Tµ¦\¹˜Í_er¾Mö6ZÉÏ™¬ûÐâe
|
||||||
BIN
core/assets/baseparts/1591385372367.msch
Normal file
BIN
core/assets/baseparts/1591385575600.msch
Normal file
BIN
core/assets/baseparts/1591385624323.msch
Normal file
BIN
core/assets/baseparts/1591385989609.msch
Normal file
BIN
core/assets/baseparts/1591389341902.msch
Normal file
BIN
core/assets/baseparts/1591389353247.msch
Normal file
BIN
core/assets/baseparts/1591389407756.msch
Normal file
1
core/assets/baseparts/1591389457130.msch
Normal file
@@ -0,0 +1 @@
|
|||||||
|
mschxœ%ŠQƒ0C]RÐÄ>v>9Ê"µˆ¶S(HÜ~)X±_dƒƒÏKŒa•YëDݹ(¼¸äS®¢øü²i©‘§¯ÆmÃ;VIÓ^e0â–s-@
|
||||||
3
core/assets/baseparts/1591389561116.msch
Normal file
@@ -0,0 +1,3 @@
|
|||||||
|
mschxœ=Љnƒ0`çpKK·Òco±>TшÄ!¨Ô·¯<C2B7>_*‘ø‚c'Á´£C~
|
||||||
|
c¤Csˆ¹ÿLU;OÏøš35clû0¥6<0C>.§a ×m3Õ]ZÖœþ¶Urê´Æñ±Ì[n#ýRy^ðŸ¸b1ñ ÒCp58<35>/ð
|
||||||
|
ÎØßƒJ·³´2nd”;#g—ýÎs(p(pZàdÜôËË0
|
||||||
1
core/assets/baseparts/1591389593326.msch
Normal file
@@ -0,0 +1 @@
|
|||||||
|
mschxœ=Ž]ƒ „Gå§IoÑ7e”¨I•†jMo_—IÊ3;»nôÖ¯vžòyæi6°CÚ>ñ›2î¯-k¿/C7æåùDXö¸vïtä!B<>GB“Ó±Çà<>r*^5¡ý÷5š¹RS´kJÌú‚3%rÉ6\b8Ìp‰á#…F”¾ Q‰’,Z¶[F¬˜G‰8iÐUC´„eÍÉ?<U<>vÏažÃ¼˜?·ì1
|
||||||
2
core/assets/baseparts/1591389611174.msch
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
mschxś%ŚA<0E>07lh‘8đný
|
||||||
|
ŠD’6%Eüľ öÁcÉŁ<C389>ĹĂŔĆ%žŰëüČvZp- <09>Kń'WĘý!aţ¦’ť`zG)a9Ľ›×ě÷Ŕ„{hę2ŠNA…Uô`WÓ7ŹőŞVC}7ő.PÔµ@-°ţµf
|
||||||
BIN
core/assets/baseparts/core1.msch
Normal file
BIN
core/assets/baseparts/turret1.msch
Normal file
@@ -14,9 +14,8 @@ uniform float OriginalIntensity;
|
|||||||
varying MED vec2 v_texCoords;
|
varying MED vec2 v_texCoords;
|
||||||
|
|
||||||
void main(){
|
void main(){
|
||||||
|
vec4 original = texture2D(u_texture0, v_texCoords) * OriginalIntensity;
|
||||||
vec3 original = texture2D(u_texture0, v_texCoords).rgb;
|
vec4 bloom = texture2D(u_texture1, v_texCoords) * BloomIntensity;
|
||||||
vec3 bloom = texture2D(u_texture1, v_texCoords).rgb * BloomIntensity;
|
original = original * (vec4(1.0) - bloom);
|
||||||
original = OriginalIntensity * (original - original * bloom);
|
gl_FragColor = original + bloom;
|
||||||
gl_FragColor.rgb = original + bloom;
|
|
||||||
}
|
}
|
||||||
@@ -496,7 +496,6 @@ error.bloom = Failed to initialize bloom.\nYour device may not support it.
|
|||||||
|
|
||||||
#NOTE TO TRANSLATORS: don't bother editing these, they'll be removed and/or rewritten anyway
|
#NOTE TO TRANSLATORS: don't bother editing these, they'll be removed and/or rewritten anyway
|
||||||
sector.groundZero.name = Ground Zero
|
sector.groundZero.name = Ground Zero
|
||||||
sector.desertWastes.name = Desert Wastes
|
|
||||||
sector.craters.name = The Craters
|
sector.craters.name = The Craters
|
||||||
sector.frozenForest.name = Frozen Forest
|
sector.frozenForest.name = Frozen Forest
|
||||||
sector.ruinousShores.name = Ruinous Shores
|
sector.ruinousShores.name = Ruinous Shores
|
||||||
@@ -514,7 +513,6 @@ sector.fungalPass.name = Fungal Pass
|
|||||||
|
|
||||||
sector.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
|
sector.groundZero.description = The optimal location to begin once more. Low enemy threat. Few resources.\nGather as much lead and copper as possible.\nMove on.
|
||||||
sector.frozenForest.description = Even here, closer to mountains, the spores have spread. The frigid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
|
sector.frozenForest.description = Even here, closer to mountains, the spores have spread. The frigid temperatures cannot contain them forever.\n\nBegin the venture into power. Build combustion generators. Learn to use menders.
|
||||||
sector.desertWastes.description = These wastes are vast, unpredictable, and criss-crossed with derelict sector structures.\nCoal is present in the region. Burn it for power, or synthesize graphite.\n\n[lightgray]This landing location cannot be guaranteed.
|
|
||||||
sector.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
|
sector.saltFlats.description = On the outskirts of the desert lie the Salt Flats. Few resources can be found in this location.\n\nThe enemy has erected a resource storage complex here. Eradicate their core. Leave nothing standing.
|
||||||
sector.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
|
sector.craters.description = Water has accumulated in this crater, relic of the old wars. Reclaim the area. Collect sand. Smelt metaglass. Pump water to cool turrets and drills.
|
||||||
sector.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
|
sector.ruinousShores.description = Past the wastes, is the shoreline. Once, this location housed a coastal defense array. Not much of it remains. Only the most basic defense structures have remained unscathed, everything else reduced to scrap.\nContinue the expansion outwards. Rediscover the technology.
|
||||||
@@ -540,6 +538,7 @@ settings.clearall.confirm = [scarlet]WARNING![]\nThis will clear all data, inclu
|
|||||||
paused = [accent]< Paused >
|
paused = [accent]< Paused >
|
||||||
clear = Clear
|
clear = Clear
|
||||||
banned = [scarlet]Banned
|
banned = [scarlet]Banned
|
||||||
|
unplaceable.sectorcaptured = [scarlet]Requires captured sector
|
||||||
yes = Yes
|
yes = Yes
|
||||||
no = No
|
no = No
|
||||||
info.title = Info
|
info.title = Info
|
||||||
@@ -785,8 +784,6 @@ rules.unitdrops = Unit Drops
|
|||||||
rules.unitbuildspeedmultiplier = Unit Production Speed Multiplier
|
rules.unitbuildspeedmultiplier = Unit Production Speed Multiplier
|
||||||
rules.unithealthmultiplier = Unit Health Multiplier
|
rules.unithealthmultiplier = Unit Health Multiplier
|
||||||
rules.blockhealthmultiplier = Block Health Multiplier
|
rules.blockhealthmultiplier = Block Health Multiplier
|
||||||
rules.playerhealthmultiplier = Player Health Multiplier
|
|
||||||
rules.playerdamagemultiplier = Player Damage Multiplier
|
|
||||||
rules.unitdamagemultiplier = Unit Damage Multiplier
|
rules.unitdamagemultiplier = Unit Damage Multiplier
|
||||||
rules.enemycorebuildradius = Enemy Core No-Build Radius:[lightgray] (tiles)
|
rules.enemycorebuildradius = Enemy Core No-Build Radius:[lightgray] (tiles)
|
||||||
rules.wavespacing = Wave Spacing:[lightgray] (sec)
|
rules.wavespacing = Wave Spacing:[lightgray] (sec)
|
||||||
@@ -796,12 +793,11 @@ rules.deconstructrefundmultiplier = Deconstruct Refund Multiplier
|
|||||||
rules.waitForWaveToEnd = Waves Wait for Enemies
|
rules.waitForWaveToEnd = Waves Wait for Enemies
|
||||||
rules.dropzoneradius = Drop Zone Radius:[lightgray] (tiles)
|
rules.dropzoneradius = Drop Zone Radius:[lightgray] (tiles)
|
||||||
rules.title.waves = Waves
|
rules.title.waves = Waves
|
||||||
rules.title.respawns = Respawns
|
|
||||||
rules.title.resourcesbuilding = Resources & Building
|
rules.title.resourcesbuilding = Resources & Building
|
||||||
rules.title.player = Players
|
|
||||||
rules.title.enemy = Enemies
|
rules.title.enemy = Enemies
|
||||||
rules.title.unit = Units
|
rules.title.unit = Units
|
||||||
rules.title.experimental = Experimental
|
rules.title.experimental = Experimental
|
||||||
|
rules.title.environment = Environment
|
||||||
rules.lighting = Lighting
|
rules.lighting = Lighting
|
||||||
rules.ambientlight = Ambient Light
|
rules.ambientlight = Ambient Light
|
||||||
rules.solarpowermultiplier = Solar Power Multiplier
|
rules.solarpowermultiplier = Solar Power Multiplier
|
||||||
|
|||||||
@@ -88,3 +88,4 @@ Alicila
|
|||||||
Daniel Dusek
|
Daniel Dusek
|
||||||
DeltaNedas
|
DeltaNedas
|
||||||
GioIacca9
|
GioIacca9
|
||||||
|
SnakkiZXZ
|
||||||
@@ -235,3 +235,10 @@
|
|||||||
63509=basic-reconstructor|block-basic-reconstructor-medium
|
63509=basic-reconstructor|block-basic-reconstructor-medium
|
||||||
63508=block-loader|block-block-loader-medium
|
63508=block-loader|block-block-loader-medium
|
||||||
63507=block-unloader|block-block-unloader-medium
|
63507=block-unloader|block-block-unloader-medium
|
||||||
|
63506=core-silo|block-core-silo-medium
|
||||||
|
63505=data-processor|block-data-processor-medium
|
||||||
|
63504=payload-router|block-payload-router-medium
|
||||||
|
63503=silicon-crucible|block-silicon-crucible-medium
|
||||||
|
63502=segment|block-segment-medium
|
||||||
|
63501=large-overdrive-projector|block-large-overdrive-projector-medium
|
||||||
|
63500=disassembler|block-disassembler-medium
|
||||||
|
|||||||
@@ -24,70 +24,72 @@ const extend = function(classType, params){
|
|||||||
const newEffect = (lifetime, renderer) => new Effects.Effect(lifetime, new Effects.EffectRenderer({render: renderer}))
|
const newEffect = (lifetime, renderer) => new Effects.Effect(lifetime, new Effects.EffectRenderer({render: renderer}))
|
||||||
Call = Packages.mindustry.gen.Call
|
Call = Packages.mindustry.gen.Call
|
||||||
|
|
||||||
importPackage(Packages.mindustry.game)
|
importPackage(Packages.mindustry.graphics.g3d)
|
||||||
importPackage(Packages.arc.func)
|
importPackage(Packages.mindustry.ctype)
|
||||||
importPackage(Packages.mindustry.entities)
|
|
||||||
importPackage(Packages.mindustry.gen)
|
importPackage(Packages.mindustry.gen)
|
||||||
importPackage(Packages.mindustry.core)
|
|
||||||
importPackage(Packages.mindustry.world.blocks.storage)
|
|
||||||
importPackage(Packages.mindustry.ui.dialogs)
|
|
||||||
importPackage(Packages.arc.scene.ui)
|
|
||||||
importPackage(Packages.mindustry.world.blocks.defense.turrets)
|
|
||||||
importPackage(Packages.mindustry.world.blocks.distribution)
|
|
||||||
importPackage(Packages.mindustry.ui)
|
|
||||||
importPackage(Packages.mindustry.content)
|
|
||||||
importPackage(Packages.mindustry.world.blocks.liquid)
|
|
||||||
importPackage(Packages.arc.struct)
|
|
||||||
importPackage(Packages.arc.scene.ui.layout)
|
|
||||||
importPackage(Packages.mindustry.world.modules)
|
|
||||||
importPackage(Packages.arc.util)
|
|
||||||
importPackage(Packages.arc.graphics)
|
|
||||||
importPackage(Packages.mindustry.entities.def)
|
|
||||||
importPackage(Packages.mindustry.maps.generators)
|
|
||||||
importPackage(Packages.arc.scene.actions)
|
importPackage(Packages.arc.scene.actions)
|
||||||
importPackage(Packages.mindustry.graphics)
|
|
||||||
importPackage(Packages.mindustry.entities.bullet)
|
|
||||||
importPackage(Packages.mindustry.world.blocks.legacy)
|
|
||||||
importPackage(Packages.mindustry.world.blocks.experimental)
|
|
||||||
importPackage(Packages.mindustry.editor)
|
importPackage(Packages.mindustry.editor)
|
||||||
|
importPackage(Packages.mindustry.type)
|
||||||
|
importPackage(Packages.arc.scene.ui)
|
||||||
|
importPackage(Packages.arc.math.geom)
|
||||||
|
importPackage(Packages.mindustry.game)
|
||||||
|
importPackage(Packages.mindustry.maps.filters)
|
||||||
|
importPackage(Packages.arc.struct)
|
||||||
|
importPackage(Packages.arc.scene.style)
|
||||||
|
importPackage(Packages.mindustry.ui.dialogs)
|
||||||
|
importPackage(Packages.mindustry.entities.comp)
|
||||||
|
importPackage(Packages.mindustry.world.blocks.defense.turrets)
|
||||||
|
importPackage(Packages.mindustry.async)
|
||||||
|
importPackage(Packages.mindustry.world.blocks.distribution)
|
||||||
|
importPackage(Packages.mindustry.world.blocks.environment)
|
||||||
|
importPackage(Packages.mindustry.world.blocks.campaign)
|
||||||
|
importPackage(Packages.mindustry.world.blocks.liquid)
|
||||||
|
importPackage(Packages.mindustry.ui)
|
||||||
|
importPackage(Packages.mindustry.world.blocks.production)
|
||||||
|
importPackage(Packages.mindustry.ai)
|
||||||
|
importPackage(Packages.mindustry.world.blocks.defense)
|
||||||
|
importPackage(Packages.mindustry.world.meta)
|
||||||
|
importPackage(Packages.mindustry.world.blocks.legacy)
|
||||||
|
importPackage(Packages.mindustry.world.blocks.units)
|
||||||
|
importPackage(Packages.arc.graphics)
|
||||||
|
importPackage(Packages.arc.func)
|
||||||
|
importPackage(Packages.mindustry.content)
|
||||||
importPackage(Packages.mindustry.world.blocks.power)
|
importPackage(Packages.mindustry.world.blocks.power)
|
||||||
importPackage(Packages.mindustry.ui.layout)
|
importPackage(Packages.mindustry.world.blocks)
|
||||||
|
importPackage(Packages.arc.scene.event)
|
||||||
|
importPackage(Packages.mindustry.logic)
|
||||||
|
importPackage(Packages.arc.math)
|
||||||
|
importPackage(Packages.mindustry.world)
|
||||||
|
importPackage(Packages.mindustry.maps)
|
||||||
|
importPackage(Packages.mindustry.maps.generators)
|
||||||
|
importPackage(Packages.mindustry.world.meta.values)
|
||||||
|
importPackage(Packages.mindustry.entities)
|
||||||
|
importPackage(Packages.arc.util)
|
||||||
|
importPackage(Packages.mindustry.graphics)
|
||||||
|
importPackage(Packages.mindustry.world.modules)
|
||||||
importPackage(Packages.mindustry.world.blocks.sandbox)
|
importPackage(Packages.mindustry.world.blocks.sandbox)
|
||||||
importPackage(Packages.mindustry.input)
|
importPackage(Packages.mindustry.input)
|
||||||
importPackage(Packages.mindustry.world.consumers)
|
|
||||||
importPackage(Packages.mindustry.ui.fragments)
|
|
||||||
importPackage(Packages.mindustry.ai.formations)
|
|
||||||
importPackage(Packages.mindustry.type)
|
|
||||||
importPackage(Packages.mindustry.world.blocks.production)
|
|
||||||
importPackage(Packages.arc.scene.event)
|
|
||||||
importPackage(Packages.arc.math)
|
|
||||||
importPackage(Packages.arc.scene.utils)
|
|
||||||
importPackage(Packages.mindustry.world.blocks.defense)
|
|
||||||
importPackage(Packages.mindustry.graphics.g3d)
|
|
||||||
importPackage(Packages.mindustry.world.meta)
|
|
||||||
importPackage(Packages.mindustry.world.blocks.payloads)
|
|
||||||
importPackage(Packages.mindustry.world)
|
|
||||||
importPackage(Packages.mindustry.async)
|
|
||||||
importPackage(Packages.arc.scene.style)
|
|
||||||
importPackage(Packages.mindustry.world.blocks)
|
|
||||||
importPackage(Packages.arc.math.geom)
|
|
||||||
importPackage(Packages.mindustry.ai)
|
|
||||||
importPackage(Packages.mindustry.maps.filters)
|
|
||||||
importPackage(Packages.arc.graphics.g2d)
|
|
||||||
importPackage(Packages.mindustry.ai.formations.patterns)
|
|
||||||
importPackage(Packages.mindustry.world.blocks.environment)
|
|
||||||
importPackage(Packages.mindustry)
|
|
||||||
importPackage(Packages.mindustry.entities.units)
|
importPackage(Packages.mindustry.entities.units)
|
||||||
importPackage(Packages.mindustry.ctype)
|
importPackage(Packages.arc.scene.ui.layout)
|
||||||
importPackage(Packages.mindustry.ai.types)
|
importPackage(Packages.mindustry.ai.types)
|
||||||
importPackage(Packages.mindustry.maps)
|
importPackage(Packages.mindustry.ai.formations.patterns)
|
||||||
importPackage(Packages.mindustry.world.meta.values)
|
importPackage(Packages.arc.scene.utils)
|
||||||
importPackage(Packages.mindustry.world.producers)
|
importPackage(Packages.mindustry.ai.formations)
|
||||||
importPackage(Packages.mindustry.world.blocks.units)
|
importPackage(Packages.mindustry.ui.fragments)
|
||||||
|
importPackage(Packages.mindustry.world.blocks.experimental)
|
||||||
|
importPackage(Packages.mindustry.world.blocks.storage)
|
||||||
|
importPackage(Packages.mindustry.audio)
|
||||||
|
importPackage(Packages.mindustry.ui.layout)
|
||||||
|
importPackage(Packages.mindustry.entities.bullet)
|
||||||
|
importPackage(Packages.mindustry.world.consumers)
|
||||||
|
importPackage(Packages.mindustry.core)
|
||||||
importPackage(Packages.arc.scene)
|
importPackage(Packages.arc.scene)
|
||||||
importPackage(Packages.mindustry.maps.planet)
|
importPackage(Packages.mindustry)
|
||||||
importPackage(Packages.arc)
|
importPackage(Packages.arc)
|
||||||
importPackage(Packages.mindustry.world.blocks.logic)
|
importPackage(Packages.mindustry.world.blocks.payloads)
|
||||||
|
importPackage(Packages.mindustry.world.producers)
|
||||||
|
importPackage(Packages.arc.graphics.g2d)
|
||||||
|
importPackage(Packages.mindustry.maps.planet)
|
||||||
const PlayerIpUnbanEvent = Packages.mindustry.game.EventType.PlayerIpUnbanEvent
|
const PlayerIpUnbanEvent = Packages.mindustry.game.EventType.PlayerIpUnbanEvent
|
||||||
const PlayerIpBanEvent = Packages.mindustry.game.EventType.PlayerIpBanEvent
|
const PlayerIpBanEvent = Packages.mindustry.game.EventType.PlayerIpBanEvent
|
||||||
const PlayerUnbanEvent = Packages.mindustry.game.EventType.PlayerUnbanEvent
|
const PlayerUnbanEvent = Packages.mindustry.game.EventType.PlayerUnbanEvent
|
||||||
@@ -95,8 +97,7 @@ const PlayerBanEvent = Packages.mindustry.game.EventType.PlayerBanEvent
|
|||||||
const PlayerLeave = Packages.mindustry.game.EventType.PlayerLeave
|
const PlayerLeave = Packages.mindustry.game.EventType.PlayerLeave
|
||||||
const PlayerConnect = Packages.mindustry.game.EventType.PlayerConnect
|
const PlayerConnect = Packages.mindustry.game.EventType.PlayerConnect
|
||||||
const PlayerJoin = Packages.mindustry.game.EventType.PlayerJoin
|
const PlayerJoin = Packages.mindustry.game.EventType.PlayerJoin
|
||||||
const MechChangeEvent = Packages.mindustry.game.EventType.MechChangeEvent
|
const UnitChangeEvent = Packages.mindustry.game.EventType.UnitChangeEvent
|
||||||
const ResizeEvent = Packages.mindustry.game.EventType.ResizeEvent
|
|
||||||
const UnitCreateEvent = Packages.mindustry.game.EventType.UnitCreateEvent
|
const UnitCreateEvent = Packages.mindustry.game.EventType.UnitCreateEvent
|
||||||
const UnitDestroyEvent = Packages.mindustry.game.EventType.UnitDestroyEvent
|
const UnitDestroyEvent = Packages.mindustry.game.EventType.UnitDestroyEvent
|
||||||
const BlockDestroyEvent = Packages.mindustry.game.EventType.BlockDestroyEvent
|
const BlockDestroyEvent = Packages.mindustry.game.EventType.BlockDestroyEvent
|
||||||
@@ -107,12 +108,19 @@ const ResearchEvent = Packages.mindustry.game.EventType.ResearchEvent
|
|||||||
const UnlockEvent = Packages.mindustry.game.EventType.UnlockEvent
|
const UnlockEvent = Packages.mindustry.game.EventType.UnlockEvent
|
||||||
const StateChangeEvent = Packages.mindustry.game.EventType.StateChangeEvent
|
const StateChangeEvent = Packages.mindustry.game.EventType.StateChangeEvent
|
||||||
const TileChangeEvent = Packages.mindustry.game.EventType.TileChangeEvent
|
const TileChangeEvent = Packages.mindustry.game.EventType.TileChangeEvent
|
||||||
const WorldLoadEvent = Packages.mindustry.game.EventType.WorldLoadEvent
|
|
||||||
const GameOverEvent = Packages.mindustry.game.EventType.GameOverEvent
|
const GameOverEvent = Packages.mindustry.game.EventType.GameOverEvent
|
||||||
const TapConfigEvent = Packages.mindustry.game.EventType.TapConfigEvent
|
const TapConfigEvent = Packages.mindustry.game.EventType.TapConfigEvent
|
||||||
const TapEvent = Packages.mindustry.game.EventType.TapEvent
|
const TapEvent = Packages.mindustry.game.EventType.TapEvent
|
||||||
const DepositEvent = Packages.mindustry.game.EventType.DepositEvent
|
const DepositEvent = Packages.mindustry.game.EventType.DepositEvent
|
||||||
const WithdrawEvent = Packages.mindustry.game.EventType.WithdrawEvent
|
const WithdrawEvent = Packages.mindustry.game.EventType.WithdrawEvent
|
||||||
|
const SectorCaptureEvent = Packages.mindustry.game.EventType.SectorCaptureEvent
|
||||||
|
const ZoneConfigureCompleteEvent = Packages.mindustry.game.EventType.ZoneConfigureCompleteEvent
|
||||||
|
const ZoneRequireCompleteEvent = Packages.mindustry.game.EventType.ZoneRequireCompleteEvent
|
||||||
|
const PlayerChatEvent = Packages.mindustry.game.EventType.PlayerChatEvent
|
||||||
|
const CommandIssueEvent = Packages.mindustry.game.EventType.CommandIssueEvent
|
||||||
|
const LaunchItemEvent = Packages.mindustry.game.EventType.LaunchItemEvent
|
||||||
|
const WorldLoadEvent = Packages.mindustry.game.EventType.WorldLoadEvent
|
||||||
|
const ClientLoadEvent = Packages.mindustry.game.EventType.ClientLoadEvent
|
||||||
const BlockInfoEvent = Packages.mindustry.game.EventType.BlockInfoEvent
|
const BlockInfoEvent = Packages.mindustry.game.EventType.BlockInfoEvent
|
||||||
const CoreItemDeliverEvent = Packages.mindustry.game.EventType.CoreItemDeliverEvent
|
const CoreItemDeliverEvent = Packages.mindustry.game.EventType.CoreItemDeliverEvent
|
||||||
const TurretAmmoDeliverEvent = Packages.mindustry.game.EventType.TurretAmmoDeliverEvent
|
const TurretAmmoDeliverEvent = Packages.mindustry.game.EventType.TurretAmmoDeliverEvent
|
||||||
@@ -123,17 +131,13 @@ const PlayEvent = Packages.mindustry.game.EventType.PlayEvent
|
|||||||
const DisposeEvent = Packages.mindustry.game.EventType.DisposeEvent
|
const DisposeEvent = Packages.mindustry.game.EventType.DisposeEvent
|
||||||
const ContentReloadEvent = Packages.mindustry.game.EventType.ContentReloadEvent
|
const ContentReloadEvent = Packages.mindustry.game.EventType.ContentReloadEvent
|
||||||
const ServerLoadEvent = Packages.mindustry.game.EventType.ServerLoadEvent
|
const ServerLoadEvent = Packages.mindustry.game.EventType.ServerLoadEvent
|
||||||
const ClientLoadEvent = Packages.mindustry.game.EventType.ClientLoadEvent
|
|
||||||
const ClientCreateEvent = Packages.mindustry.game.EventType.ClientCreateEvent
|
const ClientCreateEvent = Packages.mindustry.game.EventType.ClientCreateEvent
|
||||||
const SaveLoadEvent = Packages.mindustry.game.EventType.SaveLoadEvent
|
const SaveLoadEvent = Packages.mindustry.game.EventType.SaveLoadEvent
|
||||||
const ZoneConfigureCompleteEvent = Packages.mindustry.game.EventType.ZoneConfigureCompleteEvent
|
|
||||||
const ZoneRequireCompleteEvent = Packages.mindustry.game.EventType.ZoneRequireCompleteEvent
|
|
||||||
const PlayerChatEvent = Packages.mindustry.game.EventType.PlayerChatEvent
|
|
||||||
const CommandIssueEvent = Packages.mindustry.game.EventType.CommandIssueEvent
|
|
||||||
const MapPublishEvent = Packages.mindustry.game.EventType.MapPublishEvent
|
const MapPublishEvent = Packages.mindustry.game.EventType.MapPublishEvent
|
||||||
const MapMakeEvent = Packages.mindustry.game.EventType.MapMakeEvent
|
const MapMakeEvent = Packages.mindustry.game.EventType.MapMakeEvent
|
||||||
const LaunchItemEvent = Packages.mindustry.game.EventType.LaunchItemEvent
|
const ResizeEvent = Packages.mindustry.game.EventType.ResizeEvent
|
||||||
const LaunchEvent = Packages.mindustry.game.EventType.LaunchEvent
|
const LaunchEvent = Packages.mindustry.game.EventType.LaunchEvent
|
||||||
const LoseEvent = Packages.mindustry.game.EventType.LoseEvent
|
const LoseEvent = Packages.mindustry.game.EventType.LoseEvent
|
||||||
const WinEvent = Packages.mindustry.game.EventType.WinEvent
|
const WinEvent = Packages.mindustry.game.EventType.WinEvent
|
||||||
|
const TurnEvent = Packages.mindustry.game.EventType.TurnEvent
|
||||||
const Trigger = Packages.mindustry.game.EventType.Trigger
|
const Trigger = Packages.mindustry.game.EventType.Trigger
|
||||||
|
|||||||
|
Before Width: | Height: | Size: 724 B After Width: | Height: | Size: 761 B |