AmmoType refactoring

This commit is contained in:
Anuken
2021-07-27 12:42:50 -04:00
parent adbe55b0db
commit 269c48b65b
16 changed files with 176 additions and 194 deletions

View File

@@ -1,6 +1,8 @@
package mindustry.mod;
import arc.struct.*;
import mindustry.type.ammo.*;
/** Generated class. Maps simple class names to concrete classes. For use in JSON mods. */
@SuppressWarnings("deprecation")
public class ClassMap{
@@ -52,9 +54,8 @@ public class ClassMap{
classes.put("Research", mindustry.game.Objectives.Research.class);
classes.put("SectorComplete", mindustry.game.Objectives.SectorComplete.class);
classes.put("AmmoType", mindustry.type.AmmoType.class);
classes.put("AmmoTypes", mindustry.type.AmmoTypes.class);
classes.put("ItemAmmoType", mindustry.type.AmmoTypes.ItemAmmoType.class);
classes.put("PowerAmmoType", mindustry.type.AmmoTypes.PowerAmmoType.class);
classes.put("ItemAmmoType", ItemAmmoType.class);
classes.put("PowerAmmoType", PowerAmmoType.class);
classes.put("Category", mindustry.type.Category.class);
classes.put("ErrorContent", mindustry.type.ErrorContent.class);
classes.put("Item", mindustry.type.Item.class);