Bugfixes and cleanup

This commit is contained in:
Anuken
2020-02-29 12:43:37 -05:00
parent 7a01719816
commit 26c328ae34
5 changed files with 22 additions and 32 deletions

View File

@@ -34,26 +34,14 @@ public class MeshBuilder{
for(Ptile tile : grid.tiles){
Vec3 nor = v1.setZero();
Corner[] c = tile.corners;
for(Corner corner : c){
corner.bv.set(corner.v).setLength(radius);
corner.v.setLength((1f + mesher.getHeight(v2.set(corner.v)) * intensity) * radius);
}
for(Corner corner : c){
corner.v.setLength(radius + hexElevation(corner.bv, mesher, radius)*intensity);
}
for(Corner corner : c){
nor.add(corner.v);
}
nor.nor();
Vec3 realNormal = normal(c[0].v, c[2].v, c[4].v);
nor.set(realNormal);
Color color = hexColor(tile.v, mesher, radius);
Vec3 nor = normal(c[0].v, c[2].v, c[4].v);
Color color = mesher.getColor(v2.set(tile.v));
if(lines){
nor.set(1f, 1f, 1f);
@@ -76,19 +64,17 @@ public class MeshBuilder{
verts(c[0].v, c[3].v, c[4].v, nor, color);
}
}
//restore mutated corners
for(Corner corner : c){
corner.v.nor();
}
}
return end();
}
private static float hexElevation(Vec3 v, HexMesher mesher, float radius){
return mesher.getHeight(v2.set(v).scl(1f / radius));
}
private static Color hexColor(Vec3 v, HexMesher mesher, float radius){
return mesher.getColor(v2.set(v).scl(1f / radius));
}
private static void begin(int count){
mesh = new Mesh(true, count, 0,
new VertexAttribute(Usage.position, 3, Shader.positionAttribute),