Many various campaign mechanic changes

This commit is contained in:
Anuken
2020-07-07 21:13:03 -04:00
parent b95206cf87
commit 26e70fa585
11 changed files with 220 additions and 31 deletions
+2
View File
@@ -80,6 +80,8 @@ public class Vars implements Loadable{
public static final float buildingRange = 220f;
/** duration of time between turns in ticks */
public static final float turnDuration = 20 * Time.toMinutes;
/** turns needed to destroy a sector completely */
public static final float sectorDestructionTurns = 3f;
/** min armor fraction damage; e.g. 0.05 = at least 5% damage */
public static final float minArmorDamage = 0.05f;
/** launch animation duration */