Many crashes fixed, added server run script

This commit is contained in:
Anuken
2018-02-17 12:06:57 -05:00
parent fe3eb356fa
commit 26fc1c1fb0
7 changed files with 19 additions and 6 deletions

View File

@@ -99,6 +99,7 @@ public abstract class InputHandler extends InputAdapter{
rect.setCenter(offset.x + x * tilesize, offset.y + y * tilesize);
for(SolidEntity e : Entities.getNearby(enemyGroup, x * tilesize, y * tilesize, tilesize * 2f)){
if(e == null) continue; //not sure why this happens?
Rectangle rect = e.hitbox.getRect(e.x, e.y);
if(this.rect.overlaps(rect)){