Unit system rewrite, new drone AI

This commit is contained in:
Anuken
2018-06-03 12:12:18 -04:00
parent 12c746a4e4
commit 270dc351a1
29 changed files with 591 additions and 590 deletions

View File

@@ -63,7 +63,7 @@ public class Vars{
//whether turrets have infinite ammo (only with debug)
public static boolean infiniteAmmo = true;
//whether to show paths of enemies
public static boolean showPaths = true;
public static boolean showPaths = false;
//if false, player is always hidden
public static boolean showPlayer = true;
//whether to hide ui, only on debug