Bugfixes
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@@ -215,10 +215,10 @@ public class DesktopInput extends InputHandler{
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}else if(selected != null){
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//only begin shooting if there's no cursor event
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if (!tileTapped(selected) && !tryTapPlayer(Graphics.mouseWorld().x, Graphics.mouseWorld().y) && player.getPlaceQueue().size == 0 && !droppingItem &&
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!tryBeginMine(selected) && player.getMineTile() == null) {
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!tryBeginMine(selected) && player.getMineTile() == null && !ui.chatfrag.chatOpen()) {
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player.isShooting = true;
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}
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}else{ //if it's out of bounds, shooting is just fine
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}else if(!ui.chatfrag.chatOpen()){ //if it's out of bounds, shooting is just fine
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player.isShooting = true;
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}
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}else if(Inputs.keyTap(section, "deselect") && (recipe != null || mode != none || player.isBuilding()) &&
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