Removed dynamic terrain

This commit is contained in:
Anuken
2020-11-03 13:38:53 -05:00
parent c4925b8c5a
commit 2751ca90b4
3 changed files with 6 additions and 16 deletions

View File

@@ -32,7 +32,8 @@ public class FloorRenderer implements Disposable{
/**Queues up a cache change for a tile. Only runs in render loop. */
public void recacheTile(Tile tile){
recacheSet.add(Point2.pack(tile.x / chunksize, tile.y / chunksize));
//currently a no-op
//recacheSet.add(Point2.pack(tile.x / chunksize, tile.y / chunksize));
}
public void drawFloor(){
@@ -216,7 +217,6 @@ public class FloorRenderer implements Disposable{
}
Core.batch = current;
cbatch.reserve(layer.capacity * chunksize * chunksize);
chunk[layer.ordinal()] = cbatch.endCache();
}