Updated uCore, added new respawn mechanics
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@@ -163,19 +163,6 @@ public class SettingsMenuDialog extends SettingsDialog{
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graphics.sliderPref("previewopacity", 50, 0, 100, i -> i + "%");
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graphics.checkPref("indicators", true);
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graphics.checkPref("healthbars", true);
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graphics.checkPref("pixelate", true, b -> {
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if(b){
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renderer.pixelSurface.setScale(Core.cameraScale);
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renderer.effectSurface.setScale(Core.cameraScale);
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//Graphics.getEffects1().setScale(Core.cameraScale);
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//Graphics.getEffects2().setScale(Core.cameraScale);
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}else{
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renderer.effectSurface.setScale(1);
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//Graphics.getEffects1().setScale(1);
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//Graphics.getEffects2().setScale(1);
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}
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renderer.setPixelate(b);
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});
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}
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private void back(){
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