Updated uCore, made ship players draw above turrets
This commit is contained in:
@@ -22,7 +22,7 @@ allprojects {
|
|||||||
appName = "Mindustry"
|
appName = "Mindustry"
|
||||||
gdxVersion = '1.9.8'
|
gdxVersion = '1.9.8'
|
||||||
aiVersion = '1.8.1'
|
aiVersion = '1.8.1'
|
||||||
uCoreVersion = 'd5ca764'
|
uCoreVersion = 'ab9f87c'
|
||||||
}
|
}
|
||||||
|
|
||||||
repositories {
|
repositories {
|
||||||
|
|||||||
@@ -178,11 +178,12 @@ public class Renderer extends RendererModule{
|
|||||||
Entities.draw(control.enemyGroup);
|
Entities.draw(control.enemyGroup);
|
||||||
Graphics.shader();
|
Graphics.shader();
|
||||||
|
|
||||||
Entities.draw(control.playerGroup);
|
Entities.draw(control.playerGroup, p -> !p.isAndroid);
|
||||||
Entities.draw(Entities.defaultGroup());
|
Entities.draw(Entities.defaultGroup());
|
||||||
|
|
||||||
blocks.drawBlocks(true);
|
blocks.drawBlocks(true);
|
||||||
|
|
||||||
|
Entities.draw(control.playerGroup, p -> p.isAndroid);
|
||||||
Entities.draw(control.bulletGroup);
|
Entities.draw(control.bulletGroup);
|
||||||
|
|
||||||
drawShield();
|
drawShield();
|
||||||
|
|||||||
Reference in New Issue
Block a user